Player Matchup

Bacchus
Bacchus
Silver II
Delirios
Bacchus
Silver II
Level 137
God Stats
14W - 16L
1,397 SR
Queue Stats
316W - 319L
975 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
ExTraJyZ
Ao Kuang
Silver I
Level 109
God Stats
7W - 5L
1,660 SR
Queue Stats
212W - 201L
1,045 MMR
Solo
Nu Wa
Nu Wa
Silver II
Guiermesantos
Nu Wa
Silver II
Level 90
God Stats
12W - 6L
1,392 SR
Queue Stats
318W - 313L
1,154 MMR
Solo
King Arthur
King Arthur
Silver IV
Midoriya28
King Arthur
Silver IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Silver I
SorenXV
Medusa
Silver I
Level 120
God Stats
4W - 3L
1,619 SR
Queue Stats
30W - 45L
1,027 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 109
1,514 SR
1,140 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,487 SR
1,041 MMR
Zhong Kui
Zhong Kui
Silver III
Grooysson
Zhong Kui
Silver III
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
199W - 214L
983 MMR
Solo
Rama
Rama
Bronze IV
KaTaZiT0uMeN0S
Rama
Bronze IV
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 13L
1,138 MMR
Solo
Ra
Ra
Silver I
ZAMANTEZAR
Ra
Silver I
Level 89
God Stats
11W - 10L
1,437 SR
Queue Stats
218W - 225L
1,156 MMR
Solo
Xing Tian
Xing Tian
Silver I
helkez
Xing Tian
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 141L
942 MMR
Solo
Pele
Pele
Silver IV
kaido01
Pele
Silver IV
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
988 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Delirios
Bacchus
15
4 / 2 / 9
10,051
558
7,711
13,976
11,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
ExTraJyZ
Ao Kuang
17
12 / 1 / 6
11,349
631
10,158
13,002
5,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 2 / 16
9,699
539
10,675
8,550
3,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Midoriya28
King Arthur
17
4 / 0 / 10
10,713
595
11,711
14,743
12,978
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
SorenXV
Medusa
17
6 / 1 / 5
11,191
622
10,301
10,752
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ScyllaJanusApolloTsukuyomiDanzaburou

VS

Bans
NemesisCthulhuCu ChulainnHou YiKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Grooysson
Zhong Kui
15
1 / 4 / 0
8,531
474
6,993
12,498
14,406
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 3
7,443
414
3,547
16,874
5,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 4 / 1
6,421
357
2,380
6,600
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
helkez
Xing Tian
10
1 / 5 / 2
6,795
378
6,956
18,323
8,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
kaido01
Pele
14
3 / 6 / 2
8,321
462
9,388
15,293
6,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
14
26
Kills
6
6
Deaths
26
46
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Delirios
Bacchus
4
2
9
4.25
W
Ao Kuang
ExTraJyZ
Ao Kuang
12
1
6
15
L
Zhong Kui
Grooysson
Zhong Kui
1
4
0
0.25
W
0
2
16
4
L
1
7
3
0.36
W
King Arthur
Midoriya28
King Arthur
4
0
10
9
W
Medusa
SorenXV
Medusa
6
1
5
8.5
L
0
4
1
0.13
L
Xing Tian
helkez
Xing Tian
1
5
2
0.4
L
Pele
kaido01
Pele
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,556
Damage
29,264
61,023
Taken
69,588
37,393
Mitigated
37,985
28,184
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Delirios
Bacchus
7,711
1,082
0
3,902
13,976
11,609
529
3,140
10,836
34,080
0
W
Ao Kuang
ExTraJyZ
Ao Kuang
10,158
2,052
0
8,427
13,002
5,217
2,010
1,984
11,018
71,929
0
L
Zhong Kui
Grooysson
Zhong Kui
6,993
1,040
0
4,431
12,498
14,406
413
2,607
9,705
52,230
0
W
10,675
3,119
0
1,968
8,550
3,030
5,361
3,072
5,478
52,094
0
L
3,547
2,407
0
5,898
16,874
5,603
0
5,180
11,534
0
45,976
W
King Arthur
Midoriya28
King Arthur
11,711
1,289
0
6,398
14,743
12,978
468
6,337
8,406
0
57,001
W
Medusa
SorenXV
Medusa
10,301
5,521
0
7,489
10,752
4,559
4,845
1,796
8,956
0
81,126
L
2,380
101
135
1,354
6,600
2,101
0
3,798
2,578
25,502
0
L
Xing Tian
helkez
Xing Tian
6,956
631
0
3,075
18,323
8,923
0
8,453
9,650
20,611
0
L
Pele
kaido01
Pele
9,388
1,899
0
1,682
15,293
6,952
0
7,342
7,432
0
57,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,003
Gold Earned
37,511
485
Minions Killed
360
0
Camps Cleared
0
1,777,419
Distance Traveled
1,351,884
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,051
558
49
3
0
369,485
3
W
Ao Kuang
11,349
631
108
6
0
391,716
4
L
Zhong Kui
8,531
474
124
7
0
248,817
3
W
Nu Wa
9,699
539
95
5
0
338,427
3
L
Rama
7,443
414
72
4
0
253,205
5
W
King Arthur
10,713
595
103
6
0
370,491
0
W
Medusa
11,191
622
130
7
0
307,300
5
L
Ra
6,421
357
55
3
0
191,407
3
L
Xing Tian
6,795
378
26
1
0
340,434
8
L
Pele
8,321
462
83
5
0
318,021
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role