Player Matchup

Nemesis
Nemesis
B00M3R 17 DCB
Nemesis
Level 68
God Stats
7W - 4L
1,500 SR
Queue Stats
401W - 423L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
BEN BAM BAM
Danzaburou
Level 108
God Stats
2W - 3L
1,322 SR
Queue Stats
385W - 408L
1,418 Elo+
Party 1
Fafnir
Fafnir
Mist3r AwSom3e
Fafnir
Level 94
God Stats
2W - 2L
1,500 SR
Queue Stats
216W - 243L
1,413 Elo+
Party 1
Kukulkan
Kukulkan
ReEcE19102010
Kukulkan
Level 66
God Stats
1W - 1L
1,266 SR
Queue Stats
53W - 67L
1,365 Elo+
Solo
Discordia
Discordia
Wolfmoz
Discordia
Level 84
God Stats
10W - 7L
1,500 SR
Queue Stats
84W - 118L
1,425 Elo+
Party 1
Team Averages
Level 84
1,418 SR
1,421 Elo+

VS

Team Averages
Level 80
1,459 SR
1,406 Elo+
Artemis
Artemis
Daemion2502
Artemis
Level 51
God Stats
5W - 7L
1,424 SR
Queue Stats
36W - 55L
1,318 Elo+
Solo
Baba Yaga
Baba Yaga
Exitium216
Baba Yaga
Level 47
God Stats
0W - 2L
1,393 SR
Queue Stats
112W - 134L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
InevitableSonder
Cu Chulainn
Level 107
God Stats
2W - 4L
1,230 SR
Queue Stats
86W - 85L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
JeffAncap
Baron Samedi
Level 61
God Stats
8W - 11L
1,484 SR
Queue Stats
21W - 34L
1,328 Elo+
Solo
Sobek
Sobek
gacdeuce
Sobek
Level 134
God Stats
5W - 2L
1,765 SR
Queue Stats
136W - 119L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
19
14 / 4 / 6
13,304
554
14,198
14,765
5,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
BEN BAM BAM
Danzaburou
20
7 / 1 / 4
13,492
562
17,623
16,058
7,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 0 / 14
13,077
545
12,236
19,301
23,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
ReEcE19102010
Kukulkan
20
1 / 4 / 7
12,365
515
11,692
10,048
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Discordia
Wolfmoz
Discordia
18
5 / 3 / 7
12,285
512
13,221
11,350
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Daemion2502
Artemis
17
0 / 5 / 1
9,942
414
9,490
17,413
6,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Exitium216
Baba Yaga
13
0 / 8 / 6
8,731
364
5,536
13,896
4,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cu Chulainn
InevitableSonder
Cu Chulainn
18
5 / 6 / 1
11,521
480
12,737
24,014
17,556
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
JeffAncap
Baron Samedi
17
5 / 9 / 2
11,336
472
10,821
19,209
8,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
gacdeuce
Sobek
15
2 / 4 / 2
10,174
424
9,048
21,255
21,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
31
Kills
12
12
Deaths
32
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
14
4
6
4.25
W
Danzaburou
BEN BAM BAM
Danzaburou
7
1
4
9
L
Artemis
Daemion2502
Artemis
0
5
1
0.1
L
Baba Yaga
Exitium216
Baba Yaga
0
8
6
0.38
L
Cu Chulainn
InevitableSonder
Cu Chulainn
5
6
1
0.92
L
Baron Samedi
JeffAncap
Baron Samedi
5
9
2
0.67
W
4
0
14
11
W
Kukulkan
ReEcE19102010
Kukulkan
1
4
7
1.13
W
Discordia
Wolfmoz
Discordia
5
3
7
2.83
L
Sobek
gacdeuce
Sobek
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,970
Damage
47,632
71,522
Taken
95,787
44,869
Mitigated
58,491
21,724
Healing
25,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
14,198
8,217
0
1,665
14,765
5,850
0
6,199
8,298
0
80,032
W
Danzaburou
BEN BAM BAM
Danzaburou
17,623
6,761
0
10,448
16,058
7,367
1,794
3,007
13,011
0
108,934
L
Artemis
Daemion2502
Artemis
9,490
4,485
0
7,554
17,413
6,492
0
2,424
14,989
0
62,700
L
Baba Yaga
Exitium216
Baba Yaga
5,536
433
0
2,627
13,896
4,183
140
5,042
8,854
24,183
0
L
Cu Chulainn
InevitableSonder
Cu Chulainn
12,737
3,083
0
2,025
24,014
17,556
1,007
8,055
15,959
0
85,651
L
Baron Samedi
JeffAncap
Baron Samedi
10,821
418
700
4,404
19,209
8,444
511
13,950
5,259
57,480
0
W
12,236
5,598
0
5,752
19,301
23,470
547
5,710
13,427
43,794
0
W
Kukulkan
ReEcE19102010
Kukulkan
11,692
1,438
0
1,378
10,048
3,995
3,251
2,719
7,161
84,085
0
W
Discordia
Wolfmoz
Discordia
13,221
898
125
2,356
11,350
4,187
1,250
6,960
4,220
72,092
0
L
Sobek
gacdeuce
Sobek
9,048
1,018
0
8,170
21,255
21,816
246
7,678
13,577
51,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,523
Gold Earned
51,704
582
Minions Killed
490
0
Camps Cleared
0
2,133,331
Distance Traveled
1,911,344
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,304
554
101
4
0
497,073
2
W
Danzaburou
13,492
562
176
7
0
407,613
5
L
Artemis
9,942
414
131
5
0
342,124
5
L
Baba Yaga
8,731
364
38
2
0
396,513
1
L
Cu Chulainn
11,521
480
151
6
0
402,474
3
L
Baron Samedi
11,336
472
101
4
0
345,998
3
W
Fafnir
13,077
545
43
2
0
438,624
5
W
Kukulkan
12,365
515
143
6
0
395,970
0
W
Discordia
12,285
512
119
5
0
394,051
1
L
Sobek
10,174
424
69
3
0
424,235
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role