Player Matchup

Nu Wa
Nu Wa
ArmoredBody
Nu Wa
Level 7
God Stats
1W - 1L
1,324 SR
Queue Stats
1W - 1L
1,264 Elo+
Party 3
Jormungandr
Jormungandr
Ghull85
Jormungandr
Level 31
God Stats
7W - 8L
1,307 SR
Queue Stats
71W - 67L
1,418 Elo+
Party 1
Jing Wei
Jing Wei
MrSwagLAIS
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,435 Elo+
Party 3
Hercules
Hercules
Terronidas
Hercules
Level 29
God Stats
5W - 5L
1,331 SR
Queue Stats
55W - 46L
1,428 Elo+
Party 1
Nemesis
Nemesis
kenichi89
Nemesis
Level 29
God Stats
11W - 5L
1,543 SR
Queue Stats
62W - 55L
1,372 Elo+
Party 1
Team Averages
Level 25
1,401 SR
1,383 Elo+

VS

Team Averages
Level 22
1,506 SR
1,391 Elo+
Pele
Pele
AlphaG121
Pele
Level 23
God Stats
7W - 10L
1,500 SR
Queue Stats
16W - 27L
1,243 Elo+
Party 2
Hel
Hel
Feuerherz445
Hel
Level 46
God Stats
1W - 2L
1,756 SR
Queue Stats
13W - 23L
1,243 Elo+
Party 2
Ymir
Ymir
Logi45o
Ymir
Level 21
God Stats
7W - 7L
1,450 SR
Queue Stats
9W - 22L
1,286 Elo+
Party 2
Rama
Rama
komander77
Rama
Level 17
God Stats
0W - 1L
1,325 SR
Queue Stats
8W - 3L
1,682 Elo+
Party 2
Olorun
Olorun
天下吴霜
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 14
10,470
476
11,592
9,238
3,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Ghull85
Jormungandr
17
4 / 3 / 15
11,650
530
11,419
15,424
17,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jing Wei
MrSwagLAIS
Jing Wei
18
9 / 3 / 10
11,744
534
15,471
16,531
6,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Terronidas
Hercules
20
11 / 1 / 9
13,085
595
14,049
18,958
22,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
kenichi89
Nemesis
19
9 / 3 / 10
12,353
562
11,744
13,895
5,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
2 / 6 / 0
9,347
425
7,575
17,066
8,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 9 / 1
8,516
387
6,037
12,615
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Logi45o
Ymir
14
1 / 7 / 11
8,988
409
7,163
17,359
10,558
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
11 / 5 / 1
11,260
512
18,785
15,950
5,251
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
14
1 / 11 / 1
8,775
399
8,055
21,587
8,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
36
Kills
15
15
Deaths
38
58
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
2
6
0
0.33
W
3
5
14
2
L
0
9
1
0.06
W
Jormungandr
Ghull85
Jormungandr
4
3
15
3.83
L
Ymir
Logi45o
Ymir
1
7
11
0.93
W
Jing Wei
MrSwagLAIS
Jing Wei
9
3
10
4.67
W
Hercules
Terronidas
Hercules
11
1
9
15.5
W
Nemesis
kenichi89
Nemesis
9
3
10
4.67
L
11
5
1
2.3
L
Olorun
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,275
Damage
47,615
74,046
Taken
84,577
55,857
Mitigated
36,153
24,879
Healing
22,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
7,575
1,423
0
3,720
17,066
8,084
0
2,569
14,322
0
65,932
W
11,592
3,612
94
1,576
9,238
3,090
1,738
2,162
7,076
37,881
0
L
6,037
854
1,516
3,680
12,615
3,950
377
2,052
10,317
44,318
0
W
Jormungandr
Ghull85
Jormungandr
11,419
2,347
0
662
15,424
17,680
2,247
5,004
10,420
59,025
0
L
Ymir
Logi45o
Ymir
7,163
1,088
342
1,551
17,359
10,558
0
5,541
11,818
35,938
0
W
Jing Wei
MrSwagLAIS
Jing Wei
15,471
12,013
0
9,982
16,531
6,735
6,740
3,405
13,126
0
77,011
W
Hercules
Terronidas
Hercules
14,049
4,451
0
7,045
18,958
22,444
897
7,879
11,079
371
60,688
W
Nemesis
kenichi89
Nemesis
11,744
4,704
0
5,520
13,895
5,908
3,280
2,805
11,090
0
72,460
L
18,785
14,526
0
5,603
15,950
5,251
308
3,380
12,545
0
72,559
L
Olorun
8,055
5,009
279
6,000
21,587
8,310
1,446
9,792
11,670
48,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,302
Gold Earned
46,886
495
Minions Killed
438
0
Camps Cleared
0
1,944,411
Distance Traveled
1,734,600
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,347
425
94
4
0
393,745
5
W
Nu Wa
10,470
476
54
2
0
372,050
2
L
Hel
8,516
387
84
4
0
316,217
7
W
Jormungandr
11,650
530
85
4
0
374,688
0
L
Ymir
8,988
409
51
2
0
363,553
3
W
Jing Wei
11,744
534
127
6
0
401,217
4
W
Hercules
13,085
595
116
5
0
381,369
2
W
Nemesis
12,353
562
113
5
0
415,087
4
L
Rama
11,260
512
123
6
0
332,263
2
L
Olorun
8,775
399
86
4
0
328,822
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role