Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
ALVDrCosta
Ra
Level 28
God Stats
3W - 5L
1,534 SR
Queue Stats
100W - 102L
1,629 Elo+
Solo
Danzaburou
Danzaburou
Hexed07
Danzaburou
Level 17
God Stats
16W - 24L
1,500 SR
Queue Stats
189W - 135L
1,755 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PinkSmiteSolo
Ah Muzen Cab
Level 23
God Stats
7W - 6L
1,657 SR
Queue Stats
81W - 52L
1,662 Elo+
Solo
Fenrir
Fenrir
iJota
Fenrir
Level 18
God Stats
5W - 5L
1,740 SR
Queue Stats
44W - 45L
1,629 Elo+
Solo
Team Averages
Level 22
1,586 SR
1,635 Elo+

VS

Team Averages
Level 23
1,596 SR
1,888 Elo+
Raijin
Raijin
BanditJ
Raijin
Level 12
God Stats
5W - 2L
1,653 SR
Queue Stats
28W - 10L
1,734 Elo+
Solo
Fenrir
Fenrir
DiscouragedGamer
Fenrir
Level 28
God Stats
4W - 0L
1,500 SR
Queue Stats
92W - 26L
1,962 Elo+
Party 1
Tyr
Tyr
Dubowitz
Tyr
Level 27
God Stats
5W - 4L
1,829 SR
Queue Stats
72W - 16L
1,852 Elo+
Solo
Danzaburou
Danzaburou
GabbiGangGod
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 8L
1,873 Elo+
Party 1
Cerberus
Cerberus
etro4201738
Cerberus
Level 22
God Stats
4W - 1L
1,500 SR
Queue Stats
34W - 9L
2,022 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
3
0 / 2 / 0
3,045
508
642
1,639
526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 5 / 0
3,526
588
870
4,347
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Hexed07
Danzaburou
5
0 / 3 / 0
3,174
529
1,573
4,110
548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
PinkSmiteSolo
Ah Muzen Cab
5
0 / 3 / 0
3,409
568
747
3,748
798
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
iJota
Fenrir
4
0 / 1 / 0
3,235
539
892
3,907
1,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BanditJ
Raijin
9
4 / 0 / 1
5,342
890
2,447
2,201
523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 0 / 0
4,509
752
1,736
3,893
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
4 / 0 / 0
4,742
790
2,356
4,635
1,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GabbiGangGod
Danzaburou
7
3 / 0 / 0
4,376
729
3,013
2,343
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
etro4201738
Cerberus
6
0 / 0 / 3
4,124
687
1,620
3,546
1,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
14
14
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
0
5
0
0
W
Raijin
BanditJ
Raijin
4
0
1
4.5
W
3
0
0
3
W
4
0
0
4
W
Danzaburou
GabbiGangGod
Danzaburou
3
0
0
3
L
Danzaburou
Hexed07
Danzaburou
0
3
0
0
L
Ah Muzen Cab
PinkSmiteSolo
Ah Muzen Cab
0
3
0
0
W
Cerberus
etro4201738
Cerberus
0
0
3
1.5
L
Fenrir
iJota
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,724
Damage
11,172
17,751
Taken
16,618
4,174
Mitigated
4,821
5,404
Healing
8,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
642
83
0
416
1,639
526
0
0
1,639
5,893
0
L
870
227
79
975
4,347
1,286
0
2,097
2,024
15,065
0
W
Raijin
BanditJ
Raijin
2,447
513
0
973
2,201
523
392
394
1,807
25,303
0
W
1,736
677
0
2,018
3,893
1,120
0
850
2,999
0
18,666
W
2,356
152
0
1,996
4,635
1,499
0
178
4,411
0
19,213
W
Danzaburou
GabbiGangGod
Danzaburou
3,013
1,595
0
1,978
2,343
481
332
0
2,343
0
24,562
L
Danzaburou
Hexed07
Danzaburou
1,573
503
0
1,438
4,110
548
0
1,180
2,930
0
10,423
L
Ah Muzen Cab
PinkSmiteSolo
Ah Muzen Cab
747
392
0
1,147
3,748
798
0
0
3,748
0
11,382
W
Cerberus
etro4201738
Cerberus
1,620
135
0
1,452
3,546
1,198
148
0
3,546
5,697
0
L
Fenrir
iJota
Fenrir
892
145
0
1,349
3,907
1,016
0
544
3,343
0
4,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,389
Gold Earned
23,093
96
Minions Killed
196
0
Camps Cleared
0
464,745
Distance Traveled
621,820
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,045
508
15
3
0
63,834
1
L
Ra
3,526
588
29
5
0
118,056
2
W
Raijin
5,342
890
48
8
0
119,861
1
W
Fenrir
4,509
752
45
8
0
121,273
2
W
Tyr
4,742
790
50
8
0
148,851
2
W
Danzaburou
4,376
729
42
7
0
101,073
0
L
Danzaburou
3,174
529
21
4
0
113,532
1
L
Ah Muzen Cab
3,409
568
25
4
0
96,462
2
W
Cerberus
4,124
687
11
2
0
130,762
4
L
Fenrir
3,235
539
6
1
0
72,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role