Player Matchup

Athena
Athena
FilipeSlv
Athena
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 19L
1,662 Elo+
Party 2
Tyr
Tyr
IntrepidSalary
Tyr
Level 16
God Stats
1W - 2L
1,187 SR
Queue Stats
40W - 23L
1,542 Elo+
Party 2
Ah Puch
Ah Puch
Nabra
Ah Puch
Level 125
God Stats
2W - 0L
1,712 SR
Queue Stats
79W - 61L
1,659 Elo+
Party 2
Thor
Thor
StraveSK
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 7L
1,837 Elo+
Party 2
Neith
Neith
leldvanci
Neith
Level 5
God Stats
6W - 5L
1,511 SR
Queue Stats
7W - 7L
1,391 Elo+
Party 2
Team Averages
Level 36
1,482 SR
1,618 Elo+

VS

Team Averages
Level 15
1,628 SR
1,460 Elo+
Terra
Terra
Diimonie
Terra
Level 18
God Stats
1W - 1L
1,786 SR
Queue Stats
11W - 11L
1,433 Elo+
Party 1
Merlin
Merlin
Kronnus
Merlin
Level 16
God Stats
0W - 1L
1,300 SR
Queue Stats
9W - 7L
1,457 Elo+
Party 1
Heimdallr
Heimdallr
Stormybringer
Heimdallr
Level 17
God Stats
4W - 3L
1,688 SR
Queue Stats
18W - 22L
1,389 Elo+
Party 1
Pele
Pele
redcoffemaster
Pele
Level 18
God Stats
3W - 1L
1,864 SR
Queue Stats
61W - 35L
1,585 Elo+
Solo
Sol
Sol
space_dark2037
Sol
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 17L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FilipeSlv
Athena
11
2 / 3 / 6
7,347
490
4,580
12,002
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 2 / 2
7,160
477
2,401
8,163
4,807
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Nabra
Ah Puch
13
5 / 0 / 3
8,499
567
11,183
4,034
1,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thor
13
4 / 2 / 3
8,029
535
4,165
9,378
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
leldvanci
Neith
10
0 / 4 / 3
5,921
395
3,492
6,306
1,896
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Diimonie
Terra
12
3 / 2 / 5
7,475
498
6,823
11,186
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
Kronnus
Merlin
11
2 / 4 / 1
6,660
444
5,280
6,447
1,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Stormybringer
Heimdallr
11
4 / 3 / 4
6,847
456
6,954
10,986
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
4,499
300
0
329
46
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

14
2 / 3 / 0
7,947
530
5,679
6,448
2,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
21
12
Kills
11
11
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Terra
Diimonie
Terra
3
2
5
2.75
W
Athena
FilipeSlv
Athena
2
3
6
1.67
W
1
2
2
1
L
Merlin
Kronnus
Merlin
2
4
1
0.63
W
Ah Puch
Nabra
Ah Puch
5
0
3
6.5
L
Heimdallr
Stormybringer
Heimdallr
4
3
4
2
W
Thor
4
2
3
2.75
W
Neith
leldvanci
Neith
0
4
3
0.38
L
0
0
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,821
Damage
24,736
39,883
Taken
35,396
17,706
Mitigated
15,553
10,078
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Diimonie
Terra
6,823
991
1,324
3,347
11,186
7,025
140
5,704
5,482
24,326
0
W
Athena
FilipeSlv
Athena
4,580
1,757
0
3,113
12,002
5,912
33
6,234
5,611
19,162
0
W
2,401
574
0
840
8,163
4,807
0
4,572
3,241
0
28,271
L
Merlin
Kronnus
Merlin
5,280
251
0
1,062
6,447
1,988
0
2,598
3,849
26,074
0
W
Ah Puch
Nabra
Ah Puch
11,183
487
0
1,217
4,034
1,740
234
1,762
2,074
45,636
0
L
Heimdallr
Stormybringer
Heimdallr
6,954
2,938
0
3,414
10,986
3,608
646
6,480
4,506
0
30,995
W
Thor
4,165
1,457
0
3,931
9,378
3,351
79
1,282
8,012
0
46,720
W
Neith
leldvanci
Neith
3,492
1,311
0
977
6,306
1,896
8
2,989
3,163
0
21,933
L
0
0
0
262
329
46
0
0
329
0
1,569
L
5,679
677
0
1,511
6,448
2,886
519
981
5,467
43,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,956
Gold Earned
33,428
339
Minions Killed
247
0
Camps Cleared
0
1,416,156
Distance Traveled
1,013,878
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,475
498
34
2
0
284,333
4
W
Athena
7,347
490
43
3
0
311,852
1
W
Tyr
7,160
477
64
4
0
245,337
3
L
Merlin
6,660
444
54
4
0
258,431
1
W
Ah Puch
8,499
567
96
6
0
306,069
6
L
Heimdallr
6,847
456
53
4
0
237,943
1
W
Thor
8,029
535
89
6
0
323,913
2
W
Neith
5,921
395
47
3
0
228,985
0
L
Pele
4,499
300
7
0
0
30,070
0
L
Sol
7,947
530
99
7
0
203,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role