Player Matchup

Jing Wei
Jing Wei
BikGuyPeas
Jing Wei
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
836W - 848L
1,636 Elo+
Solo
Nu Wa
Nu Wa
Phil1332
Nu Wa
Level 78
God Stats
25W - 12L
1,581 SR
Queue Stats
55W - 39L
1,588 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Solidusflames77
Tsukuyomi
Level 127
God Stats
3W - 3L
1,385 SR
Queue Stats
85W - 69L
1,605 Elo+
Party 1
Team Averages
Level 111
1,489 SR
1,610 Elo+

VS

Team Averages
Level 145
1,527 SR
1,645 Elo+
Thor
Thor
My Cortito Papi
Thor
Level 159
God Stats
4W - 5L
1,867 SR
Queue Stats
270W - 221L
1,690 Elo+
Party 2
Tiamat
Tiamat
MyGhillieSuit
Tiamat
Level 129
God Stats
11W - 8L
1,539 SR
Queue Stats
150W - 120L
1,625 Elo+
Party 2
Achilles
Achilles
The-best-ever765
Achilles
Level 146
God Stats
0W - 1L
1,175 SR
Queue Stats
11W - 14L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BikGuyPeas
Jing Wei
16
4 / 4 / 8
12,714
669
7,401
17,857
6,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
Phil1332
Nu Wa
16
6 / 7 / 5
13,238
697
12,495
10,500
3,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Solidusflames77
Tsukuyomi
15
4 / 6 / 6
12,550
661
8,821
16,551
6,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 8
13,628
717
15,883
17,117
18,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
4 / 4 / 9
12,217
643
11,875
12,515
10,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
6 / 5 / 7
12,824
675
8,367
15,226
13,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
14
Kills
17
17
Deaths
14
19
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BikGuyPeas
Jing Wei
4
4
8
2
L
7
5
8
2.2
L
4
4
9
2.13
W
Nu Wa
Phil1332
Nu Wa
6
7
5
1.21
W
Tsukuyomi
Solidusflames77
Tsukuyomi
4
6
6
1.17
L
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,717
Damage
36,125
44,908
Taken
44,858
17,137
Mitigated
42,690
9,877
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BikGuyPeas
Jing Wei
7,401
5,222
0
4,338
17,857
6,838
2,055
5,477
11,655
0
55,310
L
15,883
2,238
0
618
17,117
18,882
770
4,882
12,235
0
75,990
L
11,875
285
0
4,610
12,515
10,455
1,066
4,342
8,173
62,194
0
W
Nu Wa
Phil1332
Nu Wa
12,495
4,097
949
1,513
10,500
3,757
1,539
1,611
8,462
39,402
0
W
Tsukuyomi
Solidusflames77
Tsukuyomi
8,821
2,488
486
2,591
16,551
6,542
733
4,069
11,896
0
52,569
L
8,367
1,795
0
1,561
15,226
13,353
53
3,809
11,417
0
39,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,502
Gold Earned
38,669
217
Minions Killed
243
0
Camps Cleared
0
1,017,424
Distance Traveled
880,842
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,714
669
115
6
0
334,597
0
L
Thor
13,628
717
92
5
0
324,481
2
L
Tiamat
12,217
643
110
6
0
271,558
4
W
Nu Wa
13,238
697
38
2
0
301,602
7
W
Tsukuyomi
12,550
661
64
3
0
381,225
6
L
Achilles
12,824
675
41
2
0
284,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role