Player Matchup

Apollo
Apollo
DumRabbit
Apollo
Level 149
God Stats
2W - 2L
1,591 SR
Queue Stats
36W - 25L
1,607 Elo+
Party 2
Ymir
Ymir
FlawLesssSlays
Ymir
Level 11
God Stats
4W - 0L
1,868 SR
Queue Stats
4W - 0L
1,783 Elo+
Party 2
Chang'e
Chang'e
GebRocksYou
Chang'e
Level 18
God Stats
4W - 0L
1,893 SR
Queue Stats
33W - 4L
2,001 Elo+
Party 1
Set
Set
LordofGeodesy
Set
Level 21
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 3L
2,001 Elo+
Party 1
Mulan
Mulan
OGMudbone909
Mulan
Level 145
God Stats
65W - 59L
1,745 SR
Queue Stats
452W - 417L
1,769 Elo+
Party 1
Team Averages
Level 69
1,719 SR
1,832 Elo+

VS

Team Averages
Level 38
1,538 SR
1,676 Elo+
Heimdallr
Heimdallr
BPisR
Heimdallr
Level 29
God Stats
4W - 13L
1,460 SR
Queue Stats
288W - 273L
1,598 Elo+
Solo
Hades
Hades
Krevet6989
Hades
Level 29
God Stats
2W - 3L
1,575 SR
Queue Stats
237W - 226L
1,661 Elo+
Solo
He Bo
He Bo
Yoshihir099
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,565 Elo+
Solo
Bakasura
Bakasura
Zoynks
Bakasura
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
131W - 71L
1,816 Elo+
Party 3
Thanatos
Thanatos
willsambam
Thanatos
Level 108
God Stats
21W - 18L
1,653 SR
Queue Stats
144W - 100L
1,740 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DumRabbit
Apollo
11
3 / 0 / 1
6,242
624
2,830
5,727
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 0 / 4
5,545
555
1,794
5,274
2,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
GebRocksYou
Chang'e
12
3 / 0 / 3
6,493
649
4,019
4,222
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 0 / 1
6,505
651
3,532
4,863
2,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
7 / 0 / 4
6,449
645
4,593
4,503
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BPisR
Heimdallr
9
0 / 2 / 0
5,007
501
3,186
6,256
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hades
6
0 / 4 / 0
4,347
435
147
5,839
1,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

7
0 / 5 / 0
4,267
427
958
4,361
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Zoynks
Bakasura
9
0 / 3 / 0
5,395
540
2,615
5,754
1,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
willsambam
Thanatos
8
0 / 4 / 0
4,742
474
2,067
8,105
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
0
17
Kills
0
0
Deaths
18
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BPisR
Heimdallr
0
2
0
0
W
Apollo
DumRabbit
Apollo
3
0
1
3.5
W
1
0
4
3
W
Chang'e
GebRocksYou
Chang'e
3
0
3
4.5
L
Hades
0
4
0
0
W
3
0
1
3.5
W
7
0
4
9
L
0
5
0
0
L
Bakasura
Zoynks
Bakasura
0
3
0
0
L
Thanatos
willsambam
Thanatos
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,768
Damage
8,973
24,589
Taken
30,315
9,701
Mitigated
9,264
11,649
Healing
10,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BPisR
Heimdallr
3,186
1,497
0
2,514
6,256
1,818
0
1,446
4,766
0
26,598
W
Apollo
DumRabbit
Apollo
2,830
1,425
0
3,940
5,727
1,533
0
62
5,665
0
40,730
W
1,794
644
0
1,208
5,274
2,267
166
592
4,682
11,021
0
W
Chang'e
GebRocksYou
Chang'e
4,019
472
262
1,821
4,222
1,301
96
288
3,934
41,520
0
L
Hades
147
147
6
1,020
5,839
1,917
0
386
5,453
13,536
0
W
3,532
1,702
0
1,695
4,863
2,616
0
0
4,387
0
39,316
W
4,593
1,189
0
2,723
4,503
1,984
0
163
4,340
0
29,786
L
958
0
0
500
4,361
1,114
0
1,441
2,884
13,121
0
L
Bakasura
Zoynks
Bakasura
2,615
1,728
0
2,049
5,754
1,898
0
445
5,092
0
20,306
L
Thanatos
willsambam
Thanatos
2,067
992
0
3,943
8,105
2,517
0
1,851
6,132
0
20,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,234
Gold Earned
23,758
352
Minions Killed
217
0
Camps Cleared
0
994,589
Distance Traveled
820,763
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,007
501
49
5
0
170,214
2
W
Apollo
6,242
624
94
9
0
176,031
2
W
Ymir
5,545
555
12
1
0
186,161
6
W
Chang'e
6,493
649
96
10
0
207,279
3
L
Hades
4,347
435
27
3
0
132,988
0
W
Set
6,505
651
78
8
0
196,982
2
W
Mulan
6,449
645
72
7
0
228,136
0
L
He Bo
4,267
427
25
3
0
150,201
0
L
Bakasura
5,395
540
69
7
0
187,334
0
L
Thanatos
4,742
474
47
5
0
180,026
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role