Player Matchup

Tiamat
Tiamat
Boosh_420
Tiamat
Level 28
God Stats
48W - 32L
1,782 SR
Queue Stats
114W - 85L
1,615 Elo+
Solo
Khepri
Khepri
JasmijnQueen
Khepri
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 28L
1,577 Elo+
Solo
Thanatos
Thanatos
Jeffstelling09
Thanatos
Level 12
God Stats
3W - 4L
1,741 SR
Queue Stats
68W - 60L
1,589 Elo+
Party 2
Sun Wukong
Sun Wukong
SNAKESKIN61
Sun Wukong
Level 126
God Stats
8W - 2L
1,774 SR
Queue Stats
138W - 110L
1,629 Elo+
Party 2
Sol
Sol
urTrashBaby
Sol
Level 26
God Stats
43W - 28L
1,638 SR
Queue Stats
127W - 94L
1,576 Elo+
Solo
Team Averages
Level 44
1,687 SR
1,597 Elo+

VS

Team Averages
Level 18
1,518 SR
1,602 Elo+
Zeus
Zeus
Grandzio
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,637 Elo+
Party 1
Sylvanus
Sylvanus
Mims66000
Sylvanus
Level 27
God Stats
3W - 3L
1,515 SR
Queue Stats
120W - 105L
1,587 Elo+
Solo
Artemis
Artemis
PATU6OP3543
Artemis
Level 26
God Stats
35W - 39L
1,480 SR
Queue Stats
38W - 44L
1,471 Elo+
Solo
Yemoja
Yemoja
Tranquilo_primo
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,637 Elo+
Party 1
Arachne
Arachne
YouveAlredyLost
Arachne
Level 15
God Stats
10W - 11L
1,594 SR
Queue Stats
52W - 28L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Boosh_420
Tiamat
14
5 / 0 / 3
8,600
614
6,624
5,291
4,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
12
3 / 3 / 13
7,998
571
4,159
9,051
8,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
14
4 / 2 / 2
8,493
607
5,798
9,042
3,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SNAKESKIN61
Sun Wukong
14
1 / 1 / 4
8,529
609
5,822
8,829
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
13 / 2 / 7
9,674
691
14,332
12,942
7,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
8
2 / 12 / 1
5,951
425
3,388
10,040
2,232
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
Mims66000
Sylvanus
12
2 / 1 / 1
7,272
519
6,344
10,293
6,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
PATU6OP3543
Artemis
8
0 / 6 / 3
5,410
386
2,984
9,644
2,484
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 5 / 2
6,383
456
2,229
9,014
3,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 2 / 3
7,910
565
5,909
10,326
4,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
26
Kills
8
8
Deaths
26
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Boosh_420
Tiamat
5
0
3
6.5
L
Zeus
2
12
1
0.21
W
Khepri
3
3
13
3.17
W
Thanatos
4
2
2
2.5
L
Sylvanus
Mims66000
Sylvanus
2
1
1
2.5
L
Artemis
PATU6OP3543
Artemis
0
6
3
0.25
W
Sun Wukong
SNAKESKIN61
Sun Wukong
1
1
4
3
L
1
5
2
0.4
L
3
2
3
2.25
W
13
2
7
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,735
Damage
20,854
45,155
Taken
49,317
28,156
Mitigated
18,967
23,489
Healing
10,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Boosh_420
Tiamat
6,624
552
1,176
2,625
5,291
4,046
2,308
1,573
3,670
44,446
0
L
Zeus
3,388
1,199
175
175
10,040
2,232
47
4,591
5,385
19,064
0
W
Khepri
4,159
644
623
391
9,051
8,724
784
2,434
6,595
18,909
0
W
Thanatos
5,798
1,891
0
8,816
9,042
3,318
0
1,284
7,718
0
50,286
L
Sylvanus
Mims66000
Sylvanus
6,344
1,764
981
4,366
10,293
6,538
38
4,248
5,756
35,926
0
L
Artemis
PATU6OP3543
Artemis
2,984
797
52
1,880
9,644
2,484
192
4,891
4,518
0
14,185
W
Sun Wukong
SNAKESKIN61
Sun Wukong
5,822
1,389
0
3,936
8,829
4,760
275
4,163
4,304
0
47,028
L
2,229
506
1,004
765
9,014
3,654
0
5,919
2,877
13,322
0
L
5,909
4,260
0
1,134
10,326
4,059
0
4,498
5,730
0
48,608
W
14,332
4,403
0
5,922
12,942
7,308
4,161
2,772
10,096
60,232
5,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,294
Gold Earned
32,926
428
Minions Killed
260
0
Camps Cleared
0
1,355,602
Distance Traveled
1,192,907
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,600
614
95
7
0
266,361
4
L
Zeus
5,951
425
31
2
0
224,665
2
W
Khepri
7,998
571
25
2
0
261,947
0
W
Thanatos
8,493
607
95
7
0
281,161
2
L
Sylvanus
7,272
519
78
6
0
197,171
3
L
Artemis
5,410
386
37
3
0
239,839
0
W
Sun Wukong
8,529
609
118
8
0
299,126
1
L
Yemoja
6,383
456
23
2
0
245,026
0
L
Arachne
7,910
565
91
7
0
286,206
1
W
Sol
9,674
691
95
7
0
247,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role