Player Matchup

Chaac
Chaac
 
Chaac
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MAHWIRED
Thoth
Level 117
God Stats
17W - 11L
1,559 SR
Queue Stats
977W - 659L
1,693 Elo+
Solo
Thanatos
Thanatos
The_Shadow_982
Thanatos
Level 109
God Stats
12W - 14L
1,553 SR
Queue Stats
380W - 415L
1,572 Elo+
Solo
Team Averages
Level 110
1,537 SR
1,588 Elo+

VS

Team Averages
Level 129
1,505 SR
1,609 Elo+
Jormungandr
Jormungandr
Me-In-My-Jakuzii
Jormungandr
Level 87
God Stats
2W - 3L
1,740 SR
Queue Stats
28W - 37L
1,604 Elo+
Solo
Zeus
Zeus
MiNiMoOi62
Zeus
Level 157
God Stats
43W - 20L
1,362 SR
Queue Stats
610W - 532L
1,619 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
VitraxX
Ah Muzen Cab
Level 144
God Stats
7W - 4L
1,412 SR
Queue Stats
366W - 317L
1,605 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
11 / 3 / 17
15,523
776
19,722
30,552
23,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thoth
MAHWIRED
Thoth
19
13 / 4 / 8
15,353
768
22,193
13,489
4,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
16
7 / 8 / 14
14,310
716
13,068
20,518
6,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Me-In-My-Jakuzii
Jormungandr
16
3 / 10 / 8
13,181
659
12,439
23,095
20,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
8 / 11 / 4
14,465
723
24,586
17,637
3,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
VitraxX
Ah Muzen Cab
16
4 / 10 / 4
13,295
665
16,280
20,195
5,396
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
31
Kills
15
15
Deaths
31
39
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
11
3
17
6.5
W
Thoth
MAHWIRED
Thoth
13
4
8
4.25
L
Jormungandr
Me-In-My-Jakuzii
Jormungandr
3
10
8
0.7
L
8
11
4
0.91
W
Thanatos
7
8
14
1.75
L
Ah Muzen Cab
VitraxX
Ah Muzen Cab
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,983
Damage
53,305
64,559
Taken
60,927
34,140
Mitigated
29,754
29,133
Healing
11,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
19,722
6,157
528
15,905
30,552
23,599
1,839
14,111
15,964
0
81,032
W
Thoth
MAHWIRED
Thoth
22,193
293
0
500
13,489
4,229
1,362
9,350
3,912
79,621
0
L
Jormungandr
Me-In-My-Jakuzii
Jormungandr
12,439
2,547
458
3,612
23,095
20,761
15
8,246
14,402
50,792
0
L
24,586
1,575
0
1,017
17,637
3,597
0
6,224
11,058
64,708
0
W
Thanatos
13,068
4,756
887
11,313
20,518
6,312
403
12,531
7,570
0
33,164
L
Ah Muzen Cab
VitraxX
Ah Muzen Cab
16,280
7,366
0
6,128
20,195
5,396
392
6,664
13,203
0
77,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,186
Gold Earned
40,941
281
Minions Killed
221
0
Camps Cleared
0
1,080,601
Distance Traveled
908,965
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
15,523
776
109
5
0
387,794
1
W
Thoth
15,353
768
127
6
0
344,758
0
L
Jormungandr
13,181
659
62
3
0
308,764
2
L
Zeus
14,465
723
69
3
0
272,458
5
W
Thanatos
14,310
716
45
2
0
348,049
4
L
Ah Muzen Cab
13,295
665
90
5
0
327,743
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role