Player Matchup

Bakasura
Bakasura
CommanderFrostz
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
206W - 197L
1,589 Elo+
Solo
Ravana
Ravana
Golinie258
Ravana
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,552 Elo+
Solo
Janus
Janus
Phortos
Janus
Level 117
God Stats
2W - 2L
1,733 SR
Queue Stats
97W - 94L
1,666 Elo+
Solo
He Bo
He Bo
TitchyNinjaPig
He Bo
Level 146
God Stats
3W - 6L
1,323 SR
Queue Stats
229W - 216L
1,550 Elo+
Solo
Anhur
Anhur
VsolracV
Anhur
Level 103
God Stats
4W - 7L
1,500 SR
Queue Stats
335W - 343L
1,691 Elo+
Solo
Team Averages
Level 113
1,511 SR
1,610 Elo+

VS

Team Averages
Level 121
1,543 SR
1,618 Elo+
Medusa
Medusa
AmanziRai
Medusa
Level 116
God Stats
4W - 0L
1,500 SR
Queue Stats
169W - 146L
1,616 Elo+
Solo
Thor
Thor
Cher
Thor
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 158L
1,600 Elo+
Solo
Jormungandr
Jormungandr
OG Magikarps
Jormungandr
Level 110
God Stats
4W - 1L
1,715 SR
Queue Stats
390W - 393L
1,585 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RedEyeFire
Ah Muzen Cab
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 183L
1,511 Elo+
Solo
Ares
Ares
Shisou Uchiha
Ares
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,777 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
2 / 8 / 8
8,253
688
6,667
14,892
7,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Golinie258
Ravana
11
1 / 9 / 4
7,497
625
6,693
15,041
6,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Phortos
Janus
17
3 / 6 / 7
9,988
832
14,244
11,422
3,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
7 / 4 / 4
11,612
968
14,418
11,569
3,980
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
VsolracV
Anhur
14
3 / 7 / 8
8,647
721
7,035
14,428
4,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AmanziRai
Medusa
19
11 / 4 / 20
11,773
981
21,289
16,635
7,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Cher
Thor
17
5 / 4 / 21
9,976
831
10,274
11,461
5,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
OG Magikarps
Jormungandr
18
10 / 3 / 18
10,803
900
11,133
11,698
15,825
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
RedEyeFire
Ah Muzen Cab
17
4 / 3 / 19
10,177
848
10,480
9,761
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 2 / 21
9,743
812
8,193
14,658
15,957
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
133
16
Kills
34
34
Deaths
16
31
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Medusa
AmanziRai
Medusa
11
4
20
5.25
W
Thor
Cher
Thor
5
4
21
3.88
L
Bakasura
2
8
8
0.75
L
Ravana
Golinie258
Ravana
1
9
4
0.33
W
Jormungandr
OG Magikarps
Jormungandr
10
3
18
6.33
L
Janus
Phortos
Janus
3
6
7
1.08
W
Ah Muzen Cab
RedEyeFire
Ah Muzen Cab
4
3
19
4.5
W
4
2
21
7.25
L
7
4
4
2.25
L
Anhur
VsolracV
Anhur
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,057
Damage
61,369
67,352
Taken
64,213
26,958
Mitigated
49,065
18,219
Healing
20,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AmanziRai
Medusa
21,289
10,186
768
6,147
16,635
7,866
2,867
8,102
7,529
0
45,856
W
Thor
Cher
Thor
10,274
985
1,529
1,860
11,461
5,028
240
5,349
5,667
0
18,815
L
Bakasura
6,667
4,136
659
2,686
14,892
7,649
0
4,365
10,527
0
8,292
L
Ravana
Golinie258
Ravana
6,693
1,840
963
1,938
15,041
6,907
134
2,972
11,969
0
7,716
W
Jormungandr
OG Magikarps
Jormungandr
11,133
1,960
1,722
2,121
11,698
15,825
234
3,742
7,774
23,913
0
L
Janus
Phortos
Janus
14,244
143
754
1,956
11,422
3,730
0
2,410
8,937
43,141
0
W
Ah Muzen Cab
RedEyeFire
Ah Muzen Cab
10,480
3,259
1,719
2,945
9,761
4,389
2,259
5,569
3,994
0
28,551
W
8,193
301
266
1,746
14,658
15,957
421
5,101
8,617
13,962
0
L
14,418
642
885
4,402
11,569
3,980
0
2,951
8,543
26,854
0
L
Anhur
VsolracV
Anhur
7,035
2,587
1,066
2,910
14,428
4,692
31
6,228
8,050
0
12,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,997
Gold Earned
52,472
148
Minions Killed
134
0
Camps Cleared
0
1,070,736
Distance Traveled
1,109,004
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,773
981
41
3
0
230,688
0
W
Thor
9,976
831
12
1
0
238,626
1
L
Bakasura
8,253
688
18
2
0
209,144
0
L
Ravana
7,497
625
16
1
0
230,756
0
W
Jormungandr
10,803
900
20
2
0
216,471
3
L
Janus
9,988
832
61
5
0
218,063
1
W
Ah Muzen Cab
10,177
848
44
4
0
208,273
0
W
Ares
9,743
812
17
1
0
214,946
0
L
He Bo
11,612
968
35
3
0
218,042
1
L
Anhur
8,647
721
18
2
0
194,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role