Player Matchup

Guan Yu
Guan Yu
LancelotLewdsLot
Guan Yu
Level 158
God Stats
10W - 4L
1,610 SR
Queue Stats
136W - 110L
1,542 Elo+
Party 2
Cthulhu
Cthulhu
OGMudb0n3
Cthulhu
Level 83
God Stats
7W - 0L
1,825 SR
Queue Stats
336W - 333L
1,481 Elo+
Party 1
Janus
Janus
OlympiansSlayer
Janus
Level 140
God Stats
10W - 11L
1,448 SR
Queue Stats
606W - 578L
1,536 Elo+
Solo
Chernobog
Chernobog
ThomFoole
Chernobog
Level 104
God Stats
9W - 4L
1,729 SR
Queue Stats
474W - 445L
1,513 Elo+
Party 1
Apollo
Apollo
enigma_skater
Apollo
Level 160
God Stats
5W - 2L
1,746 SR
Queue Stats
286W - 191L
1,506 Elo+
Party 2
Team Averages
Level 129
1,672 SR
1,516 Elo+

VS

Team Averages
Level 93
1,545 SR
1,504 Elo+
Danzaburou
Danzaburou
IIHOB
Danzaburou
Level 69
God Stats
2W - 4L
1,537 SR
Queue Stats
182W - 170L
1,534 Elo+
Solo
Sylvanus
Sylvanus
Jmunoz98
Sylvanus
Level 155
God Stats
20W - 8L
1,780 SR
Queue Stats
324W - 319L
1,491 Elo+
Solo
Nemesis
Nemesis
RaKi1
Nemesis
Level 89
God Stats
8W - 10L
1,527 SR
Queue Stats
502W - 455L
1,506 Elo+
Solo
Vulcan
Vulcan
Rone1014
Vulcan
Level 63
God Stats
1W - 2L
1,381 SR
Queue Stats
9W - 13L
1,493 Elo+
Solo
Nike
Nike
TheWarriorGhost
Nike
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 12
11,627
554
15,468
26,070
30,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
OGMudb0n3
Cthulhu
17
5 / 3 / 11
11,333
540
12,855
21,213
21,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 3 / 4
12,454
593
8,471
14,127
5,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
ThomFoole
Chernobog
17
3 / 5 / 9
10,729
511
17,937
20,815
10,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 4 / 9
12,600
600
11,039
13,701
6,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
IIHOB
Danzaburou
18
5 / 3 / 4
11,887
566
21,659
18,513
8,540
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Jmunoz98
Sylvanus
14
2 / 7 / 5
8,808
419
12,437
20,481
10,339
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
RaKi1
Nemesis
18
7 / 4 / 1
10,770
513
10,089
18,586
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Vulcan
Rone1014
Vulcan
14
1 / 7 / 3
8,398
400
8,225
12,969
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 3
8,753
417
9,105
20,116
11,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
31
26
Kills
15
15
Deaths
26
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
IIHOB
Danzaburou
5
3
4
2.33
L
Sylvanus
Jmunoz98
Sylvanus
2
7
5
0.64
W
7
0
12
13
W
Cthulhu
OGMudb0n3
Cthulhu
5
3
11
3.5
W
6
3
4
2.67
L
Nemesis
RaKi1
Nemesis
7
4
1
1.88
L
Vulcan
Rone1014
Vulcan
1
7
3
0.36
L
0
5
3
0.3
W
Chernobog
ThomFoole
Chernobog
3
5
9
1.5
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,770
Damage
61,515
95,926
Taken
90,665
73,410
Mitigated
42,947
42,868
Healing
29,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
IIHOB
Danzaburou
21,659
14,648
0
9,030
18,513
8,540
555
4,441
13,929
0
95,965
L
Sylvanus
Jmunoz98
Sylvanus
12,437
3,613
1,261
7,130
20,481
10,339
0
9,134
11,138
44,237
0
W
15,468
1,833
7,195
15,486
26,070
30,182
684
5,863
19,381
0
56,724
W
Cthulhu
OGMudb0n3
Cthulhu
12,855
905
1,333
7,320
21,213
21,168
227
7,954
13,106
39,906
0
W
8,471
606
0
2,406
14,127
5,368
761
3,897
10,025
97,561
0
L
Nemesis
RaKi1
Nemesis
10,089
3,418
0
4,768
18,586
7,707
0
3,066
15,322
0
72,581
L
Vulcan
Rone1014
Vulcan
8,225
1,202
0
1,720
12,969
4,724
231
3,952
8,725
47,865
0
L
9,105
1,025
0
5,964
20,116
11,637
0
1,772
17,780
377
48,324
W
Chernobog
ThomFoole
Chernobog
17,937
11,067
0
6,948
20,815
10,140
266
5,414
15,271
0
94,276
W
11,039
5,603
0
2,180
13,701
6,552
1,228
2,240
11,380
0
98,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
48,616
601
Minions Killed
533
0
Camps Cleared
0
1,998,090
Distance Traveled
1,861,043
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,887
566
155
7
0
365,444
3
L
Sylvanus
8,808
419
58
3
0
329,456
4
W
Guan Yu
11,627
554
77
4
0
435,315
7
W
Cthulhu
11,333
540
43
2
0
408,786
1
W
Janus
12,454
593
177
8
0
385,037
2
L
Nemesis
10,770
513
143
7
0
434,519
1
L
Vulcan
8,398
400
80
4
0
348,903
5
L
Nike
8,753
417
97
5
0
382,721
2
W
Chernobog
10,729
511
131
6
0
359,703
7
W
Apollo
12,600
600
173
8
0
409,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role