Player Matchup

Apollo
Apollo
Diamond II
Himuto
Apollo
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Diamond III
Lorwis
Eset
Diamond III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
Mr19henry
Kumbhakarna
Platinum III
Level 157
God Stats
2W - 5L
1,500 SR
Queue Stats
286W - 263L
2,086 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Platinum II
bîbìch
Ah Muzen Cab
Platinum II
Level 38
God Stats
1W - 5L
1,500 SR
Queue Stats
229W - 202L
2,170 MMR
Solo
Guan Yu
Guan Yu
Diamond IV
grankinghouse2
Guan Yu
Diamond IV
Level 155
God Stats
3W - 1L
1,744 SR
Queue Stats
112W - 102L
2,150 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 133
1,549 SR
1,881 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 159
1,522 SR
2,029 MMR
Chernobog
Chernobog
Diamond II
Breeckachu
Chernobog
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond IV
MDaan
Cu Chulainn
Diamond IV
Level 160
God Stats
4W - 7L
1,450 SR
Queue Stats
122W - 99L
2,174 MMR
Party 1
Hera
Hera
Diamond III
Owenedable
Hera
Diamond III
Level 160
God Stats
1W - 1L
1,531 SR
Queue Stats
263W - 244L
2,247 MMR
Party 1
Ymir
Ymir
Diamond IV
Scyned
Ymir
Diamond IV
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
180W - 172L
2,014 MMR
Solo
Osiris
Osiris
Diamond IV
fl3x0
Osiris
Diamond IV
Level 157
God Stats
2W - 2L
1,632 SR
Queue Stats
194W - 173L
2,207 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Himuto
Apollo
18
3 / 3 / 6
11,720
558
10,283
15,943
7,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Lorwis
Eset
19
8 / 4 / 6
12,565
598
19,408
12,386
5,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Mr19henry
Kumbhakarna
14
3 / 2 / 14
10,779
513
3,693
18,212
17,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
bîbìch
Ah Muzen Cab
19
2 / 5 / 9
12,470
594
11,429
15,226
6,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 2 / 14
11,138
530
9,443
20,190
21,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
SetAo KuangJanusDanzaburouThe Morrigan

VS

Bans
ScyllaGebSobekYemojaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Breeckachu
Chernobog
19
5 / 2 / 5
12,201
581
11,699
12,368
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
MDaan
Cu Chulainn
16
2 / 6 / 1
10,482
499
15,891
19,782
16,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

15
1 / 4 / 4
9,503
453
11,192
13,204
4,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Scyned
Ymir
14
4 / 5 / 3
9,802
467
6,628
17,971
16,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
fl3x0
Osiris
18
4 / 2 / 6
11,115
529
7,836
13,835
8,498
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
35
19
Kills
16
16
Deaths
19
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Breeckachu
Chernobog
5
2
5
3.75
W
Apollo
Himuto
Apollo
3
3
6
2
W
Eset
Lorwis
Eset
8
4
6
2.75
L
Cu Chulainn
MDaan
Cu Chulainn
2
6
1
0.42
W
Kumbhakarna
Mr19henry
Kumbhakarna
3
2
14
5
L
1
4
4
0.75
L
Ymir
Scyned
Ymir
4
5
3
1.1
W
Ah Muzen Cab
bîbìch
Ah Muzen Cab
2
5
9
1.3
L
Osiris
fl3x0
Osiris
4
2
6
3.5
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,256
Damage
53,246
81,957
Taken
77,160
58,679
Mitigated
51,959
34,013
Healing
17,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Breeckachu
Chernobog
11,699
7,817
0
6,360
12,368
6,402
4,588
2,334
10,034
0
103,805
W
Apollo
Himuto
Apollo
10,283
7,012
0
5,742
15,943
7,897
2,300
5,037
10,906
0
96,564
W
Eset
Lorwis
Eset
19,408
2,079
1,327
3,801
12,386
5,543
2,524
4,207
8,179
83,809
0
L
Cu Chulainn
MDaan
Cu Chulainn
15,891
2,210
0
2,504
19,782
16,291
0
4,379
15,403
7,449
71,910
W
Kumbhakarna
Mr19henry
Kumbhakarna
3,693
338
0
5,436
18,212
17,102
279
7,095
11,117
11,156
0
L
11,192
2,760
0
3,157
13,204
4,470
292
5,702
7,502
67,252
0
L
Ymir
Scyned
Ymir
6,628
1,127
0
4,248
17,971
16,298
0
6,404
11,567
27,339
0
W
Ah Muzen Cab
bîbìch
Ah Muzen Cab
11,429
3,033
0
2,921
15,226
6,306
1,744
2,278
12,948
0
104,752
L
Osiris
fl3x0
Osiris
7,836
2,765
0
1,571
13,835
8,498
0
4,282
9,553
0
87,747
W
9,443
1,930
3,899
10,887
20,190
21,831
913
2,993
16,859
0
59,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,672
Gold Earned
53,103
563
Minions Killed
610
0
Camps Cleared
0
2,128,101
Distance Traveled
2,026,317
22
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,201
581
188
9
0
416,008
6
W
Apollo
11,720
558
144
7
0
445,616
4
W
Eset
12,565
598
144
7
0
409,610
8
L
Cu Chulainn
10,482
499
138
7
0
366,652
10
W
Kumbhakarna
10,779
513
10
0
0
450,662
7
L
Hera
9,503
453
129
6
0
391,310
0
L
Ymir
9,802
467
28
1
0
388,731
1
W
Ah Muzen Cab
12,470
594
165
8
0
357,066
1
L
Osiris
11,115
529
127
6
0
463,616
11
W
Guan Yu
11,138
530
100
5
0
465,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role