Player Matchup

Artemis
Artemis
AnitoVision
Artemis
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
87W - 74L
1,698 Elo+
Solo
Ares
Ares
KAZEJIN01
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,848 Elo+
Solo
Bellona
Bellona
LeachGoat
Bellona
Level 26
God Stats
14W - 12L
1,578 SR
Queue Stats
52W - 65L
1,631 Elo+
Party 2
Anubis
Anubis
Seetj925
Anubis
Level 29
God Stats
42W - 37L
1,654 SR
Queue Stats
46W - 42L
1,644 Elo+
Party 2
Sun Wukong
Sun Wukong
hary2015
Sun Wukong
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 74L
1,675 Elo+
Solo
Team Averages
Level 27
1,591 SR
1,699 Elo+

VS

Team Averages
Level 42
1,448 SR
1,649 Elo+
Mulan
Mulan
CafeDeath
Mulan
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 106L
1,645 Elo+
Party 1
Ymir
Ymir
EsauGamer1
Ymir
Level 14
God Stats
3W - 4L
1,500 SR
Queue Stats
346W - 322L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Hexed07
Danzaburou
Level 17
God Stats
16W - 24L
1,315 SR
Queue Stats
189W - 135L
1,720 Elo+
Solo
He Bo
He Bo
Ziyech
He Bo
Level 20
God Stats
2W - 2L
1,531 SR
Queue Stats
68W - 49L
1,616 Elo+
Solo
Nemesis
Nemesis
dHyperion
Nemesis
Level 153
God Stats
1W - 0L
1,395 SR
Queue Stats
101W - 50L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AnitoVision
Artemis
20
10 / 9 / 6
14,953
516
28,864
31,164
17,117
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
18
5 / 9 / 11
13,470
464
17,799
30,450
36,526
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
LeachGoat
Bellona
20
9 / 5 / 13
15,922
549
19,627
28,175
35,624
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Seetj925
Anubis
20
5 / 9 / 8
13,595
469
18,410
24,140
17,176
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
hary2015
Sun Wukong
20
8 / 6 / 7
14,314
494
20,120
30,411
25,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
CafeDeath
Mulan
19
5 / 6 / 13
14,287
493
17,799
30,326
34,846
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 7 / 15
13,923
480
11,285
29,379
15,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Hexed07
Danzaburou
20
11 / 7 / 4
18,018
621
20,337
26,843
11,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
Ziyech
He Bo
20
7 / 8 / 6
15,501
535
22,236
23,974
11,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
dHyperion
Nemesis
20
12 / 9 / 9
16,596
572
36,563
33,149
23,260
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
85
37
Kills
38
38
Deaths
37
45
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artemis
AnitoVision
Artemis
10
9
6
1.44
W
Mulan
CafeDeath
Mulan
5
6
13
1.92
W
3
7
15
1.5
W
Danzaburou
Hexed07
Danzaburou
11
7
4
1.86
L
Ares
5
9
11
1.17
L
Bellona
LeachGoat
Bellona
9
5
13
3.1
L
Anubis
Seetj925
Anubis
5
9
8
1
W
He Bo
Ziyech
He Bo
7
8
6
1.25
W
Nemesis
dHyperion
Nemesis
12
9
9
1.83
L
Sun Wukong
hary2015
Sun Wukong
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,820
Damage
108,220
144,340
Taken
143,671
132,048
Mitigated
96,697
35,408
Healing
48,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AnitoVision
Artemis
28,864
13,964
0
13,630
31,164
17,117
5,351
5,164
26,000
0
114,665
W
Mulan
CafeDeath
Mulan
17,799
2,683
0
5,591
30,326
34,846
727
6,271
24,055
0
67,278
W
11,285
1,708
0
8,753
29,379
15,641
708
7,103
22,276
86,141
0
W
Danzaburou
Hexed07
Danzaburou
20,337
11,502
0
11,632
26,843
11,698
3,478
4,668
22,175
0
144,272
L
Ares
17,799
1,514
0
2,090
30,450
36,526
767
8,504
21,946
42,997
0
L
Bellona
LeachGoat
Bellona
19,627
10,497
0
5,150
28,175
35,624
2,617
6,498
21,677
0
124,782
L
Anubis
Seetj925
Anubis
18,410
499
0
8,396
24,140
17,176
644
6,728
17,412
89,999
0
W
He Bo
Ziyech
He Bo
22,236
814
0
9,348
23,974
11,252
0
9,490
14,484
118,477
0
W
Nemesis
dHyperion
Nemesis
36,563
19,309
0
13,088
33,149
23,260
2,565
8,850
24,299
0
121,793
L
Sun Wukong
hary2015
Sun Wukong
20,120
4,328
0
6,142
30,411
25,605
1,619
8,024
22,387
0
72,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,254
Gold Earned
78,325
655
Minions Killed
701
0
Camps Cleared
0
2,393,001
Distance Traveled
2,422,999
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,953
516
160
6
0
442,655
5
W
Mulan
14,287
493
79
3
0
523,289
10
W
Ymir
13,923
480
105
4
0
392,974
4
W
Danzaburou
18,018
621
201
7
0
487,450
0
L
Ares
13,470
464
43
1
0
495,424
5
L
Bellona
15,922
549
183
6
0
533,354
4
L
Anubis
13,595
469
152
5
0
425,174
0
W
He Bo
15,501
535
169
6
0
486,125
3
W
Nemesis
16,596
572
147
5
0
533,161
6
L
Sun Wukong
14,314
494
117
4
0
496,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role