Player Matchup

Ganesha
Ganesha
WSuggy
Ganesha
Level 77
God Stats
2W - 1L
1,418 SR
Queue Stats
45W - 38L
1,496 Elo+
Party 2
Bastet
Bastet
bcm2101
Bastet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 33L
1,598 Elo+
Party 2
Ra
Ra
kyled04
Ra
Level 24
God Stats
38W - 29L
1,710 SR
Queue Stats
130W - 88L
1,591 Elo+
Party 2
Team Averages
Level 39
1,543 SR
1,562 Elo+

VS

Team Averages
Level 22
1,581 SR
1,430 Elo+
Zhong Kui
Zhong Kui
Borathor
Zhong Kui
Level 28
God Stats
1W - 0L
1,623 SR
Queue Stats
18W - 19L
1,394 Elo+
Party 1
Bacchus
Bacchus
Ludovicx
Bacchus
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,454 Elo+
Party 1
Danzaburou
Danzaburou
Rorolours
Danzaburou
Level 20
God Stats
3W - 1L
1,620 SR
Queue Stats
15W - 14L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
WSuggy
Ganesha
13
1 / 5 / 5
11,403
634
10,406
15,625
16,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
bcm2101
Bastet
15
6 / 6 / 1
12,281
682
13,259
16,047
10,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 5 / 6
10,749
597
12,543
10,817
4,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Borathor
Zhong Kui
16
5 / 2 / 11
12,442
691
16,670
15,520
11,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Ludovicx
Bacchus
15
4 / 2 / 10
11,693
650
7,695
17,185
19,651
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Rorolours
Danzaburou
16
7 / 3 / 6
12,980
721
12,292
15,262
5,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
7
Kills
16
16
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Borathor
Zhong Kui
5
2
11
5.25
W
Bacchus
Ludovicx
Bacchus
4
2
10
4.5
W
Danzaburou
Rorolours
Danzaburou
7
3
6
3.33
L
Ganesha
WSuggy
Ganesha
1
5
5
0.7
L
Bastet
bcm2101
Bastet
6
6
1
1.08
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,208
Damage
36,657
42,489
Taken
47,967
31,196
Mitigated
37,133
6,934
Healing
17,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Borathor
Zhong Kui
16,670
1,207
2,017
7,815
15,520
11,977
2,105
6,361
9,006
63,717
0
W
Bacchus
Ludovicx
Bacchus
7,695
949
802
2,052
17,185
19,651
643
8,282
8,664
28,300
0
W
Danzaburou
Rorolours
Danzaburou
12,292
5,679
966
3,355
15,262
5,505
923
8,428
6,684
0
61,233
L
Ganesha
WSuggy
Ganesha
10,406
788
0
1,339
15,625
16,570
228
7,312
8,313
29,158
0
L
Bastet
bcm2101
Bastet
13,259
3,843
0
2,064
16,047
10,248
148
10,210
5,837
0
49,521
L
12,543
1,061
1,569
1,962
10,817
4,378
43
6,911
3,906
65,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,433
Gold Earned
37,115
190
Minions Killed
215
0
Camps Cleared
0
1,008,381
Distance Traveled
890,681
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,442
691
98
5
0
301,049
4
W
Bacchus
11,693
650
26
1
0
312,905
3
W
Danzaburou
12,980
721
91
5
0
276,727
0
L
Ganesha
11,403
634
4
0
0
317,625
8
L
Bastet
12,281
682
66
4
0
367,107
6
L
Ra
10,749
597
120
7
0
323,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role