Player Matchup

Hel
Hel
Botosaurus5060
Hel
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 12L
1,699 Elo+
Solo
Mulan
Mulan
DominANTrix
Mulan
Level 28
God Stats
9W - 8L
1,471 SR
Queue Stats
76W - 67L
1,624 Elo+
Solo
Medusa
Medusa
Eastgate1123
Medusa
Level 9
God Stats
105W - 99L
1,470 SR
Queue Stats
121W - 119L
1,556 Elo+
Solo
Yemoja
Yemoja
OnePieceZoro14
Yemoja
Level 28
God Stats
6W - 7L
1,515 SR
Queue Stats
121W - 125L
1,605 Elo+
Solo
Bellona
Bellona
PositiveGraph
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,772 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,651 Elo+

VS

Team Averages
Level 21
1,525 SR
1,681 Elo+
Artemis
Artemis
FRoZeMonster
Artemis
Level 13
God Stats
41W - 26L
1,862 SR
Queue Stats
57W - 43L
1,730 Elo+
Solo
Heimdallr
Heimdallr
TankedMosquito
Heimdallr
Level 9
God Stats
7W - 15L
1,515 SR
Queue Stats
21W - 30L
1,619 Elo+
Solo
Susano
Susano
experimentalg
Susano
Level 28
God Stats
3W - 1L
1,559 SR
Queue Stats
11W - 5L
1,804 Elo+
Solo
Loki
Loki
iog32
Loki
Level 28
God Stats
0W - 1L
1,144 SR
Queue Stats
27W - 19L
1,638 Elo+
Solo
Danzaburou
Danzaburou
to-_-LIVE
Danzaburou
Level 26
God Stats
16W - 20L
1,545 SR
Queue Stats
94W - 95L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 2
9,577
479
6,153
16,521
7,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
6 / 2 / 0
10,287
514
9,679
10,065
5,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
19
5 / 0 / 2
11,436
572
9,576
16,145
6,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 3 / 8
10,584
529
8,827
12,007
15,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
17
3 / 5 / 0
10,943
547
9,801
12,368
11,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FRoZeMonster
Artemis
14
1 / 4 / 0
8,268
413
8,440
11,340
3,536
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
TankedMosquito
Heimdallr
8
0 / 8 / 0
6,357
318
1,207
11,101
2,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 1 / 3
10,527
526
9,869
14,738
9,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
iog32
Loki
15
4 / 3 / 6
9,925
496
8,622
14,598
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
to-_-LIVE
Danzaburou
18
7 / 2 / 4
11,445
572
13,451
11,943
4,909
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
18
Kills
18
18
Deaths
18
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
8
2
0.38
W
6
2
0
3
W
Medusa
5
0
2
6
L
Artemis
FRoZeMonster
Artemis
1
4
0
0.25
W
2
3
8
2
W
Bellona
3
5
0
0.6
L
Heimdallr
TankedMosquito
Heimdallr
0
8
0
0
L
6
1
3
7.5
L
Loki
iog32
Loki
4
3
6
2.33
L
Danzaburou
to-_-LIVE
Danzaburou
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,036
Damage
41,589
67,106
Taken
63,720
47,304
Mitigated
26,280
23,234
Healing
19,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,153
384
742
5,187
16,521
7,874
427
0
16,521
60,143
0
W
9,679
1,353
0
1,869
10,065
5,097
2,044
0
10,065
0
80,852
W
Medusa
9,576
4,578
0
11,254
16,145
6,834
1,784
0
16,145
0
100,707
L
Artemis
FRoZeMonster
Artemis
8,440
3,798
0
4,393
11,340
3,536
0
1,121
10,219
0
48,362
W
8,827
1,767
1,989
1,108
12,007
15,827
1,145
0
12,007
36,968
0
W
Bellona
9,801
3,212
0
1,085
12,368
11,672
280
0
12,368
0
65,489
L
Heimdallr
TankedMosquito
Heimdallr
1,207
644
0
1,169
11,101
2,678
0
3,196
7,905
0
16,113
L
9,869
1,800
0
3,610
14,738
9,928
582
2,830
11,333
0
56,378
L
Loki
iog32
Loki
8,622
2,294
0
5,159
14,598
5,229
0
4,205
10,318
0
60,609
L
Danzaburou
to-_-LIVE
Danzaburou
13,451
6,408
0
5,275
11,943
4,909
1,488
3,628
8,315
0
81,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,827
Gold Earned
46,522
561
Minions Killed
477
0
Camps Cleared
0
1,854,252
Distance Traveled
1,684,968
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,577
479
109
5
0
331,328
2
W
Mulan
10,287
514
129
6
0
393,152
2
W
Medusa
11,436
572
155
8
0
322,638
2
L
Artemis
8,268
413
86
4
0
295,668
5
W
Yemoja
10,584
529
52
3
0
368,452
7
W
Bellona
10,943
547
116
6
0
438,682
1
L
Heimdallr
6,357
318
28
1
0
236,254
0
L
Susano
10,527
526
109
5
0
403,616
3
L
Loki
9,925
496
97
5
0
390,985
8
L
Danzaburou
11,445
572
157
8
0
358,445
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role