Player Matchup

Ymir
Ymir
Endowment
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 26L
1,579 Elo+
Solo
The Morrigan
The Morrigan
Fowells
The Morrigan
Level 26
God Stats
3W - 5L
1,503 SR
Queue Stats
84W - 80L
1,585 Elo+
Party 3
Loki
Loki
InfinityDreams
Loki
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sun Wukong
Sun Wukong
Xer0Thaern
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,752 Elo+
Party 4
Apollo
Apollo
kartonski
Apollo
Level 29
God Stats
3W - 2L
1,886 SR
Queue Stats
94W - 85L
1,589 Elo+
Party 3
Team Averages
Level 24
1,578 SR
1,601 Elo+

VS

Team Averages
Level 21
1,652 SR
1,609 Elo+
Terra
Terra
JaneluFuteGrase
Terra
Level 19
God Stats
3W - 1L
1,764 SR
Queue Stats
46W - 23L
1,672 Elo+
Party 1
Freya
Freya
Lostilt
Freya
Level 27
God Stats
5W - 3L
1,667 SR
Queue Stats
121W - 133L
1,504 Elo+
Solo
Tyr
Tyr
OrosFuteGrase
Tyr
Level 19
God Stats
18W - 10L
1,615 SR
Queue Stats
32W - 14L
1,707 Elo+
Party 1
Ne Zha
Ne Zha
Ruri13
Ne Zha
Level 24
God Stats
5W - 3L
1,715 SR
Queue Stats
28W - 20L
1,527 Elo+
Party 2
Fenrir
Fenrir
serchinidlp
Fenrir
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
39W - 25L
1,635 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 3 / 11
9,238
486
6,471
15,846
17,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Fowells
The Morrigan
12
5 / 10 / 3
8,362
440
10,321
10,326
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 5 / 4
8,785
462
10,425
14,883
6,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
Xer0Thaern
Sun Wukong
14
0 / 4 / 0
8,340
439
5,610
13,720
10,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
kartonski
Apollo
16
5 / 0 / 4
10,011
527
9,278
8,784
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 7
8,528
449
7,449
15,555
12,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Lostilt
Freya
13
1 / 5 / 5
7,685
404
7,117
11,600
3,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
6 / 0 / 3
10,162
535
9,423
14,311
9,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ne Zha
Ruri13
Ne Zha
14
5 / 3 / 7
9,306
490
6,691
10,360
6,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
18
9 / 2 / 7
10,752
566
16,879
15,776
7,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
14
Kills
22
22
Deaths
14
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
3
11
2.5
L
The Morrigan
Fowells
The Morrigan
5
10
3
0.65
L
2
5
4
0.8
W
1
4
7
1.13
W
Freya
Lostilt
Freya
1
5
5
0.7
W
6
0
3
7.5
W
Ne Zha
Ruri13
Ne Zha
5
3
7
2.83
L
Sun Wukong
Xer0Thaern
Sun Wukong
0
4
0
0
L
Apollo
kartonski
Apollo
5
0
4
7
W
Fenrir
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,105
Damage
47,559
63,559
Taken
67,602
41,537
Mitigated
39,963
12,868
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
6,471
1,067
0
1,672
15,846
17,059
0
6,515
9,206
26,150
0
L
The Morrigan
Fowells
The Morrigan
10,321
1,815
857
1,144
10,326
3,181
0
1,324
8,493
32,478
764
L
10,425
1,826
0
3,130
14,883
6,980
0
2,401
12,419
0
62,561
W
7,449
1,384
3,320
4,505
15,555
12,082
374
3,540
11,941
31,699
0
W
Freya
Lostilt
Freya
7,117
2,468
0
2,188
11,600
3,775
724
4,379
7,101
28,605
0
W
9,423
1,305
0
5,607
14,311
9,223
634
602
13,284
0
59,523
W
Ne Zha
Ruri13
Ne Zha
6,691
2,150
0
1,397
10,360
6,927
975
3,967
6,098
0
47,588
L
Sun Wukong
Xer0Thaern
Sun Wukong
5,610
879
0
2,642
13,720
10,376
0
292
13,378
182
47,298
L
Apollo
kartonski
Apollo
9,278
6,141
0
3,423
8,784
3,941
0
4,034
4,750
0
71,113
W
Fenrir
16,879
5,450
0
6,175
15,776
7,956
0
3,092
12,454
0
81,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,736
Gold Earned
46,433
447
Minions Killed
429
0
Camps Cleared
0
1,698,524
Distance Traveled
1,720,836
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,238
486
28
1
0
345,111
9
L
The Morrigan
8,362
440
63
3
0
279,589
1
L
Loki
8,785
462
107
6
0
338,063
6
W
Terra
8,528
449
41
2
0
331,407
1
W
Freya
7,685
404
46
2
0
300,195
0
W
Tyr
10,162
535
116
6
0
364,536
4
W
Ne Zha
9,306
490
91
5
0
354,557
0
L
Sun Wukong
8,340
439
103
5
0
371,806
3
L
Apollo
10,011
527
146
8
0
363,955
6
W
Fenrir
10,752
566
135
7
0
370,141
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role