Player Matchup

Neith
Neith
AIIahTwister
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 120L
1,645 Elo+
Party 1
Cerberus
Cerberus
Sikijon
Cerberus
Level 60
God Stats
9W - 2L
1,675 SR
Queue Stats
107W - 92L
1,553 Elo+
Party 1
Nemesis
Nemesis
Z3dd1cu5
Nemesis
Level 13
God Stats
6W - 2L
1,506 SR
Queue Stats
12W - 7L
1,606 Elo+
Party 1
Merlin
Merlin
alextron777
Merlin
Level 29
God Stats
17W - 17L
1,539 SR
Queue Stats
96W - 89L
1,527 Elo+
Solo
Amaterasu
Amaterasu
kalgon1234567
Amaterasu
Level 8
God Stats
1W - 0L
1,734 SR
Queue Stats
3W - 2L
1,336 Elo+
Solo
Team Averages
Level 25
1,591 SR
1,534 Elo+

VS

Team Averages
Level 17
1,521 SR
1,496 Elo+
Cerberus
Cerberus
BuffYmir
Cerberus
Level 17
God Stats
3W - 2L
1,740 SR
Queue Stats
309W - 208L
1,550 Elo+
Party 2
Guan Yu
Guan Yu
DeathWeapon
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,416 Elo+
Solo
Tiamat
Tiamat
Ethanflash11
Tiamat
Level 20
God Stats
5W - 7L
1,400 SR
Queue Stats
199W - 145L
1,550 Elo+
Party 2
Set
Set
evilcheese2875
Set
Level 7
God Stats
17W - 11L
1,424 SR
Queue Stats
60W - 37L
1,419 Elo+
Party 2
Neith
Neith
feziwg
Neith
Level 15
God Stats
7W - 8L
1,541 SR
Queue Stats
179W - 159L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 3
5,790
579
7,712
6,191
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
Sikijon
Cerberus
8
2 / 1 / 5
5,690
569
4,576
5,154
2,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Z3dd1cu5
Nemesis
7
1 / 1 / 1
5,085
509
1,548
5,189
1,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
10
0 / 1 / 0
5,628
563
2,740
5,734
1,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
kalgon1234567
Amaterasu
10
4 / 2 / 0
5,925
593
3,786
7,054
3,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BuffYmir
Cerberus
7
0 / 2 / 1
4,764
476
3,345
9,863
3,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
DeathWeapon
Guan Yu
6
1 / 3 / 0
4,501
450
2,356
4,586
2,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
11
0 / 0 / 1
6,175
618
5,440
6,180
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
4 / 2 / 0
6,158
616
4,476
5,322
1,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
feziwg
Neith
7
0 / 4 / 1
4,589
459
2,233
5,196
1,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
5
5
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
L
Cerberus
BuffYmir
Cerberus
0
2
1
0.25
L
Guan Yu
DeathWeapon
Guan Yu
1
3
0
0.33
L
Tiamat
0
0
1
0.5
W
Cerberus
Sikijon
Cerberus
2
1
5
4.5
W
Nemesis
Z3dd1cu5
Nemesis
1
1
1
1.5
W
Merlin
0
1
0
0
L
4
2
0
2
L
Neith
feziwg
Neith
0
4
1
0.13
W
Amaterasu
kalgon1234567
Amaterasu
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,362
Damage
17,850
29,322
Taken
31,147
10,754
Mitigated
12,505
12,374
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,712
4,365
0
4,596
6,191
1,653
583
1,867
4,290
0
30,595
L
Cerberus
BuffYmir
Cerberus
3,345
300
0
3,516
9,863
3,767
0
2,560
7,303
12,314
0
L
Guan Yu
DeathWeapon
Guan Yu
2,356
1,061
0
880
4,586
2,570
200
0
4,397
0
8,490
L
Tiamat
5,440
269
0
3,368
6,180
3,249
61
2,589
3,591
35,360
0
W
Cerberus
Sikijon
Cerberus
4,576
535
0
1,780
5,154
2,223
285
1,932
3,192
15,484
0
W
Nemesis
Z3dd1cu5
Nemesis
1,548
370
0
2,639
5,189
1,358
0
884
4,245
0
17,626
W
Merlin
2,740
128
0
2,027
5,734
1,842
858
3,662
1,756
36,223
0
L
4,476
2,426
0
1,927
5,322
1,579
0
575
4,672
0
27,460
L
Neith
feziwg
Neith
2,233
1,066
0
734
5,196
1,340
0
1,592
3,604
0
18,677
W
Amaterasu
kalgon1234567
Amaterasu
3,786
2,324
0
1,332
7,054
3,678
544
0
6,904
0
16,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,118
Gold Earned
26,187
222
Minions Killed
227
0
Camps Cleared
0
1,015,893
Distance Traveled
1,010,646
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,790
579
54
5
0
157,351
2
L
Cerberus
4,764
476
28
3
0
192,929
0
L
Guan Yu
4,501
450
11
1
0
167,669
0
L
Tiamat
6,175
618
91
9
0
213,276
3
W
Cerberus
5,690
569
34
3
0
225,592
4
W
Nemesis
5,085
509
40
4
0
236,765
3
W
Merlin
5,628
563
68
7
0
181,732
5
L
Set
6,158
616
65
7
0
238,139
1
L
Neith
4,589
459
32
3
0
198,633
1
W
Amaterasu
5,925
593
26
3
0
214,453
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role