Player Matchup

Amaterasu
Amaterasu
Altalur
Amaterasu
Level 8
God Stats
5W - 6L
1,324 SR
Queue Stats
30W - 45L
1,425 Elo+
Solo
Cupid
Cupid
andrewgleason
Cupid
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,332 Elo+
Solo
Persephone
Persephone
bleachcocaine
Persephone
Level 18
God Stats
6W - 5L
1,733 SR
Queue Stats
98W - 79L
1,501 Elo+
Solo
Ah Puch
Ah Puch
graveme
Ah Puch
Level 29
God Stats
12W - 5L
1,529 SR
Queue Stats
24W - 31L
1,487 Elo+
Solo
Ymir
Ymir
spabl0GA15
Ymir
Level 27
God Stats
4W - 2L
1,793 SR
Queue Stats
257W - 242L
1,380 Elo+
Solo
Team Averages
Level 20
1,576 SR
1,425 Elo+

VS

Team Averages
Level 26
1,489 SR
1,375 Elo+
Aphrodite
Aphrodite
KazumiiKK
Aphrodite
Level 19
God Stats
25W - 27L
1,450 SR
Queue Stats
34W - 40L
1,389 Elo+
Solo
Scylla
Scylla
Lane21
Scylla
Level 4
God Stats
2W - 7L
1,092 SR
Queue Stats
20W - 10L
1,174 Elo+
Party 1
Bakasura
Bakasura
Wylie54
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,516 Elo+
Party 1
Neith
Neith
itsjessiehaaay
Neith
Level 13
God Stats
40W - 39L
1,391 SR
Queue Stats
187W - 213L
1,281 Elo+
Solo
Mulan
Mulan
madcowsyndrome
Mulan
Level 85
God Stats
2W - 1L
2,013 SR
Queue Stats
19W - 14L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Altalur
Amaterasu
19
13 / 5 / 11
13,388
1,217
15,987
17,403
14,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
5 / 3 / 17
12,129
1,103
17,841
10,305
3,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Persephone
bleachcocaine
Persephone
18
8 / 3 / 15
12,036
1,094
23,779
7,498
2,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
graveme
Ah Puch
17
1 / 2 / 16
10,609
964
13,703
8,240
2,724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 5 / 19
11,341
1,031
8,551
17,334
12,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

188

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KazumiiKK
Aphrodite
16
1 / 3 / 11
10,235
930
5,841
13,131
9,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Scylla
Lane21
Scylla
17
2 / 6 / 10
10,926
993
13,120
11,279
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
Wylie54
Bakasura
17
3 / 8 / 10
10,907
992
7,515
20,821
10,175
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 10
10,332
939
8,070
13,782
4,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
11 / 5 / 6
13,336
1,212
21,568
26,388
28,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
65
27
Kills
18
18
Deaths
27
78
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Altalur
Amaterasu
13
5
11
3.7
L
Aphrodite
KazumiiKK
Aphrodite
1
3
11
2.17
L
Scylla
Lane21
Scylla
2
6
10
1.17
L
Bakasura
Wylie54
Bakasura
3
8
10
1
W
5
3
17
4.5
W
Persephone
bleachcocaine
Persephone
8
3
15
5.17
W
Ah Puch
graveme
Ah Puch
1
2
16
4.5
L
1
5
10
1.2
L
11
5
6
2.8
W
0
5
19
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,861
Damage
56,114
60,780
Taken
85,401
35,921
Mitigated
56,703
9,650
Healing
22,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Altalur
Amaterasu
15,987
8,262
0
4,715
17,403
14,097
0
5,933
10,889
370
21,953
L
Aphrodite
KazumiiKK
Aphrodite
5,841
478
5,812
5,936
13,131
9,250
0
7,728
5,278
14,380
0
L
Scylla
Lane21
Scylla
13,120
1,210
0
156
11,279
4,207
0
7,333
3,896
38,442
0
L
Bakasura
Wylie54
Bakasura
7,515
4,893
0
2,217
20,821
10,175
0
11,440
9,228
0
19,411
W
17,841
9,164
434
1,004
10,305
3,976
0
2,988
6,919
0
51,884
W
Persephone
bleachcocaine
Persephone
23,779
1,732
0
68
7,498
2,730
0
2,343
4,946
38,474
0
W
Ah Puch
graveme
Ah Puch
13,703
803
102
1,430
8,240
2,724
0
1,996
5,662
40,979
0
L
8,070
3,123
0
1,918
13,782
4,568
0
9,885
3,872
0
22,089
L
21,568
6,200
0
6,032
26,388
28,503
0
9,992
16,067
0
40,864
W
8,551
1,143
0
1,897
17,334
12,394
0
4,982
11,364
21,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,503
Gold Earned
55,736
231
Minions Killed
221
3
Camps Cleared
3
966,233
Distance Traveled
927,885
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
13,388
1,217
18
2
0
221,319
0
L
Aphrodite
10,235
930
25
2
1
173,971
0
L
Scylla
10,926
993
70
6
0
178,295
1
L
Bakasura
10,907
992
48
4
0
209,165
0
W
Cupid
12,129
1,103
99
9
0
181,773
0
W
Persephone
12,036
1,094
30
3
0
199,869
0
W
Ah Puch
10,609
964
53
5
2
170,780
0
L
Neith
10,332
939
32
3
0
167,111
0
L
Mulan
13,336
1,212
46
4
2
199,343
0
W
Ymir
11,341
1,031
31
3
1
192,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role