Player Matchup

Cernunnos
Cernunnos
Jeremy-_-CM
Cernunnos
Level 137
God Stats
11W - 8L
1,801 SR
Queue Stats
682W - 536L
1,635 Elo+
Party 1
Ares
Ares
RaulRuiz9
Ares
Level 151
God Stats
5W - 5L
1,401 SR
Queue Stats
499W - 355L
1,672 Elo+
Party 1
The Morrigan
The Morrigan
Seoanebarber
The Morrigan
Level 108
God Stats
6W - 1L
1,539 SR
Queue Stats
111W - 80L
1,627 Elo+
Party 1
Team Averages
Level 132
1,581 SR
1,645 Elo+

VS

Team Averages
Level 71
1,400 SR
1,435 Elo+
Ra
Ra
Almighty_MekMek1
Ra
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Apollo
Apollo
lukebennett456
Apollo
Level 45
God Stats
1W - 3L
1,157 SR
Queue Stats
9W - 18L
1,363 Elo+
Solo
Mulan
Mulan
omegacorp06
Mulan
Level 125
God Stats
4W - 3L
1,543 SR
Queue Stats
35W - 47L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Jeremy-_-CM
Cernunnos
12
4 / 0 / 6
7,667
767
9,179
6,684
2,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
10
3 / 1 / 7
7,912
791
6,297
5,894
4,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
Seoanebarber
The Morrigan
10
5 / 3 / 7
7,589
759
5,482
5,515
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,850
685
4,122
5,830
1,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 6 / 2
6,312
631
2,344
9,665
3,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
7,011
701
6,851
9,626
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Cernunnos
Jeremy-_-CM
Cernunnos
4
0
6
7
W
Ares
3
1
7
6.5
W
The Morrigan
Seoanebarber
The Morrigan
5
3
7
2.83
L
1
6
2
0.33
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,958
Damage
13,317
18,093
Taken
25,121
8,407
Mitigated
10,956
4,168
Healing
5,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,122
312
1,094
1,381
5,830
1,872
0
1,958
3,828
31,092
0
W
Cernunnos
Jeremy-_-CM
Cernunnos
9,179
3,337
0
2,006
6,684
2,362
203
1,720
4,964
0
30,268
W
Ares
6,297
237
0
1,327
5,894
4,066
0
1,630
4,264
13,023
0
W
The Morrigan
Seoanebarber
The Morrigan
5,482
1,195
93
742
5,515
1,979
0
840
4,660
28,240
0
L
2,344
1,189
0
1,338
9,665
3,350
0
4,725
4,694
0
10,491
L
6,851
719
0
1,604
9,626
5,734
0
4,639
4,789
0
16,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
20,173
114
Minions Killed
95
0
Camps Cleared
0
501,027
Distance Traveled
489,321
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,850
685
45
5
0
184,583
1
W
Cernunnos
7,667
767
57
6
0
176,790
2
W
Ares
7,912
791
6
1
0
176,402
1
W
The Morrigan
7,589
759
51
5
0
147,835
2
L
Apollo
6,312
631
20
2
0
127,642
0
L
Mulan
7,011
701
30
3
0
177,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role