Player Matchup

Athena
Athena
Eleondor
Athena
Level 61
God Stats
4W - 6L
1,491 SR
Queue Stats
102W - 104L
1,542 Elo+
Party 1
Merlin
Merlin
NickMullen6664
Merlin
Level 48
God Stats
5W - 6L
1,576 SR
Queue Stats
48W - 37L
1,591 Elo+
Solo
Cthulhu
Cthulhu
VolatileBuu
Cthulhu
Level 38
God Stats
1W - 2L
1,555 SR
Queue Stats
93W - 84L
1,503 Elo+
Party 3
Izanami
Izanami
courtfaithjack1
Izanami
Level 26
God Stats
18W - 23L
1,529 SR
Queue Stats
201W - 221L
1,472 Elo+
Party 3
Camazotz
Camazotz
donnizzzzzz
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 24L
1,565 Elo+
Party 1
Team Averages
Level 38
1,530 SR
1,535 Elo+

VS

Team Averages
Level 83
1,528 SR
1,626 Elo+
Merlin
Merlin
JoeKsOnUs
Merlin
Level 69
God Stats
2W - 4L
1,254 SR
Queue Stats
27W - 31L
1,431 Elo+
Solo
Eset
Eset
Lylyth9311
Eset
Level 60
God Stats
43W - 36L
1,526 SR
Queue Stats
97W - 88L
1,467 Elo+
Solo
Ra
Ra
TheGameshark94
Ra
Level 107
God Stats
4W - 1L
1,567 SR
Queue Stats
120W - 41L
1,717 Elo+
Party 2
Kukulkan
Kukulkan
chinodrago
Kukulkan
Level 49
God Stats
26W - 9L
1,795 SR
Queue Stats
74W - 30L
1,845 Elo+
Party 2
Raijin
Raijin
mortalkai
Raijin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 82L
1,670 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Eleondor
Athena
16
1 / 6 / 5
10,594
963
10,877
20,608
25,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 1 / 1
10,764
979
7,551
9,311
4,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
VolatileBuu
Cthulhu
16
1 / 3 / 5
9,789
890
12,928
14,879
17,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 4 / 4
9,639
876
3,357
12,413
4,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
donnizzzzzz
Camazotz
16
1 / 10 / 2
9,529
866
4,031
21,824
8,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

123

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JoeKsOnUs
Merlin
17
2 / 1 / 12
10,480
953
15,400
4,733
1,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 12
10,094
918
9,667
8,989
3,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 0 / 10
11,398
1,036
10,817
6,026
2,512
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
chinodrago
Kukulkan
17
5 / 3 / 10
10,718
974
13,917
8,445
3,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
mortalkai
Raijin
18
10 / 2 / 13
12,413
1,128
21,523
11,780
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
81
7
Kills
24
24
Deaths
7
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Athena
Eleondor
Athena
1
6
5
0.58
W
Merlin
JoeKsOnUs
Merlin
2
1
12
8
W
1
1
12
7
L
4
1
1
4.5
W
6
0
10
11
L
Cthulhu
VolatileBuu
Cthulhu
1
3
5
1.17
W
Kukulkan
chinodrago
Kukulkan
5
3
10
3.33
L
0
4
4
0.5
L
Camazotz
donnizzzzzz
Camazotz
1
10
2
0.2
W
Raijin
mortalkai
Raijin
10
2
13
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,744
Damage
71,324
79,035
Taken
39,973
60,859
Mitigated
16,083
8,524
Healing
7,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Eleondor
Athena
10,877
2,016
283
1,598
20,608
25,747
0
17,238
3,117
21,431
0
W
Merlin
JoeKsOnUs
Merlin
15,400
415
584
1,084
4,733
1,985
0
3,624
1,109
30,499
0
W
9,667
827
537
2,302
8,989
3,752
0
7,136
1,853
25,992
0
L
7,551
331
0
1,739
9,311
4,007
0
8,698
467
42,263
0
W
10,817
648
1,265
1,524
6,026
2,512
0
5,088
938
44,671
0
L
Cthulhu
VolatileBuu
Cthulhu
12,928
483
387
486
14,879
17,630
0
13,579
1,156
23,825
0
W
Kukulkan
chinodrago
Kukulkan
13,917
1,247
0
182
8,445
3,365
0
7,015
1,430
32,174
0
L
3,357
1,582
0
732
12,413
4,624
0
10,743
1,520
0
34,287
L
Camazotz
donnizzzzzz
Camazotz
4,031
783
0
3,299
21,824
8,851
0
19,911
1,451
0
11,571
W
Raijin
mortalkai
Raijin
21,523
2,232
0
0
11,780
4,469
0
8,493
3,287
28,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,315
Gold Earned
55,103
220
Minions Killed
230
6
Camps Cleared
8
981,246
Distance Traveled
1,028,314
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,594
963
22
2
1
213,608
1
W
Merlin
10,480
953
31
3
0
182,748
0
W
Eset
10,094
918
44
4
2
225,020
1
L
Merlin
10,764
979
67
6
1
200,383
0
W
Ra
11,398
1,036
92
8
3
214,458
0
L
Cthulhu
9,789
890
31
3
2
175,875
0
W
Kukulkan
10,718
974
49
4
1
206,744
0
L
Izanami
9,639
876
83
8
2
195,311
0
L
Camazotz
9,529
866
17
2
0
196,069
0
W
Raijin
12,413
1,128
14
1
2
199,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role