Player Matchup

Awilix
Awilix
Itz_memarque
Awilix
Level 39
God Stats
2W - 1L
1,273 SR
Queue Stats
475W - 453L
1,482 Elo+
Solo
Izanami
Izanami
OG Bu1lets
Izanami
Level 23
God Stats
2W - 0L
1,542 SR
Queue Stats
3W - 2L
1,467 Elo+
Party 1
King Arthur
King Arthur
Polo Nahmsayn
King Arthur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,560 Elo+
Party 1
Scylla
Scylla
carlos_25025
Scylla
Level 120
God Stats
21W - 23L
1,490 SR
Queue Stats
98W - 95L
1,399 Elo+
Party 3
Ymir
Ymir
pachuli-2006
Ymir
Level 16
God Stats
7W - 10L
1,597 SR
Queue Stats
28W - 40L
1,373 Elo+
Party 3
Team Averages
Level 49
1,480 SR
1,456 Elo+

VS

Team Averages
Level 44
1,546 SR
1,334 Elo+
Artemis
Artemis
JA-NITSOA
Artemis
Level 5
God Stats
3W - 7L
1,709 SR
Queue Stats
8W - 16L
1,421 Elo+
Party 2
Bakasura
Bakasura
NOT_ANDRESREX333
Bakasura
Level 34
God Stats
0W - 2L
1,370 SR
Queue Stats
22W - 27L
1,384 Elo+
Solo
Zeus
Zeus
SZIA_Feitan
Zeus
Level 64
God Stats
6W - 9L
1,709 SR
Queue Stats
91W - 125L
1,240 Elo+
Party 2
Bellona
Bellona
SZIA_Meydrik
Bellona
Level 36
God Stats
18W - 21L
1,444 SR
Queue Stats
40W - 44L
1,352 Elo+
Party 2
Olorun
Olorun
SZIA_Xcution
Olorun
Level 81
God Stats
7W - 7L
1,500 SR
Queue Stats
110W - 151L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
2 / 2 / 2
9,127
537
2,511
9,345
5,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
OG Bu1lets
Izanami
10
0 / 3 / 1
7,305
430
1,889
6,734
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Polo Nahmsayn
King Arthur
15
2 / 3 / 0
9,106
536
2,757
12,328
10,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
14
3 / 2 / 1
9,035
531
6,358
6,119
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
0 / 1 / 5
8,876
522
3,380
9,008
5,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JA-NITSOA
Artemis
5
1 / 1 / 0
5,296
312
960
2,778
818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
9 / 5 / 0
9,742
573
12,233
17,738
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

4
0 / 1 / 1
5,156
303
600
1,287
297
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
SZIA_Meydrik
Bellona
5
0 / 1 / 1
5,389
317
1,217
2,962
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
3
0 / 0 / 0
5,066
298
151
737
169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
10
11
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
2
2
1.5
L
Artemis
JA-NITSOA
Artemis
1
1
0
1
L
9
5
0
1.8
W
Izanami
OG Bu1lets
Izanami
0
3
1
0.17
W
King Arthur
Polo Nahmsayn
King Arthur
2
3
0
0.67
L
0
1
1
0.5
L
Bellona
SZIA_Meydrik
Bellona
0
1
1
0.5
L
Olorun
0
0
0
0
W
Scylla
3
2
1
1.75
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,895
Damage
15,161
43,534
Taken
25,502
25,374
Mitigated
10,193
9,321
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,511
1,543
0
2,002
9,345
5,834
448
0
9,221
0
58,268
L
Artemis
JA-NITSOA
Artemis
960
363
0
692
2,778
818
0
2,072
706
0
5,375
L
12,233
10,358
230
5,505
17,738
6,905
51
6,337
11,251
0
51,609
W
Izanami
OG Bu1lets
Izanami
1,889
900
0
1,893
6,734
1,976
3,230
111
6,348
0
24,977
W
King Arthur
Polo Nahmsayn
King Arthur
2,757
620
0
3,346
12,328
10,030
1,409
0
12,055
72
40,036
L
600
75
0
199
1,287
297
0
622
665
5,503
0
L
Bellona
SZIA_Meydrik
Bellona
1,217
608
0
362
2,962
2,004
616
399
2,431
0
7,940
L
Olorun
151
0
0
250
737
169
0
308
429
3,657
0
W
Scylla
6,358
460
0
1,313
6,119
2,016
2,715
214
5,745
50,275
0
W
3,380
98
0
767
9,008
5,518
1,555
386
6,975
34,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,449
Gold Earned
30,649
378
Minions Killed
147
0
Camps Cleared
0
1,413,833
Distance Traveled
557,821
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,127
537
94
6
0
303,677
0
L
Artemis
5,296
312
7
0
0
73,318
0
L
Bakasura
9,742
573
108
6
0
298,732
0
W
Izanami
7,305
430
58
3
0
250,790
0
W
King Arthur
9,106
536
73
4
0
276,154
1
L
Zeus
5,156
303
12
1
0
64,564
0
L
Bellona
5,389
317
11
1
0
88,823
0
L
Olorun
5,066
298
9
1
0
32,384
1
W
Scylla
9,035
531
88
5
0
288,214
0
W
Ymir
8,876
522
65
4
0
294,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role