Player Matchup

Sol
Sol
Bukubukuchaguma
Sol
Level 66
God Stats
2W - 2L
1,876 SR
Queue Stats
246W - 232L
1,468 Elo+
Party 1
Zeus
Zeus
FastRaptor6837
Zeus
Level 25
God Stats
1W - 1L
1,796 SR
Queue Stats
32W - 31L
1,499 Elo+
Party 4
Fenrir
Fenrir
LordJamezx
Fenrir
Level 29
God Stats
4W - 5L
1,428 SR
Queue Stats
84W - 74L
1,463 Elo+
Party 1
Sun Wukong
Sun Wukong
Perfectedist
Sun Wukong
Level 47
God Stats
27W - 28L
1,310 SR
Queue Stats
115W - 120L
1,424 Elo+
Party 1
Jormungandr
Jormungandr
SDK Hxpe
Jormungandr
Level 64
God Stats
1W - 2L
1,425 SR
Queue Stats
87W - 101L
1,458 Elo+
Party 4
Team Averages
Level 46
1,567 SR
1,462 Elo+

VS

Team Averages
Level 53
1,529 SR
1,448 Elo+
Chaac
Chaac
 
Chaac
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
BubbalooGum
Izanami
Level 42
God Stats
7W - 7L
1,517 SR
Queue Stats
258W - 280L
1,568 Elo+
Solo
Geb
Geb
WARRENO121
Geb
Level 87
God Stats
12W - 8L
1,473 SR
Queue Stats
254W - 271L
1,425 Elo+
Party 3
Nemesis
Nemesis
XMOLIOX
Nemesis
Level 29
God Stats
5W - 7L
1,662 SR
Queue Stats
660W - 731L
1,394 Elo+
Party 3
Nu Wa
Nu Wa
Zremos
Nu Wa
Level 27
God Stats
4W - 3L
1,490 SR
Queue Stats
333W - 305L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,673
556
7,650
7,183
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 3
5,714
476
3,482
3,237
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
LordJamezx
Fenrir
8
1 / 2 / 2
5,224
435
4,297
7,178
2,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Perfectedist
Sun Wukong
9
0 / 2 / 0
5,530
461
4,278
9,646
3,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
SDK Hxpe
Jormungandr
8
1 / 4 / 4
5,470
456
3,807
11,030
3,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
0 / 0 / 2
6,474
540
5,948
7,614
5,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
BubbalooGum
Izanami
10
1 / 1 / 0
6,221
518
5,055
8,809
2,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
0 / 2 / 4
5,752
479
4,769
8,033
3,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
XMOLIOX
Nemesis
10
5 / 2 / 2
6,675
556
5,288
7,087
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Zremos
Nu Wa
11
2 / 1 / 0
6,571
548
2,802
4,322
1,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
6
Kills
8
8
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
0
2
1
W
Izanami
BubbalooGum
Izanami
1
1
0
1
L
4
0
1
4.5
L
0
0
3
1.5
L
Fenrir
LordJamezx
Fenrir
1
2
2
1
L
Sun Wukong
Perfectedist
Sun Wukong
0
2
0
0
L
Jormungandr
SDK Hxpe
Jormungandr
1
4
4
0.75
W
0
2
4
1
W
Nemesis
XMOLIOX
Nemesis
5
2
2
3
W
Nu Wa
Zremos
Nu Wa
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,514
Damage
23,862
38,274
Taken
35,865
12,265
Mitigated
15,215
11,724
Healing
11,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,948
516
0
4,113
7,614
5,539
0
0
7,614
0
36,021
W
Izanami
BubbalooGum
Izanami
5,055
3,877
0
4,299
8,809
2,450
0
4,721
4,088
0
44,374
L
7,650
3,542
0
4,453
7,183
1,660
0
1,232
5,927
38,495
0
L
3,482
0
0
1,063
3,237
838
0
762
2,451
31,054
0
L
Fenrir
LordJamezx
Fenrir
4,297
1,849
0
524
7,178
2,159
0
1,186
5,911
0
22,629
L
Sun Wukong
Perfectedist
Sun Wukong
4,278
1,207
0
2,711
9,646
3,848
0
308
8,905
0
25,750
L
Jormungandr
SDK Hxpe
Jormungandr
3,807
896
222
2,751
11,030
3,760
0
3,869
7,059
20,546
0
W
4,769
723
0
1,438
8,033
3,497
96
5,555
2,478
13,668
0
W
Nemesis
XMOLIOX
Nemesis
5,288
3,501
0
928
7,087
2,352
0
2,671
4,416
0
31,143
W
Nu Wa
Zremos
Nu Wa
2,802
1,215
0
920
4,322
1,377
1,125
1,992
2,330
34,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,611
Gold Earned
31,693
251
Minions Killed
307
0
Camps Cleared
0
1,083,689
Distance Traveled
1,216,958
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,474
540
73
6
0
255,033
3
W
Izanami
6,221
518
94
8
0
230,489
1
L
Sol
6,673
556
66
6
0
205,418
0
L
Zeus
5,714
476
62
5
0
219,407
5
L
Fenrir
5,224
435
39
3
0
238,119
0
L
Sun Wukong
5,530
461
59
5
0
206,195
0
L
Jormungandr
5,470
456
25
2
0
214,550
0
W
Geb
5,752
479
17
1
0
252,541
3
W
Nemesis
6,675
556
54
5
0
260,154
0
W
Nu Wa
6,571
548
69
6
0
218,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role