Player Matchup

Ymir
Ymir
Giovaldolino
Ymir
Level 5
God Stats
3W - 6L
1,283 SR
Queue Stats
3W - 6L
1,254 Elo+
Party 1
Skadi
Skadi
LRGAMES
Skadi
Level 120
God Stats
67W - 64L
1,329 SR
Queue Stats
69W - 76L
1,307 Elo+
Party 1
Ullr
Ullr
Ragnarocku
Ullr
Level 27
God Stats
1W - 3L
1,252 SR
Queue Stats
24W - 37L
1,342 Elo+
Solo
Kukulkan
Kukulkan
Xaqshin
Kukulkan
Level 17
God Stats
0W - 5L
1,146 SR
Queue Stats
24W - 27L
1,409 Elo+
Solo
Bastet
Bastet
vortex20017
Bastet
Level 27
God Stats
37W - 38L
1,279 SR
Queue Stats
620W - 702L
1,513 Elo+
Solo
Team Averages
Level 39
1,258 SR
1,365 Elo+

VS

Team Averages
Level 26
1,512 SR
1,355 Elo+
Cupid
Cupid
MATOWAS
Cupid
Level 29
God Stats
34W - 24L
1,522 SR
Queue Stats
80W - 73L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Messer11
Cthulhu
Level 25
God Stats
8W - 12L
1,274 SR
Queue Stats
80W - 95L
1,367 Elo+
Solo
Discordia
Discordia
OnyxFlow
Discordia
Level 20
God Stats
2W - 2L
1,268 SR
Queue Stats
4W - 8L
1,102 Elo+
Solo
Sol
Sol
TWLV
Sol
Level 27
God Stats
3W - 1L
1,894 SR
Queue Stats
40W - 40L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
jakku01
Tsukuyomi
Level 29
God Stats
21W - 10L
1,600 SR
Queue Stats
130W - 129L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 8
12,104
1,100
8,049
23,829
27,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
LRGAMES
Skadi
17
2 / 9 / 7
11,267
1,024
12,906
19,355
7,717
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 9 / 5
9,954
905
8,466
20,693
8,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Xaqshin
Kukulkan
17
6 / 5 / 5
12,108
1,101
20,383
11,495
5,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bastet
17
2 / 13 / 9
11,140
1,013
11,486
24,555
10,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
MATOWAS
Cupid
19
9 / 2 / 17
13,227
1,202
16,236
15,307
6,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Messer11
Cthulhu
19
5 / 1 / 17
12,047
1,095
8,751
14,077
17,477
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
OnyxFlow
Discordia
20
5 / 3 / 23
12,599
1,145
15,429
7,491
2,914
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
TWLV
Sol
20
11 / 2 / 20
13,386
1,217
30,518
17,591
6,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
jakku01
Tsukuyomi
19
13 / 5 / 14
13,335
1,212
21,805
15,462
11,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
134
12
Kills
43
43
Deaths
13
34
Assists
91
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
L
Skadi
LRGAMES
Skadi
2
9
7
0.61
W
Cupid
MATOWAS
Cupid
9
2
17
8.75
W
Cthulhu
Messer11
Cthulhu
5
1
17
13.5
W
Discordia
OnyxFlow
Discordia
5
3
23
5.5
L
0
9
5
0.28
W
Sol
TWLV
Sol
11
2
20
10.5
L
Kukulkan
Xaqshin
Kukulkan
6
5
5
1.7
W
Tsukuyomi
jakku01
Tsukuyomi
13
5
14
4
L
Bastet
2
13
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,290
Damage
92,739
99,927
Taken
69,928
60,269
Mitigated
44,376
4,081
Healing
15,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,049
688
0
1,080
23,829
27,916
0
9,364
14,465
25,295
0
L
Skadi
LRGAMES
Skadi
12,906
6,401
0
325
19,355
7,717
0
12,653
6,702
0
40,980
W
Cupid
MATOWAS
Cupid
16,236
8,253
1,833
3,555
15,307
6,078
0
7,493
7,698
0
40,526
W
Cthulhu
Messer11
Cthulhu
8,751
542
512
1,100
14,077
17,477
0
5,014
8,909
23,573
0
W
Discordia
OnyxFlow
Discordia
15,429
1,441
0
357
7,491
2,914
0
4,561
2,764
31,930
0
L
8,466
5,083
0
2,045
20,693
8,931
0
13,529
7,064
0
28,329
W
Sol
TWLV
Sol
30,518
8,136
0
8,167
17,591
6,322
0
5,645
11,708
51,136
0
L
Kukulkan
Xaqshin
Kukulkan
20,383
1,613
0
60
11,495
5,025
0
6,303
5,192
29,030
0
W
Tsukuyomi
jakku01
Tsukuyomi
21,805
9,442
0
416
15,462
11,585
0
4,819
9,853
0
38,778
L
Bastet
11,486
3,436
0
571
24,555
10,680
0
12,849
11,706
0
18,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,573
Gold Earned
64,594
167
Minions Killed
238
4
Camps Cleared
10
975,874
Distance Traveled
1,005,070
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,104
1,100
25
2
2
202,417
0
L
Skadi
11,267
1,024
63
6
2
174,512
0
W
Cupid
13,227
1,202
61
6
6
208,840
3
W
Cthulhu
12,047
1,095
34
3
0
176,046
1
W
Discordia
12,599
1,145
46
4
2
199,026
0
L
Ullr
9,954
905
32
3
0
157,275
0
W
Sol
13,386
1,217
49
4
2
207,922
0
L
Kukulkan
12,108
1,101
35
3
0
196,310
2
W
Tsukuyomi
13,335
1,212
48
4
0
213,236
1
L
Bastet
11,140
1,013
12
1
0
245,360
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role