Player Matchup

Sobek
Sobek
Data_Messa
Sobek
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
173W - 147L
1,475 Elo+
Solo
Anubis
Anubis
King_Terminator4
Anubis
Level 27
God Stats
4W - 5L
1,307 SR
Queue Stats
130W - 122L
1,432 Elo+
Solo
Neith
Neith
Redbeardraider
Neith
Level 28
God Stats
2W - 0L
1,693 SR
Queue Stats
22W - 16L
1,530 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sailor-DinA420
Tsukuyomi
Level 8
God Stats
2W - 4L
1,181 SR
Queue Stats
17W - 24L
1,576 Elo+
Solo
Osiris
Osiris
fastestbartender
Osiris
Level 29
God Stats
7W - 4L
1,727 SR
Queue Stats
109W - 110L
1,560 Elo+
Party 2
Team Averages
Level 24
1,482 SR
1,515 Elo+

VS

Team Averages
Level 24
1,534 SR
1,330 Elo+
Zeus
Zeus
Wontedsafe6
Zeus
Level 3
God Stats
0W - 1L
1,882 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
jodin202
King Arthur
Level 25
God Stats
0W - 2L
1,483 SR
Queue Stats
97W - 68L
1,297 Elo+
Party 1
Discordia
Discordia
quinten-152
Discordia
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 158L
1,153 Elo+
Party 1
Ratatoskr
Ratatoskr
sailer_007
Ratatoskr
Level 15
God Stats
6W - 12L
1,483 SR
Queue Stats
53W - 46L
1,405 Elo+
Party 1
Bellona
Bellona
vannesforlife123
Bellona
Level 15
God Stats
0W - 1L
1,323 SR
Queue Stats
0W - 2L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
10
4 / 1 / 9
6,592
599
5,203
8,411
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
6 / 0 / 1
7,411
674
4,347
3,816
1,922
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
9 / 1 / 3
7,194
654
5,467
4,658
1,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Sailor-DinA420
Tsukuyomi
11
3 / 0 / 4
6,266
570
3,024
5,032
1,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 0
6,792
617
4,849
5,150
4,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,037
458
2,485
5,715
1,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

King Arthur
jodin202
King Arthur
9
0 / 2 / 0
4,896
445
1,938
5,398
2,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Discordia
quinten-152
Discordia
9
1 / 5 / 0
5,859
533
3,909
5,853
1,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
sailer_007
Ratatoskr
9
1 / 6 / 0
5,438
494
3,517
9,125
2,371
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 5 / 1
4,487
408
1,880
7,568
3,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
25
Kills
2
2
Deaths
25
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
1
9
8.5
W
6
0
1
6.5
W
9
1
3
10.5
W
Tsukuyomi
Sailor-DinA420
Tsukuyomi
3
0
4
5
L
0
7
0
0
W
3
0
0
3
L
King Arthur
jodin202
King Arthur
0
2
0
0
L
Discordia
quinten-152
Discordia
1
5
0
0.2
L
Ratatoskr
sailer_007
Ratatoskr
1
6
0
0.17
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,890
Damage
13,729
27,067
Taken
33,659
12,828
Mitigated
11,718
12,071
Healing
3,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
5,203
610
0
3,328
8,411
4,158
0
1,586
6,328
14,194
0
W
4,347
267
0
3,062
3,816
1,922
1,017
2,093
1,723
39,875
0
W
5,467
2,505
0
1,580
4,658
1,292
111
1,537
2,762
0
31,812
W
Tsukuyomi
Sailor-DinA420
Tsukuyomi
3,024
1,196
0
2,452
5,032
1,342
169
552
4,385
0
36,535
L
2,485
462
0
219
5,715
1,076
0
4,347
1,368
21,809
0
W
4,849
1,590
0
1,649
5,150
4,114
0
0
5,150
0
32,630
L
King Arthur
jodin202
King Arthur
1,938
297
0
169
5,398
2,772
0
0
5,126
0
15,100
L
Discordia
quinten-152
Discordia
3,909
102
0
724
5,853
1,501
0
1,993
3,860
27,219
0
L
Ratatoskr
sailer_007
Ratatoskr
3,517
1,116
0
2,114
9,125
2,371
0
1,144
7,931
0
25,949
L
1,880
240
0
328
7,568
3,998
0
2,066
5,502
0
8,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,255
Gold Earned
25,717
293
Minions Killed
201
0
Camps Cleared
0
1,075,190
Distance Traveled
1,039,464
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,592
599
15
1
0
237,173
5
W
Anubis
7,411
674
75
7
0
175,147
1
W
Neith
7,194
654
53
5
0
199,240
3
W
Tsukuyomi
6,266
570
83
8
0
245,437
3
L
Zeus
5,037
458
39
4
0
172,029
0
W
Osiris
6,792
617
67
6
0
218,193
1
L
King Arthur
4,896
445
20
2
0
214,773
4
L
Discordia
5,859
533
62
6
0
211,608
3
L
Ratatoskr
5,438
494
61
6
0
232,195
3
L
Bellona
4,487
408
19
2
0
208,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role