Player Matchup

Anhur
Anhur
Ferrejuana
Anhur
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,473 Elo+
Party 1
Nemesis
Nemesis
KraftMcAndCheese
Nemesis
Level 14
God Stats
9W - 10L
1,875 SR
Queue Stats
77W - 78L
1,700 Elo+
Solo
Amaterasu
Amaterasu
Venca1140
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 57L
1,482 Elo+
Solo
Ares
Ares
breadboy260
Ares
Level 4
God Stats
0W - 1L
1,222 SR
Queue Stats
2W - 4L
1,673 Elo+
Solo
Yemoja
Yemoja
vampirekitty124
Yemoja
Level 5
God Stats
2W - 9L
1,285 SR
Queue Stats
9W - 19L
1,514 Elo+
Party 1
Team Averages
Level 12
1,476 SR
1,569 Elo+

VS

Team Averages
Level 20
1,531 SR
1,488 Elo+
Olorun
Olorun
GetSchwiftyyyyy
Olorun
Level 23
God Stats
6W - 8L
1,469 SR
Queue Stats
118W - 133L
1,541 Elo+
Solo
Bakasura
Bakasura
Hozeya
Bakasura
Level 4
God Stats
1W - 2L
1,219 SR
Queue Stats
2W - 6L
1,117 Elo+
Solo
Heimdallr
Heimdallr
IB Swaffelen896
Heimdallr
Level 16
God Stats
11W - 8L
1,654 SR
Queue Stats
63W - 53L
1,764 Elo+
Solo
Anhur
Anhur
Mannyx_
Anhur
Level 26
God Stats
7W - 8L
1,653 SR
Queue Stats
49W - 37L
1,561 Elo+
Solo
Mulan
Mulan
ll Xent ll1436
Mulan
Level 29
God Stats
2W - 1L
1,657 SR
Queue Stats
251W - 292L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
7 / 7 / 4
9,802
467
10,202
18,041
6,478
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 5 / 3
10,991
523
12,179
20,691
8,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Venca1140
Amaterasu
17
2 / 7 / 1
9,506
453
5,928
18,694
15,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
3 / 11 / 5
8,214
391
3,196
20,614
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 8 / 6
9,816
467
2,803
19,728
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 6
13,104
624
27,693
18,371
11,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
Hozeya
Bakasura
9
0 / 10 / 2
7,956
379
1,778
11,311
3,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
IB Swaffelen896
Heimdallr
20
11 / 2 / 5
13,233
630
17,106
17,602
8,480
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Mannyx_
Anhur
17
7 / 3 / 5
11,512
548
12,945
13,322
6,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 2 / 3
12,444
593
10,425
10,724
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
56
21
Kills
35
38
Deaths
22
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
7
7
4
1.29
W
12
5
6
3
W
Bakasura
Hozeya
Bakasura
0
10
2
0.1
W
Heimdallr
IB Swaffelen896
Heimdallr
11
2
5
6.75
L
8
5
3
1.9
W
Anhur
Mannyx_
Anhur
7
3
5
3.17
L
Amaterasu
Venca1140
Amaterasu
2
7
1
0.36
L
3
11
5
0.5
W
5
2
3
3.25
L
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,308
Damage
69,947
97,768
Taken
71,330
55,605
Mitigated
39,497
15,477
Healing
31,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
10,202
4,877
0
2,191
18,041
6,478
165
5,493
12,513
0
43,059
W
27,693
13,775
715
8,066
18,371
11,552
4,342
1,984
16,387
95,212
3,876
W
Bakasura
Hozeya
Bakasura
1,778
1,668
0
1,195
11,311
3,004
104
606
10,705
0
9,640
W
Heimdallr
IB Swaffelen896
Heimdallr
17,106
9,006
0
11,406
17,602
8,480
7,142
1,631
15,846
0
100,276
L
12,179
5,382
0
6,346
20,691
8,764
0
5,719
14,917
278
69,264
W
Anhur
Mannyx_
Anhur
12,945
5,396
171
5,586
13,322
6,512
1,948
1,581
11,741
0
61,940
L
Amaterasu
Venca1140
Amaterasu
5,928
2,219
0
4,046
18,694
15,714
525
1,880
16,422
0
40,265
L
3,196
181
0
337
20,614
12,812
655
5,241
15,198
20,200
0
W
10,425
1,593
0
3,867
10,724
9,949
1,852
395
9,923
0
70,209
L
2,803
702
899
1,658
19,728
11,837
213
8,463
11,215
28,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,329
Gold Earned
58,249
293
Minions Killed
532
0
Camps Cleared
0
1,746,009
Distance Traveled
1,850,096
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,802
467
68
3
0
353,984
1
W
Olorun
13,104
624
143
7
0
355,603
0
W
Bakasura
7,956
379
28
1
0
392,579
1
W
Heimdallr
13,233
630
146
7
0
345,858
0
L
Nemesis
10,991
523
89
4
0
433,639
4
W
Anhur
11,512
548
78
4
0
350,962
1
L
Amaterasu
9,506
453
73
3
0
345,574
6
L
Ares
8,214
391
23
1
0
306,065
0
W
Mulan
12,444
593
137
7
0
405,094
0
L
Yemoja
9,816
467
40
2
0
306,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role