Player Matchup

Xing Tian
Xing Tian
CheesyMakarony
Xing Tian
Level 7
God Stats
1W - 3L
1,705 SR
Queue Stats
5W - 11L
1,154 Elo+
Party 1
Loki
Loki
LMNIORG
Loki
Level 11
God Stats
2W - 4L
1,369 SR
Queue Stats
3W - 9L
1,109 Elo+
Party 1
Bellona
Bellona
N4IC3
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,204 Elo+
Solo
Anhur
Anhur
XxRAPH2000xX
Anhur
Level 37
God Stats
1W - 3L
1,289 SR
Queue Stats
27W - 44L
1,152 Elo+
Party 3
Fenrir
Fenrir
neomorphe
Fenrir
Level 14
God Stats
3W - 10L
1,023 SR
Queue Stats
33W - 44L
1,258 Elo+
Party 3
Team Averages
Level 15
1,377 SR
1,175 Elo+

VS

Team Averages
Level 20
1,337 SR
1,324 Elo+
Tyr
Tyr
CarryPotterEU
Tyr
Level 17
God Stats
1W - 2L
1,230 SR
Queue Stats
10W - 15L
1,267 Elo+
Party 2
Skadi
Skadi
Evaandar
Skadi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,212 Elo+
Solo
Khepri
Khepri
LeonStruklec246
Khepri
Level 27
God Stats
3W - 0L
1,316 SR
Queue Stats
7W - 5L
1,341 Elo+
Party 2
Thor
Thor
LukaDamn
Thor
Level 16
God Stats
9W - 10L
1,442 SR
Queue Stats
11W - 13L
1,292 Elo+
Party 2
Sol
Sol
Obbrryy
Sol
Level 12
God Stats
1W - 1L
1,198 SR
Queue Stats
7W - 3L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CheesyMakarony
Xing Tian
14
3 / 4 / 8
10,138
483
5,124
17,969
18,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
LMNIORG
Loki
14
8 / 8 / 3
10,203
486
10,160
18,485
6,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
N4IC3
Bellona
11
0 / 12 / 3
7,415
353
4,894
19,292
15,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 3 / 1
10,464
498
12,744
15,520
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
neomorphe
Fenrir
13
0 / 8 / 9
8,284
394
8,831
16,232
5,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 16
9,530
454
10,103
16,598
16,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
Evaandar
Skadi
17
6 / 2 / 12
11,247
536
18,906
12,807
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 4 / 12
9,704
462
5,756
13,091
9,495
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
17
12 / 6 / 8
12,035
573
11,341
15,841
6,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sol
17
10 / 4 / 7
11,862
565
21,236
13,422
4,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
90
19
Kills
35
35
Deaths
19
24
Assists
55
Player
Kills
Deaths
Assists
KDA
W
2
3
16
3.33
L
Xing Tian
CheesyMakarony
Xing Tian
3
4
8
1.75
W
Skadi
Evaandar
Skadi
6
2
12
6
L
Loki
LMNIORG
Loki
8
8
3
1.19
W
5
4
12
2.75
W
Thor
12
6
8
2.67
L
Bellona
N4IC3
Bellona
0
12
3
0.13
W
Sol
10
4
7
3.38
L
8
3
1
2.83
L
Fenrir
neomorphe
Fenrir
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,753
Damage
67,342
87,498
Taken
71,759
51,362
Mitigated
42,011
8,189
Healing
22,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,103
2,028
0
6,417
16,598
16,361
1,493
1,377
15,213
0
37,223
L
Xing Tian
CheesyMakarony
Xing Tian
5,124
438
0
496
17,969
18,336
0
6,173
11,423
23,752
0
W
Skadi
Evaandar
Skadi
18,906
10,098
0
5,921
12,807
4,765
3,500
1,374
11,383
0
91,950
L
Loki
LMNIORG
Loki
10,160
1,519
0
1,278
18,485
6,517
0
5,846
12,318
0
31,176
W
5,756
648
990
1,051
13,091
9,495
1,012
771
12,245
13,799
0
W
Thor
11,341
3,448
0
3,386
15,841
6,596
572
357
15,384
0
68,708
L
Bellona
N4IC3
Bellona
4,894
1,362
0
1,215
19,292
15,123
0
5,657
13,220
0
30,312
W
Sol
21,236
4,921
0
5,081
13,422
4,794
4,976
1,245
12,077
64,962
0
L
12,744
4,914
0
4,203
15,520
5,416
630
5,000
10,378
0
43,305
L
Fenrir
neomorphe
Fenrir
8,831
2,473
0
997
16,232
5,970
566
3,316
12,523
0
28,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,504
Gold Earned
54,378
256
Minions Killed
406
0
Camps Cleared
0
1,738,869
Distance Traveled
1,857,972
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,530
454
69
3
0
381,422
1
L
Xing Tian
10,138
483
30
1
0
380,630
0
W
Skadi
11,247
536
119
6
0
331,037
6
L
Loki
10,203
486
55
3
0
360,716
3
W
Khepri
9,704
462
14
1
0
377,553
0
W
Thor
12,035
573
103
5
0
418,360
1
L
Bellona
7,415
353
43
2
0
274,244
0
W
Sol
11,862
565
101
5
0
349,600
0
L
Anhur
10,464
498
74
4
0
350,455
1
L
Fenrir
8,284
394
54
3
0
372,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role