Player Matchup

Kuzenbo
Kuzenbo
BananaJoe168
Kuzenbo
Level 28
God Stats
3W - 7L
1,483 SR
Queue Stats
99W - 142L
1,415 Elo+
Solo
Tiamat
Tiamat
DerThorstenP
Tiamat
Level 26
God Stats
6W - 0L
1,867 SR
Queue Stats
120W - 122L
1,506 Elo+
Solo
Ra
Ra
El-Br0masHaHa
Ra
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,408 Elo+
Solo
Ne Zha
Ne Zha
TalenTn1x_
Ne Zha
Level 15
God Stats
12W - 7L
1,293 SR
Queue Stats
143W - 149L
1,567 Elo+
Solo
Neith
Neith
grinning_caaatzz
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,693 Elo+
Solo
Team Averages
Level 18
1,529 SR
1,518 Elo+

VS

Team Averages
Level 16
1,569 SR
1,490 Elo+
Pele
Pele
ChatonGuerrier7
Pele
Level 11
God Stats
1W - 1L
1,766 SR
Queue Stats
16W - 19L
1,529 Elo+
Solo
Ra
Ra
Mrtitiq_
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Solo
Athena
Athena
Sezui
Athena
Level 29
God Stats
37W - 22L
1,246 SR
Queue Stats
60W - 45L
1,295 Elo+
Solo
Izanami
Izanami
Sizanami
Izanami
Level 17
God Stats
82W - 26L
1,835 SR
Queue Stats
120W - 55L
1,823 Elo+
Solo
Anhur
Anhur
VSuperBaiter
Anhur
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 111L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BananaJoe168
Kuzenbo
14
2 / 0 / 17
9,513
453
8,371
16,445
18,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
17
14 / 3 / 13
11,709
558
22,330
14,244
13,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 5 / 13
11,473
546
15,863
15,365
9,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ne Zha
TalenTn1x_
Ne Zha
20
15 / 1 / 5
13,482
642
11,753
17,712
10,760
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 7 / 2
8,985
428
5,519
13,799
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 2
8,431
401
6,971
20,188
8,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 18 / 3
7,146
340
6,992
17,528
6,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
Sezui
Athena
11
0 / 4 / 3
7,347
350
6,090
17,716
17,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Sizanami
Izanami
1
0 / 2 / 0
5,388
257
0
1,536
454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

17
12 / 6 / 0
11,642
554
20,716
22,554
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
23
39
Kills
15
16
Deaths
39
50
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BananaJoe168
Kuzenbo
2
0
17
10.5
L
3
9
2
0.44
W
Tiamat
14
3
13
6.83
W
8
5
13
2.9
L
0
18
3
0.08
L
Athena
Sezui
Athena
0
4
3
0.38
L
Izanami
Sizanami
Izanami
0
2
0
0
W
Ne Zha
TalenTn1x_
Ne Zha
15
1
5
17.5
L
12
6
0
2
W
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,836
Damage
40,769
77,565
Taken
79,522
57,265
Mitigated
41,217
27,287
Healing
14,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BananaJoe168
Kuzenbo
8,371
3,280
1,722
4,052
16,445
18,734
751
4,163
12,282
28,307
0
L
6,971
2,697
0
2,576
20,188
8,188
0
8,846
11,052
0
31,013
W
Tiamat
22,330
2,928
0
4,476
14,244
13,385
1,763
2,653
11,591
64,626
0
W
15,863
2,144
1,839
2,695
15,365
9,540
1,557
2,465
12,900
62,057
0
L
6,992
808
204
952
17,528
6,409
234
11,474
5,277
33,433
0
L
Athena
Sezui
Athena
6,090
1,736
0
1,635
17,716
17,620
0
9,418
7,764
20,677
0
L
Izanami
Sizanami
Izanami
0
0
0
0
1,536
454
0
1,345
191
0
0
W
Ne Zha
TalenTn1x_
Ne Zha
11,753
3,454
0
8,541
17,712
10,760
1,875
1,126
16,586
0
109,402
L
20,716
11,430
0
8,825
22,554
8,546
0
13,888
8,354
0
75,385
W
5,519
3,315
0
3,962
13,799
4,846
3,512
2,675
11,124
0
40,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,162
Gold Earned
39,954
480
Minions Killed
225
0
Camps Cleared
0
1,972,142
Distance Traveled
1,225,174
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,513
453
37
2
0
396,509
2
L
Pele
8,431
401
55
3
0
354,010
0
W
Tiamat
11,709
558
89
4
0
378,727
0
W
Ra
11,473
546
96
5
0
413,044
3
L
Ra
7,146
340
40
2
0
290,796
7
L
Athena
7,347
350
18
1
0
245,869
0
L
Izanami
5,388
257
0
0
0
9,839
0
W
Ne Zha
13,482
642
190
9
0
455,774
3
L
Anhur
11,642
554
112
5
0
324,660
0
W
Neith
8,985
428
68
3
0
328,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role