Player Matchup

Jormungandr
Jormungandr
BooyakaBoss
Jormungandr
Level 8
God Stats
7W - 11L
1,204 SR
Queue Stats
265W - 236L
1,249 Elo+
Party 1
Rama
Rama
CaptainGroot
Rama
Level 7
God Stats
196W - 168L
1,500 SR
Queue Stats
247W - 231L
1,189 Elo+
Party 1
Athena
Athena
SuperColdwork
Athena
Level 13
God Stats
5W - 6L
1,622 SR
Queue Stats
28W - 27L
1,337 Elo+
Solo
Guan Yu
Guan Yu
aguantefre
Guan Yu
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 43L
966 Elo+
Solo
Susano
Susano
marioSheather
Susano
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
396W - 349L
1,157 Elo+
Party 1
Team Averages
Level 8
1,465 SR
1,180 Elo+

VS

Team Averages
Level 15
1,504 SR
1,356 Elo+
Susano
Susano
BeezoGoCrazy
Susano
Level 24
God Stats
1W - 1L
1,681 SR
Queue Stats
18W - 23L
1,288 Elo+
Solo
Heimdallr
Heimdallr
Magmolem
Heimdallr
Level 18
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
jorgepines17
Cthulhu
Level 5
God Stats
0W - 1L
1,690 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
miike13
Tsukuyomi
Level 21
God Stats
60W - 75L
1,508 SR
Queue Stats
439W - 469L
1,358 Elo+
Solo
Ra
Ra
pablolacala
Ra
Level 5
God Stats
18W - 20L
1,196 SR
Queue Stats
78W - 79L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BooyakaBoss
Jormungandr
16
3 / 10 / 11
11,880
457
17,092
26,685
34,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
10 / 4 / 8
15,094
581
19,780
23,333
10,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
5 / 1 / 8
12,617
485
16,352
20,829
19,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
aguantefre
Guan Yu
14
0 / 4 / 3
9,614
370
1,234
10,878
7,180
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
12 / 2 / 9
13,195
508
13,604
16,110
8,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
11
4 / 2 / 3
9,065
349
7,054
7,956
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
Magmolem
Heimdallr
17
5 / 9 / 4
11,560
445
17,044
20,857
10,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
jorgepines17
Cthulhu
15
1 / 7 / 4
9,908
381
9,077
27,599
25,636
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
miike13
Tsukuyomi
18
8 / 7 / 3
11,925
459
17,277
21,997
14,535
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
2 / 7 / 1
10,806
416
8,097
20,264
15,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
35
30
Kills
20
21
Deaths
32
39
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
4
2
3
2.75
W
Jormungandr
BooyakaBoss
Jormungandr
3
10
11
0.85
W
10
4
8
3.5
L
Heimdallr
Magmolem
Heimdallr
5
9
4
0.78
W
5
1
8
9
W
Guan Yu
aguantefre
Guan Yu
0
4
3
0.38
L
Cthulhu
jorgepines17
Cthulhu
1
7
4
0.43
W
12
2
9
8.25
L
Tsukuyomi
miike13
Tsukuyomi
8
7
3
1.36
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,062
Damage
58,549
97,835
Taken
98,673
80,305
Mitigated
68,095
22,844
Healing
10,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
7,054
2,056
0
0
7,956
2,746
316
1,597
6,359
0
24,802
W
Jormungandr
BooyakaBoss
Jormungandr
17,092
3,427
0
672
26,685
34,981
736
3,571
23,114
60,226
0
W
19,780
13,057
0
10,600
23,333
10,282
10,068
2,319
21,014
0
108,730
L
Heimdallr
Magmolem
Heimdallr
17,044
7,827
0
4,444
20,857
10,126
3,370
6,758
14,099
0
70,776
W
16,352
5,413
0
5,513
20,829
19,401
1,199
8,320
12,509
56,319
0
W
Guan Yu
aguantefre
Guan Yu
1,234
462
220
436
10,878
7,180
1,299
1,404
9,474
0
15,068
L
Cthulhu
jorgepines17
Cthulhu
9,077
1,516
0
813
27,599
25,636
712
10,526
17,073
33,317
0
W
13,604
5,652
0
5,403
16,110
8,461
120
1,560
14,550
0
51,489
L
Tsukuyomi
miike13
Tsukuyomi
17,277
4,919
0
796
21,997
14,535
24
4,248
17,749
0
69,332
L
8,097
2,284
851
3,744
20,264
15,052
1,929
10,489
9,775
60,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,400
Gold Earned
53,264
392
Minions Killed
394
0
Camps Cleared
0
2,337,256
Distance Traveled
2,003,794
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,065
349
39
2
0
252,138
0
W
Jormungandr
11,880
457
65
3
0
443,119
0
W
Rama
15,094
581
166
6
0
491,139
0
L
Heimdallr
11,560
445
122
5
0
402,599
2
W
Athena
12,617
485
84
3
0
514,642
0
W
Guan Yu
9,614
370
20
1
0
333,967
3
L
Cthulhu
9,908
381
41
2
0
469,724
4
W
Susano
13,195
508
57
2
0
554,389
0
L
Tsukuyomi
11,925
459
92
4
0
471,262
0
L
Ra
10,806
416
100
4
0
408,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role