Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Lart1ste-_-
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Rama
Rama
RaphToutSeul
Rama
Level 21
God Stats
3W - 3L
1,726 SR
Queue Stats
4W - 5L
1,628 Elo+
Solo
Sun Wukong
Sun Wukong
TommyFreakinTee
Sun Wukong
Level 28
God Stats
6W - 3L
1,898 SR
Queue Stats
66W - 77L
1,338 Elo+
Solo
Heimdallr
Heimdallr
fukster92
Heimdallr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,296 Elo+
Solo
Team Averages
Level 27
1,625 SR
1,452 Elo+

VS

Team Averages
Level 18
1,621 SR
1,268 Elo+
Chernobog
Chernobog
Jarl-Dean
Chernobog
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,148 Elo+
Party 1
Achilles
Achilles
Jarl-Werner
Achilles
Level 17
God Stats
24W - 15L
1,479 SR
Queue Stats
43W - 55L
1,202 Elo+
Party 1
Sobek
Sobek
Martyks
Sobek
Level 29
God Stats
6W - 7L
1,802 SR
Queue Stats
126W - 135L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Powerjoga
Nu Wa
Level 21
God Stats
10W - 5L
1,821 SR
Queue Stats
72W - 85L
1,261 Elo+
Party 1
Sol
Sol
xIAntoniaIx
Sol
Level 17
God Stats
5W - 5L
1,500 SR
Queue Stats
126W - 134L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
8
0 / 1 / 2
5,192
519
5,383
3,946
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
Lart1ste-_-
Nemesis
11
8 / 1 / 1
6,530
653
7,184
7,839
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
3 / 0 / 3
5,521
552
1,978
3,618
967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
TommyFreakinTee
Sun Wukong
10
1 / 1 / 1
5,706
571
2,336
4,624
3,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
fukster92
Heimdallr
7
0 / 2 / 0
4,576
458
595
4,735
1,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Jarl-Dean
Chernobog
8
0 / 1 / 0
4,711
471
1,845
3,313
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
Jarl-Werner
Achilles
9
0 / 1 / 2
5,075
508
1,039
5,068
2,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Martyks
Sobek
9
3 / 1 / 0
5,194
519
1,310
9,694
6,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
Powerjoga
Nu Wa
6
0 / 5 / 2
4,336
434
2,224
5,005
1,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,554
455
1,142
5,106
954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
12
Kills
3
5
Deaths
12
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
2
1
L
Chernobog
Jarl-Dean
Chernobog
0
1
0
0
L
Achilles
Jarl-Werner
Achilles
0
1
2
1
W
Nemesis
Lart1ste-_-
Nemesis
8
1
1
8.5
L
Sobek
Martyks
Sobek
3
1
0
3
L
Nu Wa
Powerjoga
Nu Wa
0
5
2
0.2
W
3
0
3
4.5
W
Sun Wukong
TommyFreakinTee
Sun Wukong
1
1
1
1.5
W
Heimdallr
fukster92
Heimdallr
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,476
Damage
7,560
24,762
Taken
28,186
10,668
Mitigated
11,610
6,926
Healing
10,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,383
764
34
1,436
3,946
1,819
209
1,127
2,819
26,762
0
L
Chernobog
Jarl-Dean
Chernobog
1,845
948
0
1,518
3,313
814
0
0
3,288
0
18,777
L
Achilles
Jarl-Werner
Achilles
1,039
387
0
1,560
5,068
2,506
169
0
4,843
0
17,385
W
Nemesis
Lart1ste-_-
Nemesis
7,184
4,740
0
1,327
7,839
2,962
24
1,976
5,863
0
34,744
L
Sobek
Martyks
Sobek
1,310
305
0
5,269
9,694
6,175
0
3,857
5,269
13,742
0
L
Nu Wa
Powerjoga
Nu Wa
2,224
728
0
201
5,005
1,161
0
830
4,047
13,441
0
W
1,978
1,444
0
1,531
3,618
967
617
593
3,025
0
15,845
W
Sun Wukong
TommyFreakinTee
Sun Wukong
2,336
279
0
1,025
4,624
3,571
146
156
4,468
0
24,428
W
Heimdallr
fukster92
Heimdallr
595
122
0
1,573
4,735
1,349
0
824
3,911
0
13,309
L
1,142
330
0
1,587
5,106
954
547
0
5,106
10,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,525
Gold Earned
23,870
214
Minions Killed
163
0
Camps Cleared
0
967,486
Distance Traveled
933,388
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,192
519
46
5
0
201,292
2
L
Chernobog
4,711
471
41
4
0
211,197
0
L
Achilles
5,075
508
39
4
0
205,301
0
W
Nemesis
6,530
653
54
5
0
234,969
0
L
Sobek
5,194
519
35
4
0
199,242
0
L
Nu Wa
4,336
434
20
2
0
174,911
2
W
Rama
5,521
552
30
3
0
176,124
0
W
Sun Wukong
5,706
571
54
5
0
180,797
2
W
Heimdallr
4,576
458
30
3
0
174,304
0
L
Sol
4,554
455
28
3
0
142,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role