Player Matchup

Sylvanus
Sylvanus
MTMRDnB
Sylvanus
Level 21
God Stats
5W - 6L
1,648 SR
Queue Stats
11W - 13L
1,426 Elo+
Party 2
Tiamat
Tiamat
Smasher836
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,366 Elo+
Party 2
Artemis
Artemis
meamachine41
Artemis
Level 25
God Stats
0W - 2L
1,446 SR
Queue Stats
9W - 12L
1,350 Elo+
Party 2
Team Averages
Level 21
1,531 SR
1,381 Elo+

VS

Team Averages
Level 14
1,583 SR
1,322 Elo+
Neith
Neith
Cuvaz
Neith
Level 8
God Stats
5W - 2L
1,525 SR
Queue Stats
16W - 13L
1,320 Elo+
Party 1
He Bo
He Bo
GG Bungie
He Bo
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,323 Elo+
Party 1
Bellona
Bellona
Loathe
Bellona
Level 29
God Stats
10W - 2L
1,722 SR
Queue Stats
22W - 13L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MTMRDnB
Sylvanus
10
1 / 4 / 4
7,655
638
4,784
14,456
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Tiamat
Smasher836
Tiamat
9
0 / 5 / 3
7,227
602
2,701
8,730
5,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate

Breastplate

+20
Physical Protection

Artemis
meamachine41
Artemis
11
4 / 5 / 1
8,358
697
6,541
9,829
3,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cuvaz
Neith
13
6 / 0 / 6
9,232
769
8,695
6,831
2,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
GG Bungie
He Bo
12
5 / 4 / 7
9,281
773
11,649
9,115
2,867
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Loathe
Bellona
11
3 / 1 / 9
8,739
728
6,227
9,703
6,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
5
Kills
14
14
Deaths
5
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Neith
Cuvaz
Neith
6
0
6
9
W
He Bo
GG Bungie
He Bo
5
4
7
2.13
W
Bellona
Loathe
Bellona
3
1
9
7.5
L
Sylvanus
MTMRDnB
Sylvanus
1
4
4
0.75
L
Tiamat
Smasher836
Tiamat
0
5
3
0.3
L
Artemis
meamachine41
Artemis
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,026
Damage
26,571
33,015
Taken
25,649
22,796
Mitigated
11,629
7,238
Healing
7,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cuvaz
Neith
8,695
5,967
0
1,620
6,831
2,404
1,303
1,977
4,854
0
33,403
W
He Bo
GG Bungie
He Bo
11,649
1,072
574
3,747
9,115
2,867
734
2,936
6,179
38,739
0
W
Bellona
Loathe
Bellona
6,227
2,219
0
1,354
9,703
6,358
1,026
3,156
6,547
0
27,033
L
Sylvanus
MTMRDnB
Sylvanus
4,784
716
1,969
3,342
14,456
13,919
0
3,953
10,328
10,129
0
L
Tiamat
Smasher836
Tiamat
2,701
647
711
1,216
8,730
5,057
0
2,396
6,259
14,662
0
L
Artemis
meamachine41
Artemis
6,541
4,753
0
0
9,829
3,820
0
5,300
4,429
0
20,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,240
Gold Earned
27,252
61
Minions Killed
126
0
Camps Cleared
0
456,175
Distance Traveled
616,625
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,232
769
51
4
0
191,582
0
W
He Bo
9,281
773
50
4
0
212,250
1
W
Bellona
8,739
728
25
2
0
212,793
1
L
Sylvanus
7,655
638
4
0
0
169,691
3
L
Tiamat
7,227
602
30
3
0
134,294
0
L
Artemis
8,358
697
27
2
0
152,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role