Player Matchup

Ares
Ares
Encorist
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thanatos
Thanatos
UgurFLZ
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,668 Elo+
Party 3
Merlin
Merlin
keeneye53
Merlin
Level 26
God Stats
1W - 1L
1,246 SR
Queue Stats
6W - 6L
1,449 Elo+
Party 3
King Arthur
King Arthur
ПорноКниги
King Arthur
Level 23
God Stats
3W - 3L
1,500 SR
Queue Stats
84W - 81L
1,489 Elo+
Party 1
Ullr
Ullr
Стоунхендж
Ullr
Level 24
God Stats
1W - 2L
1,236 SR
Queue Stats
51W - 47L
1,425 Elo+
Party 1
Team Averages
Level 20
1,396 SR
1,506 Elo+

VS

Team Averages
Level 26
1,456 SR
1,565 Elo+
Scylla
Scylla
Guildgate
Scylla
Level 18
God Stats
18W - 16L
1,443 SR
Queue Stats
207W - 240L
1,538 Elo+
Party 2
Sobek
Sobek
HarryLawsoon
Sobek
Level 18
God Stats
18W - 26L
1,489 SR
Queue Stats
192W - 241L
1,538 Elo+
Party 2
Danzaburou
Danzaburou
Omegape123
Danzaburou
Level 18
God Stats
12W - 18L
1,350 SR
Queue Stats
158W - 201L
1,538 Elo+
Party 2
Fenrir
Fenrir
johnnyzilla
Fenrir
Level 74
God Stats
11W - 14L
1,500 SR
Queue Stats
133W - 148L
1,709 Elo+
Party 2
Ra
Ra
juddastaddeo
Ra
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
6
0 / 5 / 2
4,301
430
1,554
7,193
2,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
UgurFLZ
Thanatos
7
1 / 5 / 2
4,542
454
2,341
6,976
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
keeneye53
Merlin
7
0 / 5 / 0
4,307
431
2,413
4,752
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 3
4,420
442
638
5,625
2,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
5 / 2 / 0
5,204
520
3,646
4,911
1,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Guildgate
Scylla
10
7 / 0 / 4
6,300
630
4,620
2,051
724
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 9
5,627
563
2,678
6,953
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Omegape123
Danzaburou
9
4 / 1 / 5
5,869
587
5,625
3,232
810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
9
4 / 3 / 5
5,737
574
2,545
6,558
2,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 1 / 5
6,283
628
3,856
4,272
1,770
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
6
Kills
17
17
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
0
5
2
0.2
W
Scylla
Guildgate
Scylla
7
0
4
9
W
1
1
9
5.5
W
Danzaburou
Omegape123
Danzaburou
4
1
5
6.5
L
Thanatos
UgurFLZ
Thanatos
1
5
2
0.4
W
Fenrir
4
3
5
2.17
W
1
1
5
3.5
L
Merlin
keeneye53
Merlin
0
5
0
0
L
0
0
3
1.5
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,592
Damage
19,324
29,457
Taken
23,066
9,973
Mitigated
9,920
6,792
Healing
8,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,554
102
0
350
7,193
2,690
0
3,375
3,818
6,342
0
W
Scylla
Guildgate
Scylla
4,620
485
0
1,085
2,051
724
378
771
1,280
22,723
0
W
2,678
611
0
3,703
6,953
4,466
425
1,275
5,678
13,074
0
W
Danzaburou
Omegape123
Danzaburou
5,625
2,892
0
920
3,232
810
973
464
2,768
0
21,944
L
Thanatos
UgurFLZ
Thanatos
2,341
631
0
3,706
6,976
1,875
0
830
6,146
0
15,330
W
Fenrir
2,545
517
0
1,282
6,558
2,150
0
145
6,388
0
20,463
W
3,856
336
235
1,661
4,272
1,770
0
1,312
2,910
40,914
0
L
Merlin
keeneye53
Merlin
2,413
441
0
105
4,752
1,459
108
2,830
1,922
17,634
0
L
638
192
237
1,182
5,625
2,675
0
1,982
3,643
0
12,417
L
3,646
2,406
0
1,212
4,911
1,274
0
2,137
2,774
0
10,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,774
Gold Earned
29,816
124
Minions Killed
234
0
Camps Cleared
0
875,821
Distance Traveled
929,049
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,301
430
9
1
0
198,946
3
W
Scylla
6,300
630
38
4
0
184,166
3
W
Sobek
5,627
563
15
2
0
211,080
3
W
Danzaburou
5,869
587
44
4
0
188,010
1
L
Thanatos
4,542
454
33
3
0
190,043
0
W
Fenrir
5,737
574
45
5
0
171,605
2
W
Ra
6,283
628
92
9
0
174,188
2
L
Merlin
4,307
431
44
4
0
178,374
0
L
King Arthur
4,420
442
28
3
0
188,892
2
L
Ullr
5,204
520
10
1
0
119,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role