Player Matchup

Cthulhu
Cthulhu
Gadotta
Cthulhu
Level 18
God Stats
7W - 5L
1,450 SR
Queue Stats
17W - 20L
1,410 Elo+
Party 1
Kukulkan
Kukulkan
IGalarm
Kukulkan
Level 13
God Stats
4W - 2L
1,633 SR
Queue Stats
14W - 11L
1,499 Elo+
Party 1
Fenrir
Fenrir
Razdor21
Fenrir
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,532 Elo+
Party 2
Loki
Loki
Tulenu
Loki
Level 7
God Stats
3W - 1L
1,612 SR
Queue Stats
10W - 6L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
somanicras
Hou Yi
Level 17
God Stats
1W - 2L
1,173 SR
Queue Stats
14W - 20L
1,387 Elo+
Party 1
Team Averages
Level 15
1,474 SR
1,472 Elo+

VS

Team Averages
Level 25
1,547 SR
1,494 Elo+
Kukulkan
Kukulkan
AliY9
Kukulkan
Level 13
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 7L
1,539 Elo+
Solo
Nu Wa
Nu Wa
Quiezan
Nu Wa
Level 14
God Stats
2W - 4L
1,382 SR
Queue Stats
15W - 15L
1,451 Elo+
Party 3
Hel
Hel
Slur3p
Hel
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,432 Elo+
Party 3
Vamana
Vamana
SouthHoss
Vamana
Level 65
God Stats
1W - 2L
1,624 SR
Queue Stats
90W - 103L
1,438 Elo+
Party 3
Danzaburou
Danzaburou
spadrig
Danzaburou
Level 16
God Stats
13W - 7L
1,731 SR
Queue Stats
28W - 17L
1,609 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gadotta
Cthulhu
20
5 / 3 / 27
13,858
1,066
21,433
24,491
34,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
IGalarm
Kukulkan
19
5 / 3 / 14
13,229
1,018
28,148
8,428
4,132
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Razdor21
Fenrir
20
16 / 3 / 13
15,652
1,204
25,776
21,915
17,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
Tulenu
Loki
20
8 / 6 / 17
14,488
1,114
19,836
14,980
6,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
somanicras
Hou Yi
20
6 / 1 / 20
13,950
1,073
23,518
15,936
6,111
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

177

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AliY9
Kukulkan
19
6 / 10 / 6
13,253
1,019
24,626
25,688
10,365
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Quiezan
Nu Wa
19
7 / 9 / 8
14,580
1,122
21,563
24,226
22,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hel
Slur3p
Hel
19
1 / 9 / 8
11,902
916
6,940
29,912
15,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
SouthHoss
Vamana
18
1 / 6 / 9
11,902
916
13,598
27,941
33,319
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
spadrig
Danzaburou
19
1 / 6 / 12
12,948
996
13,301
15,899
10,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
59
40
Kills
16
16
Deaths
40
91
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AliY9
Kukulkan
6
10
6
0.9
W
Cthulhu
Gadotta
Cthulhu
5
3
27
6.17
W
Kukulkan
IGalarm
Kukulkan
5
3
14
4
L
Nu Wa
Quiezan
Nu Wa
7
9
8
1.22
W
Fenrir
Razdor21
Fenrir
16
3
13
7.5
L
Hel
Slur3p
Hel
1
9
8
0.56
L
Vamana
SouthHoss
Vamana
1
6
9
0.92
W
Loki
Tulenu
Loki
8
6
17
2.75
W
Hou Yi
somanicras
Hou Yi
6
1
20
16
L
Danzaburou
spadrig
Danzaburou
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,711
Damage
80,028
85,750
Taken
123,666
68,355
Mitigated
91,593
9,964
Healing
26,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AliY9
Kukulkan
24,626
5,504
0
880
25,688
10,365
0
10,886
14,652
47,623
0
W
Cthulhu
Gadotta
Cthulhu
21,433
1,264
819
2,225
24,491
34,164
0
16,668
7,823
42,666
0
W
Kukulkan
IGalarm
Kukulkan
28,148
1,498
0
333
8,428
4,132
0
3,687
4,741
61,652
0
L
Nu Wa
Quiezan
Nu Wa
21,563
8,017
0
0
24,226
22,068
0
11,968
12,033
50,963
0
W
Fenrir
Razdor21
Fenrir
25,776
9,632
881
4,281
21,915
17,291
0
14,032
7,883
0
33,963
L
Hel
Slur3p
Hel
6,940
2,694
10,889
9,018
29,912
15,307
0
11,975
17,887
13,221
0
L
Vamana
SouthHoss
Vamana
13,598
7,902
0
4,819
27,941
33,319
0
9,367
18,303
0
27,112
W
Loki
Tulenu
Loki
19,836
6,797
0
1,425
14,980
6,657
0
7,722
7,258
0
41,039
W
Hou Yi
somanicras
Hou Yi
23,518
11,725
0
0
15,936
6,111
0
11,020
4,916
0
59,875
L
Danzaburou
spadrig
Danzaburou
13,301
6,532
0
817
15,899
10,534
0
4,539
11,210
0
37,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,177
Gold Earned
64,585
259
Minions Killed
210
12
Camps Cleared
4
1,285,757
Distance Traveled
1,153,835
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,253
1,019
53
4
0
204,426
0
W
Cthulhu
13,858
1,066
61
5
0
266,891
1
W
Kukulkan
13,229
1,018
72
6
3
264,607
0
L
Nu Wa
14,580
1,122
62
5
0
209,593
0
W
Fenrir
15,652
1,204
15
1
2
256,816
0
L
Hel
11,902
916
11
1
0
240,227
0
L
Vamana
11,902
916
21
2
3
258,359
0
W
Loki
14,488
1,114
39
3
5
239,021
1
W
Hou Yi
13,950
1,073
72
6
2
258,422
3
L
Danzaburou
12,948
996
63
5
1
241,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role