Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
AquaSoft
Loki
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 49L
1,522 Elo+
Solo
Hou Yi
Hou Yi
BIGmommyMILKERz
Hou Yi
Level 90
God Stats
3W - 8L
1,439 SR
Queue Stats
190W - 173L
1,568 Elo+
Solo
Kumbhakarna
Kumbhakarna
KentuckyElite
Kumbhakarna
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
XPofHERO
Erlang Shen
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,499 Elo+
Party 1
Team Averages
Level 83
1,488 SR
1,518 Elo+

VS

Team Averages
Level 58
1,450 SR
1,339 Elo+
Tiamat
Tiamat
Ahouston
Tiamat
Level 59
God Stats
3W - 3L
1,499 SR
Queue Stats
73W - 73L
1,223 Elo+
Party 3
Apollo
Apollo
ForKitsune
Apollo
Level 91
God Stats
0W - 1L
1,260 SR
Queue Stats
265W - 223L
1,500 Elo+
Party 2
Yemoja
Yemoja
ForMiya
Yemoja
Level 86
God Stats
27W - 19L
1,798 SR
Queue Stats
325W - 292L
1,488 Elo+
Party 2
Anubis
Anubis
wyattskar1mc
Anubis
Level 15
God Stats
10W - 10L
1,470 SR
Queue Stats
161W - 160L
1,254 Elo+
Party 3
King Arthur
King Arthur
yizzlG
King Arthur
Level 37
God Stats
4W - 7L
1,222 SR
Queue Stats
120W - 138L
1,231 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
5 / 3 / 0
6,799
567
5,444
6,244
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
12
4 / 0 / 1
7,128
594
4,171
8,314
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 2
7,065
589
6,374
7,276
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
KentuckyElite
Kumbhakarna
10
1 / 0 / 7
6,547
546
3,378
8,650
4,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
XPofHERO
Erlang Shen
12
1 / 1 / 1
6,828
569
5,705
6,929
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ahouston
Tiamat
9
0 / 3 / 3
5,455
455
2,701
7,404
3,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
ForKitsune
Apollo
10
2 / 2 / 0
6,101
508
4,906
6,506
2,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
ForMiya
Yemoja
10
1 / 3 / 1
6,169
514
5,015
9,118
3,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Anubis
9
0 / 4 / 2
5,284
440
2,991
7,514
3,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
yizzlG
King Arthur
10
2 / 1 / 0
6,271
523
4,303
8,956
5,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
5
5
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
3
0
1.67
L
Tiamat
Ahouston
Tiamat
0
3
3
0.5
W
Loki
4
0
1
4.5
W
2
1
2
3
L
Apollo
ForKitsune
Apollo
2
2
0
1
L
Yemoja
ForMiya
Yemoja
1
3
1
0.5
W
Kumbhakarna
KentuckyElite
Kumbhakarna
1
0
7
4.5
W
Erlang Shen
XPofHERO
Erlang Shen
1
1
1
1.5
L
Anubis
0
4
2
0.25
L
King Arthur
yizzlG
King Arthur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,072
Damage
19,916
37,413
Taken
39,498
16,460
Mitigated
19,630
12,168
Healing
10,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,444
499
0
571
6,244
2,097
39
1,925
4,319
35,646
0
L
Tiamat
Ahouston
Tiamat
2,701
419
0
2,535
7,404
3,491
0
577
6,749
21,467
0
W
Loki
4,171
1,223
0
3,580
8,314
2,794
362
1,490
6,824
0
43,084
W
6,374
3,868
0
3,584
7,276
2,849
339
2,373
4,903
0
44,551
L
Apollo
ForKitsune
Apollo
4,906
3,709
0
1,517
6,506
2,555
0
656
5,850
0
32,740
L
Yemoja
ForMiya
Yemoja
5,015
1,113
343
2,069
9,118
3,912
0
3,347
5,635
19,467
0
W
Kumbhakarna
KentuckyElite
Kumbhakarna
3,378
406
0
1,965
8,650
4,103
428
3,975
4,675
19,083
0
W
Erlang Shen
XPofHERO
Erlang Shen
5,705
2,415
0
2,468
6,929
4,617
574
944
5,985
0
33,602
L
Anubis
2,991
306
0
1,533
7,514
3,755
0
3,384
3,902
24,337
0
L
King Arthur
yizzlG
King Arthur
4,303
680
0
2,738
8,956
5,917
0
380
8,540
0
28,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,367
Gold Earned
29,280
331
Minions Killed
218
0
Camps Cleared
0
1,174,383
Distance Traveled
1,111,602
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,799
567
75
6
0
225,900
1
L
Tiamat
5,455
455
49
4
0
226,359
6
W
Loki
7,128
594
82
7
0
252,639
4
W
Hou Yi
7,065
589
87
7
0
199,993
1
L
Apollo
6,101
508
60
5
0
223,456
1
L
Yemoja
6,169
514
27
2
0
222,635
2
W
Kumbhakarna
6,547
546
22
2
0
239,685
7
W
Erlang Shen
6,828
569
65
5
0
256,166
2
L
Anubis
5,284
440
32
3
0
201,757
0
L
King Arthur
6,271
523
50
4
0
237,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role