Player Matchup

King Arthur
King Arthur
Lindemannlt
King Arthur
Level 156
God Stats
3W - 1L
1,242 SR
Queue Stats
140W - 65L
1,715 Elo+
Party 1
Izanami
Izanami
Xyn9le
Izanami
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
196W - 85L
1,787 Elo+
Party 1
Nu Wa
Nu Wa
xArth0s
Nu Wa
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,436 Elo+
Party 1
Team Averages
Level 130
1,414 SR
1,646 Elo+

VS

Team Averages
Level 108
1,428 SR
1,514 Elo+
Apollo
Apollo
Hōpumūn
Apollo
Level 78
God Stats
2W - 1L
1,285 SR
Queue Stats
67W - 43L
1,570 Elo+
Party 2
Kukulkan
Kukulkan
Magalí55
Kukulkan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
xNEFEUSx
Serqet
Level 160
God Stats
10W - 12L
1,500 SR
Queue Stats
1,509W - 1,429L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lindemannlt
King Arthur
19
4 / 4 / 10
14,834
674
18,074
17,506
23,193
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
Xyn9le
Izanami
19
7 / 8 / 5
15,370
699
21,309
18,186
8,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
xArth0s
Nu Wa
18
6 / 5 / 6
15,330
697
13,467
13,692
4,898
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hōpumūn
Apollo
18
7 / 6 / 9
14,523
660
14,390
23,778
9,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Magalí55
Kukulkan
19
6 / 3 / 8
14,539
661
14,198
14,995
6,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
xNEFEUSx
Serqet
17
4 / 8 / 9
13,771
626
13,276
22,878
13,843
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
43
17
Kills
17
17
Deaths
17
21
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Apollo
Hōpumūn
Apollo
7
6
9
1.92
W
King Arthur
Lindemannlt
King Arthur
4
4
10
2.25
L
Kukulkan
Magalí55
Kukulkan
6
3
8
3.33
W
Izanami
Xyn9le
Izanami
7
8
5
1.19
W
Nu Wa
xArth0s
Nu Wa
6
5
6
1.8
L
Serqet
xNEFEUSx
Serqet
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,850
Damage
41,864
49,384
Taken
61,651
36,741
Mitigated
30,001
4,169
Healing
13,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Hōpumūn
Apollo
14,390
8,604
0
8,366
23,778
9,412
1,224
5,919
17,459
0
89,691
W
King Arthur
Lindemannlt
King Arthur
18,074
2,842
0
1,016
17,506
23,193
1,140
5,406
11,818
1,463
62,485
L
Kukulkan
Magalí55
Kukulkan
14,198
777
0
1,156
14,995
6,746
325
3,240
11,450
102,506
0
W
Izanami
Xyn9le
Izanami
21,309
14,313
0
570
18,186
8,650
0
4,081
12,617
1,022
116,775
W
Nu Wa
xArth0s
Nu Wa
13,467
2,803
0
2,583
13,692
4,898
792
4,773
8,201
54,613
0
L
Serqet
xNEFEUSx
Serqet
13,276
1,638
0
3,653
22,878
13,843
0
5,548
17,080
0
41,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
42,833
287
Minions Killed
304
0
Camps Cleared
0
1,100,148
Distance Traveled
1,161,668
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
14,523
660
132
6
0
377,651
5
W
King Arthur
14,834
674
59
3
0
416,163
4
L
Kukulkan
14,539
661
131
6
0
381,108
5
W
Izanami
15,370
699
161
7
0
335,024
5
W
Nu Wa
15,330
697
67
3
0
348,961
0
L
Serqet
13,771
626
41
2
0
402,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role