Player Matchup

Cthulhu
Cthulhu
EnzoLima_016
Cthulhu
Level 5
God Stats
0W - 1L
1,599 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 2
Nemesis
Nemesis
JstWayClean
Nemesis
Level 28
God Stats
1W - 2L
1,681 SR
Queue Stats
11W - 17L
1,293 Elo+
Solo
Fenrir
Fenrir
kuuhaku_002
Fenrir
Level 5
God Stats
0W - 2L
1,166 SR
Queue Stats
0W - 2L
1,256 Elo+
Party 2
Team Averages
Level 13
1,482 SR
1,269 Elo+

VS

Team Averages
Level 53
1,597 SR
1,455 Elo+
Set
Set
PoFromSmite
Set
Level 104
God Stats
3W - 3L
1,851 SR
Queue Stats
149W - 128L
1,539 Elo+
Party 1
Cerberus
Cerberus
TwiZZkiLL
Cerberus
Level 28
God Stats
2W - 4L
1,405 SR
Queue Stats
3W - 8L
1,256 Elo+
Solo
Agni
Agni
Voodoo VHS
Agni
Level 28
God Stats
8W - 12L
1,534 SR
Queue Stats
118W - 86L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EnzoLima_016
Cthulhu
10
1 / 3 / 0
6,734
612
4,021
11,595
6,374
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
JstWayClean
Nemesis
6
0 / 1 / 0
5,926
539
1,643
4,290
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
0 / 8 / 1
6,351
577
2,778
10,493
3,550
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 5
8,473
770
6,391
5,125
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
TwiZZkiLL
Cerberus
10
2 / 1 / 7
7,595
690
3,400
6,707
2,414
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
3 / 1 / 7
7,918
720
8,978
5,396
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
12
Deaths
2
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EnzoLima_016
Cthulhu
1
3
0
0.33
L
Nemesis
JstWayClean
Nemesis
0
1
0
0
W
6
0
5
8.5
W
Cerberus
TwiZZkiLL
Cerberus
2
1
7
5.5
W
3
1
7
6.5
L
Fenrir
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,442
Damage
18,769
26,378
Taken
17,228
11,070
Mitigated
6,881
2,401
Healing
3,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EnzoLima_016
Cthulhu
4,021
38
0
0
11,595
6,374
0
5,191
6,007
11,446
0
L
Nemesis
JstWayClean
Nemesis
1,643
523
0
2,178
4,290
1,146
0
2,092
2,124
0
9,522
W
6,391
3,467
0
195
5,125
2,735
1,199
1,331
3,794
0
29,883
W
Cerberus
TwiZZkiLL
Cerberus
3,400
36
0
1,589
6,707
2,414
442
1,676
5,031
23,502
0
W
8,978
2,135
0
1,467
5,396
1,732
774
1,398
3,998
28,058
0
L
Fenrir
2,778
825
0
223
10,493
3,550
0
4,522
5,733
0
12,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,011
Gold Earned
23,986
40
Minions Killed
137
0
Camps Cleared
0
444,112
Distance Traveled
618,315
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,734
612
13
1
0
210,405
0
L
Nemesis
5,926
539
18
2
0
81,379
0
W
Set
8,473
770
35
3
0
209,445
1
W
Cerberus
7,595
690
53
5
0
203,442
0
W
Agni
7,918
720
49
4
0
205,428
1
L
Fenrir
6,351
577
9
1
0
152,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role