Player Matchup

Ganesha
Ganesha
DILKSshotloads
Ganesha
Level 129
God Stats
6W - 8L
1,564 SR
Queue Stats
603W - 566L
1,566 Elo+
Party 2
Tiamat
Tiamat
GhettoDaJi
Tiamat
Level 26
God Stats
4W - 4L
1,217 SR
Queue Stats
65W - 22L
1,658 Elo+
Party 2
Fenrir
Fenrir
Gregory Alan486
Fenrir
Level 155
God Stats
15W - 6L
1,712 SR
Queue Stats
357W - 288L
1,570 Elo+
Party 2
Hel
Hel
LegendaryOwl
Hel
Level 121
God Stats
1W - 1L
1,706 SR
Queue Stats
147W - 173L
1,496 Elo+
Party 2
Rama
Rama
Zaeroglyphics
Rama
Level 143
God Stats
1W - 3L
1,342 SR
Queue Stats
339W - 313L
1,640 Elo+
Party 2
Team Averages
Level 115
1,508 SR
1,586 Elo+

VS

Team Averages
Level 124
1,580 SR
1,615 Elo+
Merlin
Merlin
OfficerMcNastey
Merlin
Level 158
God Stats
1W - 1L
1,749 SR
Queue Stats
77W - 60L
1,681 Elo+
Party 1
Thanatos
Thanatos
SilentQuote9810
Thanatos
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Teh Jerbear
Ah Muzen Cab
Level 108
God Stats
8W - 3L
1,713 SR
Queue Stats
157W - 159L
1,495 Elo+
Party 1
Artio
Artio
crazysangheili
Artio
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
438W - 401L
1,684 Elo+
Party 1
Achilles
Achilles
lIl Exo lIl
Achilles
Level 155
God Stats
9W - 8L
1,436 SR
Queue Stats
477W - 394L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 6
5,612
561
3,916
8,382
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
GhettoDaJi
Tiamat
11
0 / 1 / 0
5,818
582
3,686
5,046
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 0 / 0
6,174
617
4,267
6,711
2,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 2 / 1
6,158
616
4,662
6,522
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 2 / 1
5,707
571
6,241
7,128
1,754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
6,955
696
4,509
4,772
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
7
0 / 2 / 0
4,760
476
1,334
6,099
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Teh Jerbear
Ah Muzen Cab
10
0 / 4 / 3
5,721
572
6,619
7,061
1,742
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

9
3 / 2 / 1
5,950
595
4,501
11,554
4,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
lIl Exo lIl
Achilles
11
0 / 0 / 3
6,469
647
3,164
6,773
5,045
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
10
Kills
7
7
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
2
6
1.5
W
Tiamat
GhettoDaJi
Tiamat
0
1
0
0
W
6
0
0
6
W
2
2
1
1.25
L
4
2
0
2
L
Thanatos
0
2
0
0
L
Ah Muzen Cab
Teh Jerbear
Ah Muzen Cab
0
4
3
0.38
W
2
2
1
1.25
L
3
2
1
1.75
L
Achilles
lIl Exo lIl
Achilles
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,772
Damage
20,127
33,789
Taken
36,259
13,525
Mitigated
14,589
14,846
Healing
17,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,916
226
0
3,022
8,382
3,760
0
2,098
6,254
13,681
0
W
Tiamat
GhettoDaJi
Tiamat
3,686
1,103
0
3,064
5,046
3,301
75
468
4,247
35,741
0
W
4,267
1,164
0
2,888
6,711
2,775
0
975
5,736
0
26,552
W
4,662
133
731
3,318
6,522
1,935
0
3,705
2,617
33,505
0
L
4,509
417
0
1,085
4,772
1,653
0
2,801
1,729
41,159
0
L
Thanatos
1,334
60
0
4,952
6,099
1,725
0
198
5,861
0
17,991
L
Ah Muzen Cab
Teh Jerbear
Ah Muzen Cab
6,619
2,672
0
980
7,061
1,742
0
1,877
5,184
0
40,576
W
6,241
5,347
0
1,823
7,128
1,754
0
1,502
5,626
0
33,537
L
4,501
480
769
4,928
11,554
4,424
0
3,474
7,951
14,400
0
L
Achilles
lIl Exo lIl
Achilles
3,164
897
0
4,344
6,773
5,045
0
3,503
3,270
0
38,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,469
Gold Earned
29,855
302
Minions Killed
353
0
Camps Cleared
0
1,022,836
Distance Traveled
948,184
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,612
561
4
0
0
207,394
2
W
Tiamat
5,818
582
73
7
0
194,863
4
W
Fenrir
6,174
617
50
5
0
251,509
4
W
Hel
6,158
616
99
10
0
195,222
0
L
Merlin
6,955
696
93
9
0
164,222
1
L
Thanatos
4,760
476
44
4
0
202,855
0
L
Ah Muzen Cab
5,721
572
89
9
0
175,865
2
W
Rama
5,707
571
76
8
0
173,848
2
L
Artio
5,950
595
20
2
0
208,163
2
L
Achilles
6,469
647
107
11
0
197,079
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role