Player Matchup

Aphrodite
Aphrodite
BabyMason
Aphrodite
Level 26
God Stats
4W - 3L
1,481 SR
Queue Stats
164W - 142L
1,569 Elo+
Solo
Vulcan
Vulcan
CanYouNotFeed
Vulcan
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 23L
1,569 Elo+
Solo
Set
Set
ClamBaker
Set
Level 22
God Stats
32W - 21L
1,694 SR
Queue Stats
91W - 70L
1,542 Elo+
Solo
Cernunnos
Cernunnos
SoFunnyMaK
Cernunnos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 102L
1,598 Elo+
Solo
Cthulhu
Cthulhu
dballin
Cthulhu
Level 18
God Stats
16W - 8L
1,656 SR
Queue Stats
337W - 316L
1,540 Elo+
Solo
Team Averages
Level 21
1,566 SR
1,563 Elo+

VS

Team Averages
Level 14
1,613 SR
1,699 Elo+
Loki
Loki
AhmadKeemo
Loki
Level 6
God Stats
9W - 2L
1,774 SR
Queue Stats
9W - 2L
1,543 Elo+
Solo
Fenrir
Fenrir
CodeNameLizard
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,594 Elo+
Party 1
Jormungandr
Jormungandr
CringerBinger
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,658 Elo+
Party 1
Ullr
Ullr
Sueicidal
Ullr
Level 16
God Stats
4W - 1L
1,792 SR
Queue Stats
37W - 11L
1,903 Elo+
Solo
Tiamat
Tiamat
scratian
Tiamat
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 7L
1,797 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabyMason
Aphrodite
7
3 / 1 / 1
4,992
624
2,484
4,625
1,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 0
4,801
600
1,036
2,324
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 0 / 0
4,458
557
1,427
3,745
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
SoFunnyMaK
Cernunnos
7
1 / 1 / 3
4,562
570
4,295
6,617
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
dballin
Cthulhu
9
1 / 0 / 0
4,802
600
1,597
3,159
1,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,228
529
1,955
4,363
1,163
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,979
372
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
CringerBinger
Jormungandr
6
2 / 0 / 0
4,326
541
2,065
3,821
1,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
7
0 / 3 / 2
4,195
524
2,654
4,629
1,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
scratian
Tiamat
8
1 / 1 / 0
4,465
558
1,466
3,202
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Aphrodite
BabyMason
Aphrodite
3
1
1
3.5
W
0
1
0
0
W
0
0
0
0
L
0
0
0
0
L
Jormungandr
CringerBinger
Jormungandr
2
0
0
2
W
Cernunnos
SoFunnyMaK
Cernunnos
1
1
3
2.5
L
Ullr
0
3
2
0.33
W
Cthulhu
dballin
Cthulhu
1
0
0
1
L
Tiamat
scratian
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,839
Damage
8,140
20,470
Taken
16,015
6,494
Mitigated
4,412
12,195
Healing
2,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,955
42
0
425
4,363
1,163
0
1,373
2,766
0
15,700
W
Aphrodite
BabyMason
Aphrodite
2,484
807
1,446
2,673
4,625
1,667
263
1,175
3,396
15,275
0
W
1,036
174
0
960
2,324
705
0
498
1,732
25,680
0
W
1,427
848
0
2,098
3,745
989
340
74
3,655
0
23,139
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
CringerBinger
Jormungandr
2,065
794
0
526
3,821
1,304
0
810
3,011
11,403
0
W
Cernunnos
SoFunnyMaK
Cernunnos
4,295
2,142
0
3,664
6,617
1,564
331
1,572
4,997
0
21,805
L
Ullr
2,654
1,120
0
955
4,629
1,022
0
1,542
3,087
0
17,657
W
Cthulhu
dballin
Cthulhu
1,597
128
0
1,354
3,159
1,569
455
0
3,159
15,189
0
L
Tiamat
scratian
Tiamat
1,466
101
0
746
3,202
923
50
1,044
2,034
18,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,615
Gold Earned
20,193
215
Minions Killed
118
0
Camps Cleared
0
719,600
Distance Traveled
577,518
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,228
529
27
3
0
127,656
0
W
Aphrodite
4,992
624
21
3
0
142,079
1
W
Vulcan
4,801
600
52
7
0
152,226
1
W
Set
4,458
557
62
8
0
162,308
1
L
Fenrir
2,979
372
0
0
0
12,593
0
L
Jormungandr
4,326
541
11
1
0
159,865
1
W
Cernunnos
4,562
570
36
5
0
142,236
1
L
Ullr
4,195
524
36
5
0
133,189
0
W
Cthulhu
4,802
600
44
6
0
120,751
4
L
Tiamat
4,465
558
44
6
0
144,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role