Player Matchup

Tiamat
Tiamat
OLDas333
Tiamat
Level 83
God Stats
0W - 2L
1,493 SR
Queue Stats
131W - 124L
1,600 Elo+
Solo
Set
Set
Shisou Uchiha
Set
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 7L
1,743 Elo+
Solo
Tyr
Tyr
Slayergiant
Tyr
Level 144
God Stats
5W - 5L
1,660 SR
Queue Stats
679W - 696L
1,549 Elo+
Solo
Raijin
Raijin
rainoffirenc
Raijin
Level 111
God Stats
0W - 1L
1,549 SR
Queue Stats
85W - 72L
1,436 Elo+
Solo
Merlin
Merlin
sirprodigy
Merlin
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
251W - 270L
1,560 Elo+
Solo
Team Averages
Level 122
1,540 SR
1,578 Elo+

VS

Team Averages
Level 126
1,449 SR
1,598 Elo+
Scylla
Scylla
Chosuff
Scylla
Level 103
God Stats
4W - 3L
1,718 SR
Queue Stats
246W - 228L
1,560 Elo+
Party 1
Mulan
Mulan
Hendigittyy
Mulan
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 22L
1,725 Elo+
Party 1
Heimdallr
Heimdallr
SuprFlyWhiteGuy
Heimdallr
Level 138
God Stats
2W - 7L
1,328 SR
Queue Stats
295W - 306L
1,491 Elo+
Solo
Medusa
Medusa
TheHersir
Medusa
Level 143
God Stats
3W - 1L
1,198 SR
Queue Stats
159W - 134L
1,556 Elo+
Solo
Kukulkan
Kukulkan
xjoelteon
Kukulkan
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 100L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
OLDas333
Tiamat
16
2 / 3 / 4
9,282
663
8,273
12,094
8,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 7 / 4
8,810
629
10,665
13,965
7,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 5 / 5
8,927
638
6,096
17,115
18,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
18
5 / 4 / 1
10,584
756
12,153
12,051
7,123
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
sirprodigy
Merlin
19
2 / 4 / 6
10,336
738
9,850
12,620
6,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chosuff
Scylla
18
2 / 2 / 16
10,800
771
10,527
9,825
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 18
10,770
769
8,149
17,110
17,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
SuprFlyWhiteGuy
Heimdallr
17
3 / 4 / 13
10,383
742
10,631
11,865
4,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
TheHersir
Medusa
19
12 / 2 / 9
11,993
857
17,457
13,571
5,650
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
xjoelteon
Kukulkan
18
4 / 1 / 11
10,982
784
13,984
5,811
2,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
12
Kills
23
23
Deaths
14
20
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Scylla
Chosuff
Scylla
2
2
16
5
W
2
5
18
2.2
L
Tiamat
OLDas333
Tiamat
2
3
4
1.33
L
2
7
4
0.57
L
1
5
5
0.7
W
Heimdallr
SuprFlyWhiteGuy
Heimdallr
3
4
13
2.38
W
Medusa
TheHersir
Medusa
12
2
9
8.25
L
Raijin
5
4
1
1.38
L
Merlin
sirprodigy
Merlin
2
4
6
1.25
W
Kukulkan
xjoelteon
Kukulkan
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,037
Damage
60,748
67,845
Taken
58,182
47,583
Mitigated
33,844
20,502
Healing
22,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Chosuff
Scylla
10,527
468
2,463
1,798
9,825
3,471
790
4,714
5,011
27,752
0
W
8,149
352
2,856
4,398
17,110
17,100
252
8,112
8,823
0
17,430
L
Tiamat
OLDas333
Tiamat
8,273
112
2,599
3,611
12,094
8,001
224
5,169
6,922
25,513
0
L
10,665
3,448
2,122
1,881
13,965
7,481
0
5,193
8,771
0
15,731
L
6,096
348
2,048
2,267
17,115
18,301
257
6,371
10,744
0
9,308
W
Heimdallr
SuprFlyWhiteGuy
Heimdallr
10,631
3,890
2,228
2,159
11,865
4,779
1,719
7,293
4,522
0
22,455
W
Medusa
TheHersir
Medusa
17,457
6,236
707
585
13,571
5,650
1,517
8,197
5,299
0
36,028
L
Raijin
12,153
858
900
1,872
12,051
7,123
837
2,885
9,166
30,906
0
L
Merlin
sirprodigy
Merlin
9,850
436
1,412
1,790
12,620
6,677
322
4,893
7,727
31,829
0
W
Kukulkan
xjoelteon
Kukulkan
13,984
226
3,817
1,835
5,811
2,844
784
1,960
3,851
35,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,939
Gold Earned
54,928
140
Minions Killed
205
0
Camps Cleared
0
1,370,313
Distance Traveled
1,355,834
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,800
771
46
3
0
288,441
1
W
Mulan
10,770
769
23
2
0
265,310
2
L
Tiamat
9,282
663
20
1
0
297,428
0
L
Set
8,810
629
12
1
0
304,476
1
L
Tyr
8,927
638
7
1
0
283,808
1
W
Heimdallr
10,383
742
49
4
0
255,548
4
W
Medusa
11,993
857
40
3
0
268,590
0
L
Raijin
10,584
756
53
4
0
233,255
0
L
Merlin
10,336
738
48
3
0
251,346
0
W
Kukulkan
10,982
784
47
3
0
277,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role