Player Matchup

Jormungandr
Jormungandr
Mumkeyman09
Jormungandr
Level 29
God Stats
57W - 56L
1,525 SR
Queue Stats
555W - 471L
1,711 Elo+
Solo
Thoth
Thoth
Rafapoot
Thoth
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,548 Elo+
Solo
Cthulhu
Cthulhu
Rose GotTheH
Cthulhu
Level 17
God Stats
21W - 27L
1,537 SR
Queue Stats
37W - 55L
1,489 Elo+
Party 1
Danzaburou
Danzaburou
Rose Laume
Danzaburou
Level 24
God Stats
8W - 15L
1,783 SR
Queue Stats
43W - 54L
1,511 Elo+
Party 1
Ravana
Ravana
UmaruCD12
Ravana
Level 16
God Stats
3W - 0L
1,729 SR
Queue Stats
139W - 111L
1,659 Elo+
Solo
Team Averages
Level 20
1,615 SR
1,584 Elo+

VS

Team Averages
Level 19
1,558 SR
1,600 Elo+
Loki
Loki
BC_Sombrio
Loki
Level 18
God Stats
0W - 2L
1,315 SR
Queue Stats
5W - 6L
1,478 Elo+
Solo
Anubis
Anubis
Fifa-king-20-19_
Anubis
Level 22
God Stats
5W - 1L
1,974 SR
Queue Stats
134W - 69L
1,728 Elo+
Solo
Chernobog
Chernobog
Rogermau5
Chernobog
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,606 Elo+
Solo
Fenrir
Fenrir
fernandhinofido7
Fenrir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,624 Elo+
Solo
Vamana
Vamana
icrky
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 78L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mumkeyman09
Jormungandr
18
11 / 0 / 3
12,109
577
16,786
11,957
13,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
Rafapoot
Thoth
10
1 / 5 / 2
8,171
389
4,181
6,901
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Rose GotTheH
Cthulhu
13
0 / 4 / 2
8,195
390
4,001
16,011
6,415
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
Rose Laume
Danzaburou
15
2 / 3 / 2
9,379
447
6,305
13,236
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
UmaruCD12
Ravana
18
5 / 5 / 7
11,060
527
10,478
14,419
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 7
9,101
433
3,840
13,986
4,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
8 / 1 / 6
9,753
464
13,359
9,701
4,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Rogermau5
Chernobog
16
2 / 3 / 6
9,332
444
9,887
11,577
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
0 / 2 / 0
6,276
299
515
2,811
878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
icrky
Vamana
15
6 / 6 / 6
9,693
462
12,093
22,290
10,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
42
19
Kills
17
17
Deaths
19
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
7
0.64
L
8
1
6
11
W
Jormungandr
Mumkeyman09
Jormungandr
11
0
3
12.5
W
Thoth
Rafapoot
Thoth
1
5
2
0.4
L
Chernobog
Rogermau5
Chernobog
2
3
6
1.67
W
Cthulhu
Rose GotTheH
Cthulhu
0
4
2
0.25
W
Danzaburou
Rose Laume
Danzaburou
2
3
2
1
W
Ravana
UmaruCD12
Ravana
5
5
7
1.7
L
0
2
0
0
L
Vamana
icrky
Vamana
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,751
Damage
39,694
62,524
Taken
60,365
32,205
Mitigated
25,161
17,535
Healing
20,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,840
968
216
2,256
13,986
4,385
2,419
5,173
8,575
0
41,684
L
13,359
861
110
5,700
9,701
4,498
478
3,593
5,947
52,672
0
W
Jormungandr
Mumkeyman09
Jormungandr
16,786
4,449
0
2,484
11,957
13,159
2,000
1,911
10,046
74,849
0
W
Thoth
Rafapoot
Thoth
4,181
282
0
955
6,901
1,659
0
2,101
4,800
25,956
0
L
Chernobog
Rogermau5
Chernobog
9,887
4,413
0
3,535
11,577
5,173
406
3,766
7,741
0
60,822
W
Cthulhu
Rose GotTheH
Cthulhu
4,001
36
400
4,500
16,011
6,415
638
2,683
13,328
25,841
0
W
Danzaburou
Rose Laume
Danzaburou
6,305
2,234
0
5,446
13,236
4,741
1,735
3,602
9,634
0
63,572
W
Ravana
UmaruCD12
Ravana
10,478
2,352
0
3,750
14,419
6,231
183
3,062
11,357
0
67,800
L
515
45
0
0
2,811
878
0
1,620
1,068
0
8,155
L
Vamana
icrky
Vamana
12,093
5,565
0
8,606
22,290
10,227
795
9,647
12,066
0
51,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,914
Gold Earned
44,155
465
Minions Killed
347
0
Camps Cleared
0
1,738,018
Distance Traveled
1,550,177
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,101
433
80
4
0
373,876
0
L
Anubis
9,753
464
88
4
0
271,829
2
W
Jormungandr
12,109
577
135
6
0
412,872
6
W
Thoth
8,171
389
60
3
0
185,020
0
L
Chernobog
9,332
444
89
4
0
401,538
5
W
Cthulhu
8,195
390
45
2
0
363,133
1
W
Danzaburou
9,379
447
104
5
0
373,210
0
W
Ravana
11,060
527
121
6
0
403,783
3
L
Fenrir
6,276
299
21
1
0
81,962
0
L
Vamana
9,693
462
69
3
0
420,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role