Player Matchup

Nemesis
Nemesis
BrazenTheThiccc
Nemesis
Level 29
God Stats
9W - 6L
1,572 SR
Queue Stats
465W - 497L
1,455 Elo+
Solo
Chernobog
Chernobog
DaBossRoyalFlush
Chernobog
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Darkwarrior742
Cthulhu
Level 4
God Stats
18W - 23L
1,442 SR
Queue Stats
414W - 434L
1,149 Elo+
Solo
Medusa
Medusa
Destromayo
Medusa
Level 65
God Stats
16W - 6L
1,709 SR
Queue Stats
249W - 217L
1,395 Elo+
Party 1
Cupid
Cupid
Thewittyfool1564
Cupid
Level 30
God Stats
41W - 50L
1,662 SR
Queue Stats
96W - 118L
1,470 Elo+
Solo
Team Averages
Level 26
1,577 SR
1,394 Elo+

VS

Team Averages
Level 20
1,536 SR
1,231 Elo+
Ares
Ares
FernandoCPV
Ares
Level 16
God Stats
4W - 7L
1,443 SR
Queue Stats
20W - 43L
1,293 Elo+
Solo
Chiron
Chiron
GENTELMAN_BEHOLD
Chiron
Level 28
God Stats
7W - 6L
1,804 SR
Queue Stats
124W - 117L
1,324 Elo+
Solo
Merlin
Merlin
TN_Clan_Kisame
Merlin
Level 24
God Stats
36W - 42L
1,365 SR
Queue Stats
111W - 125L
1,316 Elo+
Solo
Cthulhu
Cthulhu
gravity-hope02
Cthulhu
Level 24
God Stats
6W - 5L
1,622 SR
Queue Stats
32W - 25L
1,206 Elo+
Solo
Loki
Loki
qualquercoisajr
Loki
Level 9
God Stats
0W - 2L
1,446 SR
Queue Stats
1W - 5L
1,015 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 0
5,232
654
2,347
5,284
1,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chernobog
7
0 / 2 / 0
4,152
519
203
2,802
607
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 1 / 0
4,237
530
1,171
1,831
596
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Destromayo
Medusa
7
0 / 0 / 1
4,450
556
1,906
3,071
742
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 2
5,180
648
3,717
4,138
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,224
528
1,154
5,433
2,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 1 / 1
5,143
643
1,616
3,006
830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

3
0 / 0 / 0
3,300
413
136
168
39
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 0 / 1
3,869
484
798
4,604
1,491
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 5 / 0
3,588
449
1,940
4,262
899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
7
Kills
3
5
Deaths
7
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
Chernobog
0
2
0
0
W
1
1
0
1
W
Medusa
Destromayo
Medusa
0
0
1
0.5
L
1
1
0
1
L
2
1
1
2.5
L
0
0
0
0
W
2
0
2
3
L
0
0
1
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,344
Damage
5,644
17,126
Taken
17,473
4,467
Mitigated
5,677
5,382
Healing
2,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,347
1,260
0
794
5,284
1,393
0
66
5,218
0
27,120
W
Chernobog
203
57
0
0
2,802
607
686
0
2,802
0
12,346
W
1,171
227
0
20
1,831
596
471
904
927
8,664
0
W
Medusa
Destromayo
Medusa
1,906
938
0
1,441
3,071
742
578
350
2,721
0
23,401
L
1,154
60
0
278
5,433
2,418
0
323
5,110
9,037
0
L
1,616
234
0
1,323
3,006
830
573
0
3,006
0
25,154
L
136
35
0
0
168
39
0
0
168
2,690
0
W
3,717
1,832
0
3,127
4,138
1,129
574
768
3,370
0
21,620
L
798
89
0
0
4,604
1,491
0
848
3,756
11,610
0
L
1,940
637
0
722
4,262
899
0
0
4,262
0
7,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,251
Gold Earned
20,124
181
Minions Killed
106
0
Camps Cleared
0
722,960
Distance Traveled
655,075
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,232
654
54
7
0
172,577
0
W
Chernobog
4,152
519
22
3
0
112,371
1
W
Cthulhu
4,237
530
17
2
0
165,401
0
W
Medusa
4,450
556
40
5
0
141,886
2
L
Ares
4,224
528
14
2
0
159,782
0
L
Chiron
5,143
643
59
7
0
109,965
0
L
Merlin
3,300
413
9
1
0
70,447
2
W
Cupid
5,180
648
48
6
0
130,725
0
L
Cthulhu
3,869
484
12
2
0
158,291
0
L
Loki
3,588
449
12
2
0
156,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role