Player Matchup

Bellona
Bellona
Henrique__Brabo
Bellona
Level 21
God Stats
19W - 23L
1,320 SR
Queue Stats
477W - 532L
1,275 Elo+
Solo
Nemesis
Nemesis
Liuxxqwqxxx
Nemesis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 25L
1,387 Elo+
Party 1
Apollo
Apollo
PiclesSz
Apollo
Level 18
God Stats
4W - 3L
1,515 SR
Queue Stats
32W - 31L
1,387 Elo+
Party 1
Persephone
Persephone
TOPOLLIYO14
Persephone
Level 12
God Stats
1W - 3L
1,173 SR
Queue Stats
21W - 29L
1,264 Elo+
Party 2
Cerberus
Cerberus
jauyperrete
Cerberus
Level 11
God Stats
8W - 8L
1,325 SR
Queue Stats
19W - 25L
1,269 Elo+
Party 2
Team Averages
Level 15
1,367 SR
1,316 Elo+

VS

Team Averages
Level 36
1,593 SR
1,636 Elo+
Nemesis
Nemesis
FilipeSlv
Nemesis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 19L
1,670 Elo+
Party 3
Ymir
Ymir
IntrepidSalary
Ymir
Level 16
God Stats
4W - 0L
1,881 SR
Queue Stats
40W - 23L
1,553 Elo+
Party 3
He Bo
He Bo
Nabra
He Bo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 61L
1,666 Elo+
Party 3
Awilix
Awilix
StraveSK
Awilix
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 7L
1,848 Elo+
Party 3
Neith
Neith
leldvanci
Neith
Level 6
God Stats
6W - 5L
1,587 SR
Queue Stats
7W - 7L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,507
459
3,827
11,533
5,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nemesis
Liuxxqwqxxx
Nemesis
7
0 / 6 / 2
5,051
421
1,487
7,629
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
PiclesSz
Apollo
10
4 / 4 / 0
6,952
579
3,822
7,757
2,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
TOPOLLIYO14
Persephone
9
1 / 6 / 4
5,676
473
3,767
6,619
1,952
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
jauyperrete
Cerberus
8
2 / 5 / 2
5,802
484
3,004
9,493
4,718
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FilipeSlv
Nemesis
12
6 / 0 / 2
7,473
623
8,748
6,808
2,719
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 4 / 8
6,234
520
6,214
9,123
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
Nabra
He Bo
12
7 / 2 / 2
7,137
595
7,396
6,038
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
StraveSK
Awilix
14
6 / 0 / 5
7,910
659
5,079
5,637
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
leldvanci
Neith
10
5 / 1 / 5
6,191
516
5,461
4,222
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
7
Kills
25
26
Deaths
7
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
FilipeSlv
Nemesis
6
0
2
7
L
0
5
0
0
W
1
4
8
1.25
L
Nemesis
Liuxxqwqxxx
Nemesis
0
6
2
0.17
W
He Bo
Nabra
He Bo
7
2
2
4
L
Apollo
PiclesSz
Apollo
4
4
0
1
W
Awilix
StraveSK
Awilix
6
0
5
8.5
L
Persephone
TOPOLLIYO14
Persephone
1
6
4
0.5
L
Cerberus
jauyperrete
Cerberus
2
5
2
0.6
W
Neith
leldvanci
Neith
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,907
Damage
32,898
43,031
Taken
31,828
16,730
Mitigated
13,473
7,866
Healing
9,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
FilipeSlv
Nemesis
8,748
4,984
0
879
6,808
2,719
828
0
6,808
0
37,952
L
3,827
1,650
0
3,522
11,533
5,366
0
0
11,533
0
25,169
W
6,214
1,910
0
1,150
9,123
5,893
0
3,457
5,666
21,997
0
L
Nemesis
Liuxxqwqxxx
Nemesis
1,487
570
0
248
7,629
2,402
0
2,502
4,975
0
13,208
W
He Bo
Nabra
He Bo
7,396
339
0
2,286
6,038
1,584
196
1,570
4,468
32,597
0
L
Apollo
PiclesSz
Apollo
3,822
2,731
0
1,322
7,757
2,292
140
3,701
3,992
0
23,478
W
Awilix
StraveSK
Awilix
5,079
2,352
0
2,712
5,637
1,986
366
194
5,443
0
52,064
L
Persephone
TOPOLLIYO14
Persephone
3,767
696
0
1,131
6,619
1,952
0
3,537
2,831
17,368
0
L
Cerberus
jauyperrete
Cerberus
3,004
470
0
1,643
9,493
4,718
0
3,380
6,089
13,653
0
W
Neith
leldvanci
Neith
5,461
3,389
0
2,200
4,222
1,291
562
1,550
2,672
0
19,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,988
Gold Earned
34,945
189
Minions Killed
306
0
Camps Cleared
0
1,088,749
Distance Traveled
1,124,248
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,473
623
79
7
0
251,542
0
L
Bellona
5,507
459
62
5
0
224,781
1
W
Ymir
6,234
520
33
3
0
180,223
5
L
Nemesis
5,051
421
24
2
0
236,279
0
W
He Bo
7,137
595
61
5
0
227,416
5
L
Apollo
6,952
579
53
4
0
204,694
0
W
Awilix
7,910
659
100
8
0
289,094
2
L
Persephone
5,676
473
25
2
0
218,691
0
L
Cerberus
5,802
484
25
2
0
204,304
2
W
Neith
6,191
516
33
3
0
175,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role