Player Matchup

Amaterasu
Amaterasu
Explos95
Amaterasu
Level 60
God Stats
37W - 37L
1,555 SR
Queue Stats
97W - 116L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
Faolain20
Nu Wa
Level 63
God Stats
4W - 7L
1,272 SR
Queue Stats
109W - 124L
1,452 Elo+
Party 1
Izanami
Izanami
Jackademous
Izanami
Level 153
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 123L
1,598 Elo+
Solo
Ares
Ares
McBrutiDerGnom
Ares
Level 61
God Stats
11W - 7L
1,479 SR
Queue Stats
104W - 131L
1,442 Elo+
Party 1
Set
Set
McMenital
Set
Level 39
God Stats
17W - 23L
1,470 SR
Queue Stats
64W - 82L
1,423 Elo+
Party 1
Team Averages
Level 75
1,455 SR
1,471 Elo+

VS

Team Averages
Level 80
1,493 SR
1,498 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AProtato
Thor
Level 81
God Stats
1W - 1L
1,469 SR
Queue Stats
46W - 50L
1,509 Elo+
Party 2
Artemis
Artemis
ScottyGraing
Artemis
Level 45
God Stats
103W - 94L
1,513 SR
Queue Stats
350W - 374L
1,471 Elo+
Solo
Amaterasu
Amaterasu
SogaRinonIX
Amaterasu
Level 41
God Stats
14W - 16L
1,541 SR
Queue Stats
91W - 94L
1,495 Elo+
Solo
Athena
Athena
tons420
Athena
Level 129
God Stats
1W - 3L
1,445 SR
Queue Stats
33W - 34L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Explos95
Amaterasu
15
2 / 1 / 2
9,029
645
4,715
10,700
5,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Faolain20
Nu Wa
15
2 / 1 / 5
9,091
649
8,076
4,327
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Jackademous
Izanami
13
3 / 2 / 1
7,998
571
5,390
9,372
2,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 3
6,898
493
1,718
9,680
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 0 / 0
8,792
628
4,124
7,229
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 2 / 0
7,173
512
2,923
5,249
1,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
13
3 / 0 / 2
7,449
532
3,029
7,214
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ScottyGraing
Artemis
10
3 / 5 / 2
6,407
458
7,756
9,392
2,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
SogaRinonIX
Amaterasu
12
1 / 4 / 0
7,012
501
5,765
10,226
6,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
tons420
Athena
9
0 / 2 / 3
5,949
425
2,813
6,967
4,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
8
8
Deaths
13
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
L
Thor
3
0
2
4
W
Amaterasu
Explos95
Amaterasu
2
1
2
3
W
Nu Wa
Faolain20
Nu Wa
2
1
5
4.5
W
Izanami
Jackademous
Izanami
3
2
1
1.75
W
0
4
3
0.38
W
6
0
0
6
L
Artemis
ScottyGraing
Artemis
3
5
2
0.8
L
Amaterasu
SogaRinonIX
Amaterasu
1
4
0
0.25
L
Athena
tons420
Athena
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,023
Damage
22,286
41,308
Taken
39,048
19,417
Mitigated
17,935
19,352
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,923
44
0
250
5,249
1,885
0
2,336
2,716
44,536
0
L
Thor
3,029
906
0
4,141
7,214
2,405
0
977
6,097
0
43,906
W
Amaterasu
Explos95
Amaterasu
4,715
2,293
0
7,785
10,700
5,739
1,959
338
10,362
0
52,995
W
Nu Wa
Faolain20
Nu Wa
8,076
1,348
0
947
4,327
1,302
0
2,173
2,154
55,875
0
W
Izanami
Jackademous
Izanami
5,390
2,526
0
4,498
9,372
2,954
1,287
884
8,488
0
59,862
W
1,718
97
0
1,393
9,680
6,663
539
1,172
8,508
10,918
0
W
4,124
2,555
0
4,729
7,229
2,759
0
1,169
6,060
0
52,523
L
Artemis
ScottyGraing
Artemis
7,756
3,143
0
2,679
9,392
2,571
0
2,675
6,575
0
34,943
L
Amaterasu
SogaRinonIX
Amaterasu
5,765
2,680
0
3,250
10,226
6,894
45
1,516
8,548
0
37,455
L
Athena
tons420
Athena
2,813
1,135
0
918
6,967
4,180
0
1,509
5,318
14,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,808
Gold Earned
33,990
434
Minions Killed
342
0
Camps Cleared
0
1,306,288
Distance Traveled
1,209,966
18
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,173
512
102
7
0
233,647
0
L
Thor
7,449
532
93
7
0
270,646
2
W
Amaterasu
9,029
645
119
9
0
249,634
2
W
Nu Wa
9,091
649
102
7
0
268,641
4
W
Izanami
7,998
571
101
7
0
244,181
4
W
Ares
6,898
493
15
1
0
247,061
5
W
Set
8,792
628
97
7
0
296,771
3
L
Artemis
6,407
458
56
4
0
208,084
2
L
Amaterasu
7,012
501
70
5
0
256,175
0
L
Athena
5,949
425
21
2
0
241,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role