Player Matchup

Hades
Hades
AndrewDSF
Hades
Level 8
God Stats
5W - 4L
1,576 SR
Queue Stats
8W - 9L
1,432 Elo+
Party 1
Xing Tian
Xing Tian
OrbZzzz
Xing Tian
Level 127
God Stats
4W - 1L
2,004 SR
Queue Stats
43W - 46L
1,542 Elo+
Party 1
Kali
Kali
XiTyDiediX
Kali
Level 123
God Stats
2W - 2L
1,340 SR
Queue Stats
53W - 51L
1,509 Elo+
Party 1
Guan Yu
Guan Yu
XxFruitxCakexX
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,384 Elo+
Party 1
Chernobog
Chernobog
markdumbstupid
Chernobog
Level 14
God Stats
1W - 1L
1,748 SR
Queue Stats
30W - 35L
1,609 Elo+
Party 1
Team Averages
Level 57
1,634 SR
1,495 Elo+

VS

Team Averages
Level 19
1,567 SR
1,584 Elo+
Neith
Neith
AlexSG1792
Neith
Level 12
God Stats
1W - 0L
1,693 SR
Queue Stats
4W - 3L
1,555 Elo+
Solo
Sylvanus
Sylvanus
FizCap
Sylvanus
Level 24
God Stats
56W - 48L
1,562 SR
Queue Stats
138W - 112L
1,530 Elo+
Party 2
Tyr
Tyr
SOLARIS99
Tyr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Agni
Agni
Satinshand69
Agni
Level 15
God Stats
6W - 2L
1,737 SR
Queue Stats
32W - 24L
1,656 Elo+
Solo
Ymir
Ymir
VOwOlt
Ymir
Level 28
God Stats
3W - 9L
1,342 SR
Queue Stats
256W - 219L
1,680 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AndrewDSF
Hades
12
1 / 9 / 2
7,211
401
7,676
15,239
8,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
OrbZzzz
Xing Tian
12
1 / 8 / 4
8,113
451
6,509
17,186
15,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 5 / 2
9,650
536
11,534
18,291
8,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 6 / 2
7,310
406
1,041
11,016
8,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chernobog
markdumbstupid
Chernobog
10
1 / 9 / 1
6,889
383
5,811
12,695
3,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 2 / 19
9,643
536
14,504
12,416
4,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
FizCap
Sylvanus
16
5 / 1 / 11
10,368
576
9,086
15,203
12,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 8
10,168
565
4,122
9,553
13,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
15 / 2 / 7
12,290
683
17,571
11,519
4,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
VOwOlt
Ymir
15
9 / 1 / 13
10,428
579
12,852
13,549
14,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
94
7
Kills
36
37
Deaths
7
11
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Neith
4
2
19
6.75
L
Hades
AndrewDSF
Hades
1
9
2
0.22
W
Sylvanus
FizCap
Sylvanus
5
1
11
10.5
L
Xing Tian
OrbZzzz
Xing Tian
1
8
4
0.38
W
3
1
8
7
W
15
2
7
9.25
W
Ymir
VOwOlt
Ymir
9
1
13
15.5
L
4
5
2
1
L
0
6
2
0.17
L
Chernobog
markdumbstupid
Chernobog
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,571
Damage
58,135
74,427
Taken
62,240
43,953
Mitigated
50,178
13,420
Healing
29,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
14,504
7,560
0
6,041
12,416
4,875
3,689
3,129
9,262
0
41,656
L
Hades
AndrewDSF
Hades
7,676
258
177
3,196
15,239
8,198
120
10,413
4,826
34,802
0
W
Sylvanus
FizCap
Sylvanus
9,086
1,978
2,239
5,695
15,203
12,538
660
2,276
12,905
47,044
21,291
L
Xing Tian
OrbZzzz
Xing Tian
6,509
915
0
793
17,186
15,107
0
9,567
7,569
24,419
0
W
4,122
283
0
4,867
9,553
13,099
63
2,212
7,241
0
45,119
W
17,571
1,914
719
5,915
11,519
4,679
3,846
3,662
7,857
90,451
0
W
Ymir
VOwOlt
Ymir
12,852
2,734
0
4,028
13,549
14,987
940
5,937
7,591
39,499
0
L
11,534
5,951
0
6,568
18,291
8,411
0
6,011
12,230
0
56,206
L
1,041
265
631
1,735
11,016
8,443
436
4,600
6,316
0
26,877
L
Chernobog
markdumbstupid
Chernobog
5,811
3,010
0
320
12,695
3,794
294
8,504
4,141
0
24,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,173
Gold Earned
52,897
285
Minions Killed
433
0
Camps Cleared
0
1,461,734
Distance Traveled
1,533,539
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,643
536
57
3
0
280,251
2
L
Hades
7,211
401
52
3
0
274,932
1
W
Sylvanus
10,368
576
99
6
0
287,300
0
L
Xing Tian
8,113
451
26
1
0
298,912
3
W
Tyr
10,168
565
85
5
0
333,923
1
W
Agni
12,290
683
149
8
0
326,430
4
W
Ymir
10,428
579
43
2
0
305,635
1
L
Kali
9,650
536
102
6
0
349,461
1
L
Guan Yu
7,310
406
62
3
0
250,295
0
L
Chernobog
6,889
383
43
2
0
288,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role