Player Matchup

Nox
Nox
Aragami403
Nox
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 164L
1,346 Elo+
Party 2
Thor
Thor
Kartul_Est
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,217 Elo+
Party 1
Chang'e
Chang'e
ValgeLeopard
Chang'e
Level 61
God Stats
6W - 6L
1,641 SR
Queue Stats
209W - 232L
1,497 Elo+
Party 1
Medusa
Medusa
wirlwitzer
Medusa
Level 28
God Stats
54W - 50L
1,629 SR
Queue Stats
60W - 54L
1,569 Elo+
Solo
Thoth
Thoth
xX_Bexa_RU96_Xx
Thoth
Level 8
God Stats
0W - 4L
1,500 SR
Queue Stats
66W - 108L
1,197 Elo+
Party 2
Team Averages
Level 23
1,554 SR
1,365 Elo+

VS

Team Averages
Level 21
1,373 SR
1,349 Elo+
Artemis
Artemis
Balbadis
Artemis
Level 15
God Stats
30W - 27L
1,308 SR
Queue Stats
114W - 104L
1,371 Elo+
Solo
Kukulkan
Kukulkan
BeroPlayOne
Kukulkan
Level 7
God Stats
1W - 1L
1,306 SR
Queue Stats
6W - 9L
1,228 Elo+
Solo
Anhur
Anhur
ESwhiteyy
Anhur
Level 3
God Stats
1W - 1L
1,250 SR
Queue Stats
2W - 3L
1,288 Elo+
Party 3
Poseidon
Poseidon
holgerbisha
Poseidon
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,570 Elo+
Party 3
Amaterasu
Amaterasu
xUnknownSoldier
Amaterasu
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,288 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 13
12,266
944
5,291
13,035
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 11 / 3
10,548
811
4,437
17,544
6,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ValgeLeopard
Chang'e
20
7 / 5 / 10
13,835
1,064
19,422
22,326
20,267
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
wirlwitzer
Medusa
19
14 / 10 / 6
15,707
1,208
36,070
26,377
15,729
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 7 / 15
12,768
982
5,697
20,005
7,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Balbadis
Artemis
20
12 / 5 / 17
15,404
1,185
34,160
18,432
7,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
BeroPlayOne
Kukulkan
19
1 / 2 / 12
12,045
927
7,637
8,454
5,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
ESwhiteyy
Anhur
19
4 / 6 / 12
12,877
991
13,851
19,464
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
holgerbisha
Poseidon
20
3 / 8 / 16
12,835
987
14,347
11,018
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
xUnknownSoldier
Amaterasu
20
18 / 2 / 11
16,838
1,295
22,779
21,854
10,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
106
23
Kills
38
38
Deaths
23
47
Assists
68
Player
Kills
Deaths
Assists
KDA
L
1
5
13
1.5
W
Artemis
Balbadis
Artemis
12
5
17
4.1
W
Kukulkan
BeroPlayOne
Kukulkan
1
2
12
3.5
W
Anhur
ESwhiteyy
Anhur
4
6
12
1.67
L
0
11
3
0.14
L
Chang'e
ValgeLeopard
Chang'e
7
5
10
2.4
W
Poseidon
holgerbisha
Poseidon
3
8
16
1.38
L
Medusa
wirlwitzer
Medusa
14
10
6
1.7
W
Amaterasu
xUnknownSoldier
Amaterasu
18
2
11
11.75
L
1
7
15
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,917
Damage
92,774
99,287
Taken
79,222
56,433
Mitigated
33,613
10,420
Healing
10,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,291
85
0
0
13,035
6,156
0
4,282
8,728
16,563
0
W
Artemis
Balbadis
Artemis
34,160
23,212
0
4,922
18,432
7,279
0
6,999
11,433
0
67,419
W
Kukulkan
BeroPlayOne
Kukulkan
7,637
1,085
0
118
8,454
5,919
0
3,545
4,909
20,776
0
W
Anhur
ESwhiteyy
Anhur
13,851
7,514
0
1,957
19,464
6,060
0
7,965
11,499
0
25,419
L
4,437
2,279
0
638
17,544
6,670
0
4,056
13,388
0
14,905
L
Chang'e
ValgeLeopard
Chang'e
19,422
3,334
3,808
5,410
22,326
20,267
0
4,175
18,073
53,979
0
W
Poseidon
holgerbisha
Poseidon
14,347
2,936
0
0
11,018
3,535
0
5,471
5,547
37,216
0
L
Medusa
wirlwitzer
Medusa
36,070
22,296
0
0
26,377
15,729
0
2,324
23,978
0
50,993
W
Amaterasu
xUnknownSoldier
Amaterasu
22,779
10,920
0
3,498
21,854
10,820
0
6,430
15,424
0
43,940
L
5,697
1,206
0
564
20,005
7,611
0
7,147
12,808
18,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,124
Gold Earned
69,999
183
Minions Killed
229
4
Camps Cleared
7
1,106,663
Distance Traveled
1,011,139
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,266
944
16
1
0
248,377
0
W
Artemis
15,404
1,185
71
5
2
220,768
0
W
Kukulkan
12,045
927
26
2
0
157,032
0
W
Anhur
12,877
991
32
2
1
227,719
1
L
Thor
10,548
811
20
2
0
189,318
0
L
Chang'e
13,835
1,064
95
7
0
243,165
0
W
Poseidon
12,835
987
57
4
0
161,946
0
L
Medusa
15,707
1,208
21
2
3
201,593
0
W
Amaterasu
16,838
1,295
43
3
4
243,674
0
L
Thoth
12,768
982
31
2
1
224,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role