Player Matchup

Tiamat
Tiamat
Chochema80
Tiamat
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
JosefWar
Bakasura
Level 17
God Stats
0W - 3L
1,183 SR
Queue Stats
65W - 67L
1,467 Elo+
Party 1
Set
Set
Mgo-PIXO
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 66L
1,288 Elo+
Solo
Artemis
Artemis
SpittFire
Artemis
Level 32
God Stats
0W - 4L
1,329 SR
Queue Stats
141W - 164L
1,461 Elo+
Party 1
Jormungandr
Jormungandr
treper222
Jormungandr
Level 15
God Stats
1W - 1L
1,469 SR
Queue Stats
40W - 31L
1,501 Elo+
Solo
Team Averages
Level 21
1,396 SR
1,443 Elo+

VS

Team Averages
Level 25
1,583 SR
1,493 Elo+
Merlin
Merlin
CamaleonPlayer10
Merlin
Level 26
God Stats
5W - 1L
1,913 SR
Queue Stats
28W - 24L
1,496 Elo+
Party 2
Vulcan
Vulcan
Cauatouro04
Vulcan
Level 27
God Stats
10W - 10L
1,483 SR
Queue Stats
17W - 16L
1,488 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gregzs
Tsukuyomi
Level 24
God Stats
19W - 19L
1,534 SR
Queue Stats
42W - 37L
1,462 Elo+
Party 2
Nemesis
Nemesis
Nemexs
Nemesis
Level 28
God Stats
36W - 20L
1,483 SR
Queue Stats
135W - 92L
1,517 Elo+
Solo
Guan Yu
Guan Yu
lo6icbomb
Guan Yu
Level 21
God Stats
7W - 4L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chochema80
Tiamat
16
0 / 11 / 3
9,321
847
8,031
16,373
8,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
JosefWar
Bakasura
16
2 / 10 / 3
10,113
919
6,010
18,664
6,324
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 12 / 3
10,195
927
7,231
23,854
9,400
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Artemis
SpittFire
Artemis
17
3 / 6 / 4
11,484
1,044
11,651
14,866
5,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
treper222
Jormungandr
17
2 / 8 / 4
10,415
947
12,232
18,483
19,733
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 1 / 21
13,897
1,263
32,749
10,241
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
17
2 / 4 / 16
10,596
963
9,281
8,314
4,743
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Gregzs
Tsukuyomi
19
15 / 2 / 16
13,670
1,243
21,915
12,617
5,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
Nemexs
Nemesis
18
8 / 2 / 19
11,747
1,068
11,705
10,138
3,755
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
lo6icbomb
Guan Yu
19
5 / 1 / 19
11,669
1,061
9,292
11,217
9,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
138
10
Kills
47
47
Deaths
10
17
Assists
91
Player
Kills
Deaths
Assists
KDA
W
17
1
21
27.5
W
Vulcan
2
4
16
2.5
L
Tiamat
Chochema80
Tiamat
0
11
3
0.14
W
Tsukuyomi
Gregzs
Tsukuyomi
15
2
16
11.5
L
Bakasura
JosefWar
Bakasura
2
10
3
0.35
L
3
12
3
0.38
W
Nemesis
Nemexs
Nemesis
8
2
19
8.75
L
Artemis
SpittFire
Artemis
3
6
4
0.83
W
Guan Yu
lo6icbomb
Guan Yu
5
1
19
14.5
L
Jormungandr
treper222
Jormungandr
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,155
Damage
84,942
92,240
Taken
52,527
48,587
Mitigated
27,376
6,126
Healing
15,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,749
1,843
1,877
4,070
10,241
4,210
0
5,251
4,990
67,395
0
W
Vulcan
9,281
1,755
0
340
8,314
4,743
0
3,402
4,759
25,770
0
L
Tiamat
Chochema80
Tiamat
8,031
1,640
0
1,438
16,373
8,121
0
8,605
7,743
30,244
0
W
Tsukuyomi
Gregzs
Tsukuyomi
21,915
9,470
0
2,374
12,617
5,529
0
3,588
8,798
0
42,201
L
Bakasura
JosefWar
Bakasura
6,010
4,311
0
2,254
18,664
6,324
0
6,709
11,955
0
18,083
L
7,231
2,799
0
1,171
23,854
9,400
0
10,510
13,294
0
15,643
W
Nemesis
Nemexs
Nemesis
11,705
4,203
0
1,302
10,138
3,755
0
3,815
5,996
0
21,261
L
Artemis
SpittFire
Artemis
11,651
5,655
0
1,263
14,866
5,009
0
7,590
7,276
0
43,646
W
Guan Yu
lo6icbomb
Guan Yu
9,292
1,065
1,764
3,281
11,217
9,139
0
4,207
6,870
0
16,001
L
Jormungandr
treper222
Jormungandr
12,232
1,818
0
0
18,483
19,733
0
8,616
9,792
27,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,528
Gold Earned
61,579
188
Minions Killed
207
6
Camps Cleared
8
898,905
Distance Traveled
1,026,187
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,897
1,263
72
7
0
205,242
0
W
Vulcan
10,596
963
49
4
2
175,383
0
L
Tiamat
9,321
847
47
4
1
188,663
1
W
Tsukuyomi
13,670
1,243
48
4
3
211,550
0
L
Bakasura
10,113
919
36
3
1
202,693
0
L
Set
10,195
927
12
1
1
157,519
1
W
Nemesis
11,747
1,068
31
3
3
198,803
0
L
Artemis
11,484
1,044
64
6
3
177,550
0
W
Guan Yu
11,669
1,061
7
1
0
235,209
0
L
Jormungandr
10,415
947
29
3
0
172,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role