Player Matchup

Tiamat
Tiamat
EisigHunddo
Tiamat
Level 22
God Stats
1W - 3L
1,715 SR
Queue Stats
22W - 17L
1,605 Elo+
Party 2
Cupid
Cupid
Makattack317
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,240 Elo+
Party 2
Janus
Janus
PawsCuriositas
Janus
Level 18
God Stats
4W - 12L
1,074 SR
Queue Stats
31W - 36L
1,480 Elo+
Party 2
Bakasura
Bakasura
Thundarr2024
Bakasura
Level 5
God Stats
2W - 5L
1,451 SR
Queue Stats
6W - 16L
1,085 Elo+
Party 2
Athena
Athena
Zenik64
Athena
Level 22
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 29L
1,520 Elo+
Party 2
Team Averages
Level 15
1,448 SR
1,386 Elo+

VS

Team Averages
Level 22
1,530 SR
1,428 Elo+
Khepri
Khepri
Heslahow
Khepri
Level 26
God Stats
9W - 8L
1,551 SR
Queue Stats
20W - 18L
1,446 Elo+
Solo
Cupid
Cupid
Idds97
Cupid
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Liechos
Nu Wa
Level 24
God Stats
25W - 18L
1,649 SR
Queue Stats
58W - 76L
1,435 Elo+
Party 1
Amaterasu
Amaterasu
RED0390
Amaterasu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 367L
1,348 Elo+
Solo
Thanatos
Thanatos
The Fake Rog
Thanatos
Level 27
God Stats
17W - 13L
1,451 SR
Queue Stats
137W - 177L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
3 / 3 / 0
10,779
539
10,030
9,767
6,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 9 / 1
7,084
354
4,060
13,791
4,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 5 / 1
9,366
468
8,267
11,313
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Thundarr2024
Bakasura
13
1 / 4 / 4
8,551
428
5,653
14,150
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Zenik64
Athena
12
3 / 9 / 0
8,599
430
6,145
19,192
15,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Heslahow
Khepri
13
3 / 3 / 14
9,502
475
4,755
15,617
13,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
Idds97
Cupid
16
8 / 0 / 13
10,444
522
17,925
15,391
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Liechos
Nu Wa
18
11 / 1 / 7
11,153
558
16,863
10,513
3,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
RED0390
Amaterasu
15
3 / 4 / 6
9,586
479
2,667
12,008
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
The Fake Rog
Thanatos
17
5 / 0 / 5
10,365
518
8,263
11,004
6,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
75
8
Kills
30
30
Deaths
8
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
3
0
1
W
Khepri
Heslahow
Khepri
3
3
14
3.33
W
Cupid
Idds97
Cupid
8
0
13
14.5
W
Nu Wa
Liechos
Nu Wa
11
1
7
14.5
L
0
9
1
0.06
L
1
5
1
0.3
W
Amaterasu
RED0390
Amaterasu
3
4
6
1.5
W
Thanatos
The Fake Rog
Thanatos
5
0
5
7.5
L
Bakasura
Thundarr2024
Bakasura
1
4
4
0.75
L
Athena
Zenik64
Athena
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,155
Damage
50,473
68,213
Taken
64,533
33,857
Mitigated
38,644
13,340
Healing
30,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,030
1,240
0
2,622
9,767
6,561
1,004
4,221
5,239
60,464
0
W
Khepri
Heslahow
Khepri
4,755
537
0
1,210
15,617
13,003
1,045
5,548
10,004
27,037
0
W
Cupid
Idds97
Cupid
17,925
9,557
1,862
10,215
15,391
6,299
4,386
5,073
10,246
0
74,511
W
Nu Wa
Liechos
Nu Wa
16,863
2,890
128
4,283
10,513
3,808
720
6,006
4,303
59,798
0
L
4,060
2,541
636
1,335
13,791
4,111
0
5,187
8,448
0
23,118
L
8,267
126
0
2,081
11,313
3,194
145
4,712
6,204
66,794
0
W
Amaterasu
RED0390
Amaterasu
2,667
1,372
0
1,371
12,008
8,589
638
5,140
6,592
0
32,914
W
Thanatos
The Fake Rog
Thanatos
8,263
1,430
0
11,362
11,004
6,945
0
2,017
8,895
0
82,786
L
Bakasura
Thundarr2024
Bakasura
5,653
3,694
0
5,167
14,150
4,715
0
3,246
10,697
0
33,253
L
Athena
Zenik64
Athena
6,145
2,738
0
1,499
19,192
15,276
0
3,243
15,782
30,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,379
Gold Earned
51,050
442
Minions Killed
447
0
Camps Cleared
0
1,734,328
Distance Traveled
1,930,958
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,779
539
150
8
0
335,996
1
W
Khepri
9,502
475
42
2
0
381,708
0
W
Cupid
10,444
522
108
5
0
355,268
1
W
Nu Wa
11,153
558
96
5
0
381,428
1
L
Cupid
7,084
354
48
2
0
254,083
0
L
Janus
9,366
468
124
6
0
381,330
0
W
Amaterasu
9,586
479
80
4
0
366,906
0
W
Thanatos
10,365
518
121
6
0
445,648
1
L
Bakasura
8,551
428
86
4
0
388,736
2
L
Athena
8,599
430
34
2
0
374,183
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role