Player Matchup

Fafnir
Fafnir
AverageJoe108
Fafnir
Level 25
God Stats
1W - 0L
1,848 SR
Queue Stats
15W - 5L
1,571 Elo+
Party 3
Bellona
Bellona
FatFrenchFries
Bellona
Level 15
God Stats
1W - 1L
1,339 SR
Queue Stats
7W - 8L
1,311 Elo+
Party 3
Neith
Neith
Kozakurra
Neith
Level 5
God Stats
2W - 2L
1,312 SR
Queue Stats
3W - 4L
1,104 Elo+
Party 3
Raijin
Raijin
MinerManiac0
Raijin
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
SpiritTak3r
Ratatoskr
Level 13
God Stats
3W - 2L
1,552 SR
Queue Stats
14W - 11L
1,315 Elo+
Party 3
Team Averages
Level 15
1,510 SR
1,360 Elo+

VS

Team Averages
Level 16
1,358 SR
1,260 Elo+
Olorun
Olorun
LuceatMuscula
Olorun
Level 4
God Stats
0W - 1L
1,663 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ares
Ares
SolidSide
Ares
Level 14
God Stats
19W - 20L
1,217 SR
Queue Stats
306W - 351L
1,097 Elo+
Party 2
Artemis
Artemis
Tenaciousang31
Artemis
Level 13
God Stats
0W - 2L
1,238 SR
Queue Stats
323W - 362L
1,097 Elo+
Party 2
Mercury
Mercury
sac3105
Mercury
Level 27
God Stats
13W - 14L
1,212 SR
Queue Stats
440W - 516L
1,388 Elo+
Solo
Loki
Loki
tonivid
Loki
Level 24
God Stats
1W - 1L
1,459 SR
Queue Stats
1W - 4L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,477
565
7,539
10,828
12,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 0 / 3
8,199
547
3,883
5,105
4,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Kozakurra
Neith
13
5 / 1 / 3
7,695
513
6,758
6,354
2,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Raijin
14
4 / 3 / 3
8,428
562
6,917
8,100
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ratatoskr
SpiritTak3r
Ratatoskr
13
8 / 2 / 3
8,311
554
8,031
7,785
2,595
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 3
8,034
536
5,830
9,891
3,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ares
8
0 / 3 / 2
5,519
368
2,279
8,139
4,035
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 5 / 2
6,679
445
5,743
8,889
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
sac3105
Mercury
11
0 / 3 / 0
6,753
450
3,295
8,834
2,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
tonivid
Loki
10
3 / 5 / 3
7,034
469
4,539
9,557
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
20
Kills
7
7
Deaths
20
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
1
8
5
W
2
0
3
3.5
W
Neith
Kozakurra
Neith
5
1
3
6.5
L
2
4
3
0.88
W
Raijin
4
3
3
1.83
L
Ares
0
3
2
0.33
W
Ratatoskr
SpiritTak3r
Ratatoskr
8
2
3
4.75
L
2
5
2
0.6
L
Mercury
sac3105
Mercury
0
3
0
0
L
Loki
tonivid
Loki
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,128
Damage
21,686
38,172
Taken
45,310
24,463
Mitigated
15,800
11,019
Healing
11,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,539
2,791
0
3,747
10,828
12,051
967
1,966
8,862
31,082
0
W
3,883
371
0
1,366
5,105
4,418
508
67
5,038
1,756
36,645
W
Neith
Kozakurra
Neith
6,758
3,490
0
2,647
6,354
2,464
1,967
915
5,439
0
36,800
L
5,830
2,991
390
4,499
9,891
3,575
810
5,650
4,241
40,760
0
W
Raijin
6,917
1,147
0
1,393
8,100
2,935
476
3,387
4,713
42,978
0
L
Ares
2,279
438
0
375
8,139
4,035
0
2,667
5,472
12,629
0
W
Ratatoskr
SpiritTak3r
Ratatoskr
8,031
3,154
0
1,866
7,785
2,595
548
1,774
6,011
0
39,159
L
5,743
3,173
0
2,285
8,889
2,781
0
4,702
4,187
0
22,860
L
Mercury
sac3105
Mercury
3,295
1,453
0
1,118
8,834
2,949
826
402
8,282
0
32,923
L
Loki
tonivid
Loki
4,539
1,430
0
2,420
9,557
2,460
0
1,180
8,352
0
27,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,110
Gold Earned
34,019
350
Minions Killed
254
0
Camps Cleared
0
1,305,741
Distance Traveled
1,245,996
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,477
565
29
2
0
249,102
2
W
Bellona
8,199
547
79
5
0
276,849
3
W
Neith
7,695
513
100
7
0
227,100
1
L
Olorun
8,034
536
78
5
0
232,146
7
W
Raijin
8,428
562
82
5
0
247,240
1
L
Ares
5,519
368
16
1
0
230,159
0
W
Ratatoskr
8,311
554
60
4
0
305,450
6
L
Artemis
6,679
445
35
2
0
218,607
0
L
Mercury
6,753
450
74
5
0
275,834
2
L
Loki
7,034
469
51
3
0
289,250
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role