Player Matchup

Bellona
Bellona
Ahegaogodness
Bellona
Level 5
God Stats
1W - 1L
1,250 SR
Queue Stats
4W - 4L
1,532 Elo+
Solo
Xbalanque
Xbalanque
CB Linguica
Xbalanque
Level 24
God Stats
5W - 3L
1,508 SR
Queue Stats
106W - 117L
1,530 Elo+
Solo
Mercury
Mercury
N0B4RY
Mercury
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
141W - 148L
1,527 Elo+
Solo
Fenrir
Fenrir
RealManu
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,478 Elo+
Solo
Nu Wa
Nu Wa
TYFFA23
Nu Wa
Level 15
God Stats
1W - 1L
1,233 SR
Queue Stats
2W - 5L
1,264 Elo+
Solo
Team Averages
Level 15
1,398 SR
1,466 Elo+

VS

Team Averages
Level 24
1,571 SR
1,499 Elo+
Janus
Janus
Abbout
Janus
Level 28
God Stats
7W - 4L
1,850 SR
Queue Stats
125W - 110L
1,574 Elo+
Solo
Ymir
Ymir
Dk_Cebola
Ymir
Level 29
God Stats
69W - 75L
1,505 SR
Queue Stats
163W - 191L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
Jheferson_Uchira
Ao Kuang
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 139L
1,404 Elo+
Party 1
Ares
Ares
LoganXt
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,539 Elo+
Solo
Neith
Neith
Name_Zovisk
Neith
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 116L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
8 / 6 / 8
12,121
527
11,954
20,716
15,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
CB Linguica
Xbalanque
19
6 / 3 / 17
13,081
569
19,626
26,488
10,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
N0B4RY
Mercury
20
14 / 4 / 5
14,112
614
11,551
16,476
6,934
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
RealManu
Fenrir
17
5 / 3 / 6
11,674
508
8,996
15,441
11,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
TYFFA23
Nu Wa
18
4 / 4 / 14
11,935
519
13,921
12,251
4,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abbout
Janus
16
6 / 7 / 4
11,050
480
19,037
16,156
5,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
18
6 / 8 / 2
11,750
511
15,016
20,440
10,057
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
6 / 7 / 2
11,353
494
11,153
22,910
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
LoganXt
Ares
12
0 / 11 / 3
8,632
375
3,623
22,555
12,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
1 / 5 / 0
8,496
369
3,352
10,110
3,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
30
37
Kills
19
20
Deaths
38
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
Abbout
Janus
6
7
4
1.14
W
Bellona
8
6
8
2
W
Xbalanque
CB Linguica
Xbalanque
6
3
17
4.83
L
Ymir
6
8
2
0.88
L
6
7
2
1
L
Ares
LoganXt
Ares
0
11
3
0.14
W
Mercury
N0B4RY
Mercury
14
4
5
4.13
L
1
5
0
0.2
W
Fenrir
RealManu
Fenrir
5
3
6
2.67
W
Nu Wa
TYFFA23
Nu Wa
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,048
Damage
52,181
91,372
Taken
92,171
48,811
Mitigated
41,677
27,794
Healing
17,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Abbout
Janus
19,037
825
0
3,386
16,156
5,756
175
3,562
12,394
66,849
0
W
Bellona
11,954
3,209
0
2,700
20,716
15,308
1,128
13,598
6,874
8,534
43,565
W
Xbalanque
CB Linguica
Xbalanque
19,626
9,312
0
15,992
26,488
10,841
5,882
8,662
17,712
0
116,450
L
Ymir
15,016
3,086
0
3,441
20,440
10,057
87
4,768
15,217
51,659
0
L
11,153
3,212
0
7,374
22,910
9,840
459
3,038
19,622
69,574
0
L
Ares
LoganXt
Ares
3,623
827
0
1,262
22,555
12,710
0
2,221
20,134
21,827
0
W
Mercury
N0B4RY
Mercury
11,551
6,546
0
3,596
16,476
6,934
692
7,197
9,089
0
100,580
L
3,352
739
0
1,781
10,110
3,314
0
1,983
8,027
0
33,976
W
Fenrir
RealManu
Fenrir
8,996
2,535
0
2,278
15,441
11,235
1,361
9,847
5,532
0
42,954
W
Nu Wa
TYFFA23
Nu Wa
13,921
3,965
204
3,024
12,251
4,493
1,769
8,511
3,336
62,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,923
Gold Earned
51,281
548
Minions Killed
401
0
Camps Cleared
0
2,143,290
Distance Traveled
1,830,583
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,050
480
101
4
0
338,753
3
W
Bellona
12,121
527
81
4
0
439,509
1
W
Xbalanque
13,081
569
152
7
0
382,631
3
L
Ymir
11,750
511
91
4
0
391,436
1
L
Ao Kuang
11,353
494
109
5
0
429,963
4
L
Ares
8,632
375
26
1
0
374,127
1
W
Mercury
14,112
614
143
6
0
465,827
3
L
Neith
8,496
369
74
3
0
296,304
4
W
Fenrir
11,674
508
86
4
0
443,073
1
W
Nu Wa
11,935
519
86
4
0
412,250
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role