Player Matchup

Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Platinum I
DanielBarber
Cupid
Platinum I
Level 155
God Stats
15W - 9L
1,874 SR
Queue Stats
169W - 163L
1,974 MMR
Solo
Odin
Odin
Platinum I
GetFraggedBro
Odin
Platinum I
Level 157
God Stats
4W - 3L
1,725 SR
Queue Stats
127W - 114L
1,903 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
THE JEW AVENGER
Cabrakan
Platinum I
Level 150
God Stats
5W - 4L
1,638 SR
Queue Stats
79W - 66L
1,933 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
ruin570
Erlang Shen
Platinum I
Level 152
God Stats
88W - 77L
1,740 SR
Queue Stats
282W - 273L
2,137 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,695 SR
1,889 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,681 SR
1,884 MMR
Merlin
Merlin
Diamond V
 
Merlin
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond III
ForThe1x
Ao Kuang
Diamond III
Level 127
God Stats
16W - 5L
1,757 SR
Queue Stats
194W - 161L
2,012 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
GlazCastle
Hun Batz
Platinum IV
Level 156
God Stats
11W - 6L
1,934 SR
Queue Stats
159W - 138L
1,928 MMR
Party 1
Sobek
Sobek
Platinum IV
Jaws th3 kill3r
Sobek
Platinum IV
Level 158
God Stats
3W - 4L
1,521 SR
Queue Stats
152W - 131L
1,928 MMR
Party 1
Anhur
Anhur
Platinum I
rlombs
Anhur
Platinum I
Level 90
God Stats
16W - 8L
1,691 SR
Queue Stats
54W - 44L
2,051 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
1 / 3 / 3
9,765
488
7,352
7,772
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 1
10,377
519
7,981
16,265
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 5 / 1
9,532
477
6,283
17,290
13,963
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
12
1 / 6 / 3
7,445
372
5,400
17,887
13,500
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
ruin570
Erlang Shen
15
2 / 4 / 1
9,239
462
4,941
16,357
8,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Cu ChulainnScyllaNu WaSetTsukuyomi

VS

Bans
NemesisAwilixKing ArthurGuan YuCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 1 / 7
11,415
571
9,450
7,357
3,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
ForThe1x
Ao Kuang
20
4 / 0 / 7
12,244
612
12,503
15,099
14,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
GlazCastle
Hun Batz
18
8 / 0 / 7
11,957
598
8,636
11,367
5,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 1 / 14
10,776
539
5,321
15,217
15,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
rlombs
Anhur
19
7 / 4 / 10
12,396
620
19,888
15,816
6,278
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
70
6
Kills
25
25
Deaths
6
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
3
0.83
W
Merlin
 
Merlin
4
1
7
7.5
L
2
7
1
0.36
W
Ao Kuang
ForThe1x
Ao Kuang
4
0
7
7.5
L
0
5
1
0.1
W
Hun Batz
GlazCastle
Hun Batz
8
0
7
11.5
W
2
1
14
9
L
Cabrakan
1
6
3
0.42
W
Anhur
rlombs
Anhur
7
4
10
3
L
Erlang Shen
ruin570
Erlang Shen
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,957
Damage
55,798
75,571
Taken
64,856
43,220
Mitigated
46,125
15,353
Healing
28,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,352
114
0
703
7,772
2,693
0
3,682
4,065
78,882
0
W
Merlin
 
Merlin
9,450
1,026
0
2,692
7,357
3,397
1,448
2,344
4,947
90,690
0
L
7,981
3,770
519
5,071
16,265
4,855
948
1,555
14,685
0
86,727
W
Ao Kuang
ForThe1x
Ao Kuang
12,503
1,785
0
8,875
15,099
14,699
480
1,537
13,508
76,144
0
L
6,283
1,901
0
3,544
17,290
13,963
0
10,547
6,138
0
55,880
W
Hun Batz
GlazCastle
Hun Batz
8,636
3,126
0
4,181
11,367
5,915
1,656
2,226
9,135
0
84,923
W
5,321
328
0
5,708
15,217
15,836
425
5,122
9,847
23,194
0
L
Cabrakan
5,400
655
547
2,702
17,887
13,500
0
7,200
10,639
12,509
0
W
Anhur
rlombs
Anhur
19,888
13,444
0
7,197
15,816
6,278
3,188
3,038
12,726
0
106,779
L
Erlang Shen
ruin570
Erlang Shen
4,941
2,422
0
2,267
16,357
8,209
0
3,539
12,770
0
71,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,358
Gold Earned
58,788
582
Minions Killed
591
0
Camps Cleared
0
1,878,745
Distance Traveled
1,970,396
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,765
488
153
8
0
386,040
2
W
Merlin
11,415
571
161
8
0
401,649
4
L
Cupid
10,377
519
163
8
0
311,651
6
W
Ao Kuang
12,244
612
139
7
0
408,088
8
L
Odin
9,532
477
135
7
0
363,087
0
W
Hun Batz
11,957
598
121
6
0
434,869
6
W
Sobek
10,776
539
31
2
0
398,753
7
L
Cabrakan
7,445
372
15
1
0
373,126
8
W
Anhur
12,396
620
139
7
0
327,037
3
L
Erlang Shen
9,239
462
116
6
0
444,841
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role