Player Matchup

Hercules
Hercules
Platinum II
Happy Honolulu
Hercules
Platinum II
Level 160
God Stats
4W - 3L
1,983 SR
Queue Stats
368W - 346L
1,833 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
Hayabusa_S-117
Danzaburou
Gold IV
Level 151
God Stats
1W - 0L
1,280 SR
Queue Stats
13W - 8L
1,644 MMR
Solo
Ratatoskr
Ratatoskr
Platinum V
Mitched You
Ratatoskr
Platinum V
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
259W - 243L
1,643 MMR
Solo
Agni
Agni
Silver III
WhaIIy
Agni
Silver III
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,443 MMR
Party 2
Ganesha
Ganesha
Gold II
atlbravefan
Ganesha
Gold II
Level 126
God Stats
48W - 42L
1,746 SR
Queue Stats
174W - 163L
1,643 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,602 SR
1,641 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,644 SR
1,641 MMR
Yemoja
Yemoja
Bronze III
MarcosValquinta
Yemoja
Bronze III
Level 159
God Stats
0W - 2L
1,644 SR
Queue Stats
11W - 7L
1,500 MMR
Party 3
Olorun
Olorun
Gold II
NLMB_BrazyChaser
Olorun
Gold II
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 174L
1,640 MMR
Solo
Cerberus
Cerberus
Gold IV
Ridi Pure
Cerberus
Gold IV
Level 120
God Stats
18W - 17L
1,651 SR
Queue Stats
371W - 371L
1,576 MMR
Party 1
Janus
Janus
Gold II
SasukeX5614
Janus
Gold II
Level 105
God Stats
11W - 12L
1,593 SR
Queue Stats
548W - 541L
1,721 MMR
Party 1
Bakasura
Bakasura
Gold I
killgamer2002
Bakasura
Gold I
Level 158
God Stats
2W - 1L
1,833 SR
Queue Stats
450W - 455L
1,769 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
20
5 / 1 / 6
14,019
561
14,170
28,352
31,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Hayabusa_S-117
Danzaburou
19
6 / 3 / 5
13,477
539
13,617
13,368
5,153
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
Mitched You
Ratatoskr
20
8 / 0 / 5
15,627
625
15,448
19,316
12,053
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
WhaIIy
Agni
19
1 / 2 / 8
12,969
519
12,404
11,438
4,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
atlbravefan
Ganesha
18
1 / 0 / 17
13,119
525
8,804
24,813
27,969
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetScyllaNemesisApolloCu Chulainn

VS

Bans
PersephoneNu WaHeimdallrBellonaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,873
395
8,392
12,340
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 6 / 0
11,255
450
4,346
17,057
5,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
Ridi Pure
Cerberus
18
1 / 4 / 0
11,467
459
13,097
24,372
26,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
1 / 6 / 1
11,266
451
9,015
13,052
4,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
killgamer2002
Bakasura
19
3 / 3 / 1
11,656
466
8,860
23,359
12,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
21
Kills
6
6
Deaths
21
41
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hercules
5
1
6
8
W
Danzaburou
Hayabusa_S-117
Danzaburou
6
3
5
2.83
L
0
2
2
0.5
W
Ratatoskr
Mitched You
Ratatoskr
8
0
5
10.5
L
1
6
0
0.17
L
Cerberus
Ridi Pure
Cerberus
1
4
0
0.25
L
1
6
1
0.25
W
Agni
WhaIIy
Agni
1
2
8
2.5
W
Ganesha
atlbravefan
Ganesha
1
0
17
9.5
L
Bakasura
killgamer2002
Bakasura
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,443
Damage
43,710
97,287
Taken
90,180
80,943
Mitigated
60,920
46,855
Healing
29,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
14,170
4,063
0
17,941
28,352
31,283
1,724
9,566
17,506
953
72,363
W
Danzaburou
Hayabusa_S-117
Danzaburou
13,617
5,678
0
5,464
13,368
5,153
10,300
4,924
8,046
0
98,728
L
8,392
822
1,947
1,206
12,340
12,345
0
1,792
10,305
34,748
0
W
Ratatoskr
Mitched You
Ratatoskr
15,448
4,276
0
10,964
19,316
12,053
2,539
7,429
10,944
0
123,935
L
4,346
1,633
348
7,815
17,057
5,459
2,706
2,862
14,120
86,237
0
L
Cerberus
Ridi Pure
Cerberus
13,097
1,223
0
10,596
24,372
26,002
359
4,862
19,053
89,332
0
L
9,015
284
50
2,657
13,052
4,338
185
5,196
7,783
75,198
0
W
Agni
WhaIIy
Agni
12,404
764
0
4,777
11,438
4,485
1,190
4,291
6,555
105,282
0
W
Ganesha
atlbravefan
Ganesha
8,804
595
0
7,709
24,813
27,969
633
8,595
15,491
47,098
0
L
Bakasura
killgamer2002
Bakasura
8,860
5,705
0
4,787
23,359
12,776
0
6,921
16,230
0
82,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,211
Gold Earned
55,517
657
Minions Killed
699
0
Camps Cleared
0
2,519,928
Distance Traveled
2,305,810
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,019
561
130
5
0
484,178
1
W
Danzaburou
13,477
539
147
6
0
457,720
5
L
Yemoja
9,873
395
43
2
0
490,980
7
W
Ratatoskr
15,627
625
208
8
0
555,389
9
L
Olorun
11,255
450
142
6
0
391,628
3
L
Cerberus
11,467
459
193
8
0
445,005
7
L
Janus
11,266
451
163
7
0
439,610
3
W
Agni
12,969
519
153
6
0
494,386
0
W
Ganesha
13,119
525
19
1
0
528,255
11
L
Bakasura
11,656
466
158
6
0
538,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role